Company of Heroes: Eastern Front

Author Topic: Russian Campaign  (Read 42343 times)

Offline luz777

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Re: Russian Campaign
« Reply #60 on: November 05, 2009, 09:38:18 PM »
Having just seen something last night it gave me an idea for something Campaign related.

It came to my attention that, by fiddling with the atmosphere properties most likely, you can make maps black and white. Except for the explosions and gunfire.

Idea is thus...

Instead of making the Campaign one of some elite Russian unit that fought at every battle in a completely unrealistic way.
Have the main "character" as it were, like the Tiger Ace guys, fighting from say, Stalingrad to Berlin.
However, include the character of some grizzled old Comissar leading the company.
In between some of the battles have the soldiers in the Company talking to him.
Where he can tell them of his experiences earlier on in the war when the Soviets were on the retreat.

Leading to "flashback" missions where you play in earlier battles where this Comissar was, with stylized black and white maps to add to the "dreamlike" effect (or not, if you dont like the idea of that).

So yeah, a good way of splitting the campaign up, making it a bit more diverse, and adding a bit of story telling and character development in there...or just a daft idea  :P

What do you guys think? Be nice  ;D

Cheers

EDIT

Heres a link to the map that gave me the idea

http://forums.relicnews.com/showthread.php?t=125524
« Last Edit: November 05, 2009, 09:45:59 PM by luz777 »

Offline ford_prefect

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Re: Russian Campaign
« Reply #61 on: November 05, 2009, 11:28:33 PM »
that is rather interesting

Offline Loupblanc

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Re: Russian Campaign
« Reply #62 on: November 09, 2009, 10:30:40 AM »

 Very interesting. Except for ONE little thing.
 DEV Modding game/faction is one thing.
 But making 3d movies with facial motions, etc,er...
 
 That's up to the DEV, of course, but I can see the answer
 already from a thousand miles away ;) But I like the idea.
 The danger, though, would be that earlier periods would
 necessitate different units not in-game.

 The vanilla campaign DO have units not in multiplayer
 playing, though (Boys AT rifle, Typhoon, etc, etc)

 Pz3, Ba64, anyone? :)
You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity

Offline luz777

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Re: Russian Campaign
« Reply #63 on: November 09, 2009, 02:17:17 PM »
Theres no need to make detailed 3d movies. Just stick with the sort cut-scenes that Tales of Valor uses. Have a look here for an example
http://easternfront.org/forums/index.php?topic=896.0

Well there are already models for the Panzer III and Ba64 which might make it in eventually. And putting a few early war tanks/vehicles in would be cool because they could be used as reward units.

Cheers

Offline Loupblanc

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Re: Russian Campaign
« Reply #64 on: November 10, 2009, 08:30:26 PM »

 Sure, whatever works :)
 Up to the DEVs, though, as they'll be the ones doing the
 work. Unless anyone else feels like pitching in?

 Do _YOU_ have such skills? :)
You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity

Offline luz777

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Re: Russian Campaign
« Reply #65 on: November 11, 2009, 01:58:14 AM »
Well obviously the devs have the final say, after all this is only the "suggestions" thread.

Trust me, if I could do incredibly, or even mildly, detailed digital art I would have have a thread applying for that job in the applications section  :P

Offline Loupblanc

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Re: Russian Campaign
« Reply #66 on: November 11, 2009, 07:07:20 AM »

 You can do anything you put your mind to ;)
 What's stopping you?

 in other words, though, they ought to start a
 'Order the DEVs to do... '... I like the idea extensively,
 except that I know what glorious chaos would ensue ;)

 Although I don't dislike that too much, eh, methinks
 this mod would then never see the light of day :(

 Alas. Another great idea down the drain, sigh.
You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity

Ss0ullesS

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Re: Russian Campaign
« Reply #67 on: November 12, 2009, 03:29:00 PM »
Just like to say something about the campaign in EF,
this is an Eastern Front mod, EASTERN front - Normandy, Market Garden, Caen or any West Front campaign have no place in this mod.
Remove all of them and make 3-4 Eastern campaigns in stead (Soviet and Axis)
You don`t need to code them - just replace the existing campaign maps with new ones and change the .UCS for titles.
As for Soviet campaigns, personally, I would like to see several battles/operations . . . from `41 to `45.
If you do want to make same early battles (Barbarossa campaign !?) you don`t need to change (or make) much, Germans had all of there tanks concentrated in few divisions and contrary to the general opinion - Germans relayed more on AFV`s that tanks. Soviets lost most of there tanks in the opening days of the invasion. So, no vehicles there either.
Instead of making Stalingrad v17 086, focus on some smaller, forgotten battles, where few man really made a difference. (and of course make Stalingrad campaign  ;D )
Make early campaigns fought by infantry, focusing mainly on some branches of the army, for example:
Germans would have infantry, light vehicles and perhaps a battery of StuG`s for infantry support.
Soviets would have infantry, some AT guns, mortars and perhaps a howitzer or two.
Main battle would be between infantry, while vehicles would play a secondary part.

