Company of Heroes: Eastern Front

Author Topic: Ostheer Update 4: Schutzen War Camp  (Read 60092 times)

Offline Analpirat

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Re: Ostheer Update 4: Schutzen War Camp
« Reply #150 on: January 20, 2011, 10:47:11 AM »
I've seen,heard and read far more disturbing things  ;) I wouldn't object, it'd be a good way to settle this, ofc you would have to make sure the poll choices are balanced.

for example something like: should the ostheer have trenches and in what form?
a) OH should get Brit style trenches
b) OH should get trench-like structures with a different mechanic(e.g. heavy cover)
c) OH shouldn't get trenches at all
d) Other (please state)

though I'm not sure if that would be a well thought out poll.

Offline Rikard Blixt

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Re: Ostheer Update 4: Schutzen War Camp
« Reply #151 on: January 20, 2011, 10:56:04 AM »
If it doesn't work out we'll just change it. Easier for to do major remake then for relic.
Valar Morghulis
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[CoH:EF-Dev]Walki: BULLSHIT
[CoH:EF-Dev]Walki: I'll eat a tree if this won't work now
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<10 minutes later>
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Offline Desert_Fox

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Re: Ostheer Update 4: Schutzen War Camp
« Reply #152 on: January 20, 2011, 11:26:59 AM »
I have got some questions:

1) Panzerwerfer's rocket (not incendiary) will be effective against light veichles (from Jeeps to M8/Staghound) or it will be like Nebelwerfer's rocket?

2) Panzerfusiliers's ability "Granades shower": the granades launched will be like normal granade (ex. Grenadiers), Assault Grenades (ex. Doctrine ability) or multiple granade (ex. Assault troops) ?

3) Ostheer has new sound effects of weapons?

I think that's all....Oh no, I forgot:

4) When Ostheer will be released??  :P :P :P :P :P :P :P :P :P :P :P :P :P :P :P :P :P :P :P :P :P :P :P  :P :P :P :P :P
« Last Edit: January 20, 2011, 02:01:16 PM by Moonwalker »

Offline Raider217

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Re: Ostheer Update 4: Schutzen War Camp
« Reply #153 on: January 20, 2011, 11:31:08 AM »
2) Panzerfusiliers's ability "Granades shower": the granades launched will be like normal granade (ex. Grenadiers), Assault Grenades (ex. Doctrine ability) or multiple granade (ex. Assault troops) ?

Sounds like multiple grenades but over a larger area and being less accurate than normal 'nades



Offline IJoe

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Re: Ostheer Update 4: Schutzen War Camp
« Reply #154 on: January 20, 2011, 11:56:17 AM »
BTW, 'though the Panzer II Luchs model is lovely, I think that armoured skirts should appear (visually) only as an upgrade, since historically it would be more accurate ;)

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Offline Analpirat

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Re: Ostheer Update 4: Schutzen War Camp
« Reply #155 on: January 20, 2011, 11:57:17 AM »
Btw, here's the link to cephalos' trench poll & discussion http://easternfront.org/forums/index.php?topic=5054.0

Offline IJoe

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Re: Ostheer Update 4: Schutzen War Camp
« Reply #156 on: January 20, 2011, 12:20:10 PM »
Btw, here's the link to cephalos' trench poll & discussion http://easternfront.org/forums/index.php?topic=5054.0

I think, it would be nice, if all the posts, relevant to trenches, would be moved there by the moderator. Just IMO.

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Offline Ghost

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Re: Ostheer Update 4: Schutzen War Camp
« Reply #157 on: January 20, 2011, 02:51:54 PM »
i don't understand it. even if you say "brit can't counter trenches", US and soviets can (flamers, grenades and croc).
PE don't have flamers and have to use flame nades or incidiary rounds from mortarhalftrack. so they have disadvantages vs trenches as well.
but that problems are not caused by ostheer beeing able to build trenches.
it is caused by relic not giving their expansion faction enough anti-trench  weapons.

if you say "ostheer having trenches will destroy the game balance" then you would have to ask devs to make axis factions unable to use empty brit trenches, as this would cause the same problem.
and keep this in mind: brits have trenches AND mg nests, mortar pits, 17pounder and bofors. as far as we know from the updates, ostheer will have NO defensive building (just the flak as base defense) and will have to use trenches as defenses.

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Putting all aside, what about 2x2 and bigger games, where OH will be accompanied by other german factions? Trenches would definitely cuase A LOT of problem and drastically affect the game-play.
why? it's the other way around. if you have 2 or more allied faction it is likely that it's not just brits but also US or soviets. so the allies would have anti-trench weapons.
« Last Edit: January 20, 2011, 02:54:21 PM by Ghost »
Jagd[tiger] is a buildable replacement for the Kettenkrad... It can cloak and cap points. :P

Offline Xantor

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Re: Ostheer Update 4: Schutzen War Camp
« Reply #158 on: January 20, 2011, 04:04:49 PM »
So maybe 2nd reward units for brits should be Satan(Stuart with flamethrower)? It would help Brits to destroying a trenches:)

Offline MatzeHTC

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Re: Ostheer Update 4: Schutzen War Camp
« Reply #159 on: January 20, 2011, 04:44:20 PM »
I'm sorry for asking here, but can you guys release a recrew-patch for the sovjets, please?
I can't wait till you release the Ostheer.

Offline Rikard Blixt

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Re: Ostheer Update 4: Schutzen War Camp
« Reply #160 on: January 20, 2011, 04:50:17 PM »
I'm sorry for asking here, but can you guys release a recrew-patch for the sovjets, please?
I can't wait till you release the Ostheer.

Patch 1.30 should be arriving shortly.
Valar Morghulis
Quote
[CoH:EF-Dev]Walki: BULLSHIT
[CoH:EF-Dev]Walki: I'll eat a tree if this won't work now
[CoH:EF-Dev]Rizz: ok
[CoH:EF-Dev]Rizz: I'll hold you to it
<10 minutes later>
[CoH:EF-Dev]Walki: I think I really gotta eat a tree...
[CoH:EF-Dev]Walki: got a decent one?

Offline MatzeHTC

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Re: Ostheer Update 4: Schutzen War Camp
« Reply #161 on: January 20, 2011, 04:59:44 PM »
Thank you Rizz. :)

Offline SK8ERatWAR

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Re: Ostheer Update 4: Schutzen War Camp
« Reply #162 on: January 20, 2011, 07:42:01 PM »
Patch 1.30 should be arriving shortly.

ooh yippay ^^

Offline TheReaper

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Re: Ostheer Update 4: Schutzen War Camp
« Reply #163 on: January 20, 2011, 08:16:56 PM »
I'm sorry for asking here, but can you guys release a recrew-patch for the sovjets, please?
I can't wait till you release the Ostheer.

Patch 1.30 should be arriving shortly.

Yaaay! will be the Soviets have further balance? :D I can't wait.

Offline Ghost

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Re: Ostheer Update 4: Schutzen War Camp
« Reply #164 on: January 20, 2011, 10:25:06 PM »
Jagd[tiger] is a buildable replacement for the Kettenkrad... It can cloak and cap points. :P