One small request dough, I plead you to make same historical (logical) battle scenario. In game we can lead some max 100 soldiers, make objectives according to that number of troops.
It would be lame and ridiculous to play Stalingrad or Leningrad and "liberate" the entire city`s by your self. (I`m sure you don`t plan to do this - but just thought of mentioning it,  to be sure:))
What do you think?

P.S. remove reword unit system COMPLETELY
« Last Edit: November 12, 2009, 03:34:41 PM by Ss0ullesS »

Offline bastex

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Re: Russian Campaign
« Reply #68 on: November 12, 2009, 03:52:40 PM »
this is supposed to be an expansion for coh so thats why they wont delete the campains that are already in there (they wil add a few)

Quote from: Ss0ullesS
One small request dough, I plead you to make same historical (logical) battle scenario. In game we can lead some max 100 soldiers, make objectives according to that number of troops.
It would be lame and ridiculous to play Stalingrad or Leningrad and "liberate" the entire city`s by your self. (I`m sure you don`t plan to do this - but just thought of mentioning it,  to be sure:))
What do you think?

hmm did the brits take hill113 whit 100 men no did the brits take carantan  whit 100 men no. can you see where im going

btw what happend whit "hunt down the mouse" ?
« Last Edit: November 12, 2009, 04:03:48 PM by bastex »
yes .... im sorry ><
bcouse i was  born as a complete utter bastard

Offline Aouch

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Re: Russian Campaign
« Reply #69 on: November 12, 2009, 03:54:52 PM »
+ they won't "delete" the reward-system. In contrary, I think they'll add new units for both Red Army and Ostheer.
In memoriam MrScruff
The Wehrmacht in the East

Obstheer FTW!

Offline luz777

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Re: Russian Campaign
« Reply #70 on: November 12, 2009, 04:33:10 PM »
Why on earth would they delete the reward unit system and campaign?

Mods are supposed to add to games not take features away from them.

Im sure the devs will keep the same ratio of realism to arcade that the vanilla campaign has.

Cheers

Offline WartyX

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Re: Russian Campaign
« Reply #71 on: November 12, 2009, 06:02:04 PM »
Ss0ullesS, I think you have completely butchered the whole point of Eastern Front in one post. What an achievement.

We want players of Eastern Front to feel right at home - they need to be able to enjoy our entire mod, but we dont want that to be at the expense of removing any part of the fantastic game Relic has already made. We will not remove anything, no matter what people say is 'realistic'.

Ss0ullesS

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Re: Russian Campaign
« Reply #72 on: November 13, 2009, 02:14:18 PM »
hmm did the brits take hill113 whit 100 men no did the brits take carantan  whit 100 men no. can you see where im going

btw what happend whit "hunt down the mouse" ?
Yes, but the hill was made as . . . a hill, in almost genuine size with realistic objectives, what I meant was NOT to see maps as in other WW2 RTS games, where player single handedly frees entire city`s in half an hour.

Ss0ullesS, I think you have completely butchered the whole point of Eastern Front in one post. What an achievement.

We want players of Eastern Front to feel right at home - they need to be able to enjoy our entire mod, but we dont want that to be at the expense of removing any part of the fantastic game Relic has already made. We will not remove anything, no matter what people say is 'realistic'.
tnx, didn`t know I had it in me ;D

1. the balance of the US/Brits/Axis/PE will remain unchanged (i presume)
2. Existing campaigns will remain unchanged (I guess)
Ergo, nothing will be different from  vanilla ToV, in that sense.

On the other hand, you need space to put your (future) campaigns, you cant add new (`couse it`s hard coded)
AND nothing is preventing players to start normal CoH to play Relic campaigns.

-reward unit system is destroying the fantastic game Relic "had" made many many years ago.
-I not trying to be the bad guy here, but Relic did lost it`s way after OF, and the game (aldo there were some good things) generally went downhill.

In the end, I`ll say no more, just remember to take once in the while, the org. Company of Heroes, take it from the shell, clean the dust and install it.
Perhaps you`ll see what we lost . . .

Offline ford_prefect

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Re: Russian Campaign
« Reply #73 on: November 13, 2009, 02:31:39 PM »
 (-I not trying to be the bad guy here, but Relic did lost it`s way after OF, and the game (aldo there were some good things) generally went downhill.)

from the man who did not get Tales of Valore I can safely guess

Offline luz777

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Re: Russian Campaign
« Reply #74 on: November 13, 2009, 04:26:34 PM »

-reward unit system is destroying the fantastic game Relic "had" made many many years ago.

Just wondering why you think so? As far as most people seem to be concerned its a bleedin wonderful idea. Simply more units to choose from. Cant go wrong there really?
Great for modding as well because it means we dont lose old units in replace of the new ones, merely swap them out via the reward unit system.

In the end, I`ll say no more, just remember to take once in the while, the org. Company of Heroes, take it from the shell, clean the dust and install it.
Perhaps you`ll see what we lost . . .

To be honest its always felt like the same game to me, no better no worse gameplay wise really. Then again im no hardcore online player and usually stick to skirmish *shock horror* so maybe Im not aware of such things.

Cheers
« Last Edit: November 13, 2009, 04:28:15 PM by luz777 »