Company of Heroes: Eastern Front

Author Topic: Buildable Arty for the Ostheer?  (Read 23401 times)

Offline Loupblanc

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Re: Buildable Arty for the Ostheer?
« Reply #60 on: September 12, 2010, 09:08:31 PM »

 hey Aouch. Check out medium tank discussion.
 Since we've been talking so much about Pz3 to StuG3
 conversions, I accidentally was looking at some Forgotten
 Hope 2 web page that explained that Wespe is a Pz2
 conversion. We were discussing about a Puma refit that
 didn't include upgrading to a 50mm AT gun. (Going in
 a different direction from the Puma+). And this just fits!

 How about a Pz2 to Wespe (Priest) conversion
 but that fires 3 shots instead of 6?
 The Priest is a Sherman conversion for 8pop to 12pop.
 The Puma is 4 pop. Let's make Pz2 a 4 pop to 6 pop
 Wespe conversion! :D
You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity

Offline Aouch

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Re: Buildable Arty for the Ostheer?
« Reply #61 on: September 13, 2010, 01:29:02 AM »
Mhhh. While I have to say it would make some sense to have Pz2 convert into something like the Pz3, I think here it's much more difficult.

Stug3 and Pz3 are both based on the same chassis, whereas the Pz2 we are going to see in EF is a "Luchs", which looks totally different to the chassis Wespe, Marder etc. are built on.
PzII  Luchs  Wespe  Marder

Also Pz3 and Stug3 are both in some way or the other a "tank" and Stug3 is at least in our suggestion the successor of the Pz3.
The Luchs however is a recon-vehicle early-game and therefore won't be produced ingame in greater amounts like the Pz3, then the Wespe is a mid/late-game-vehicle. At this point you'll barely see Pz2-wrecks laying of over the battlefield. (That's in my opinion the biggest point which speaks against it)
Another thing is that Pz3 and Stug3 are about the same price (Stug3 being a little bit cheaper). Pz2 is lowprice and Wespe should be expensive.

So in the end, I see some problems here. 
« Last Edit: September 13, 2010, 01:35:49 AM by Aouch »
In memoriam MrScruff
The Wehrmacht in the East

Obstheer FTW!

Offline Loupblanc

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Re: Buildable Arty for the Ostheer?
« Reply #62 on: September 13, 2010, 02:14:46 AM »

 We're discussing about putting unit conversion at the soul
 of OstHeer.
 
 PzIII becomes StuGIII.
 PzII will be in-game. Wespe TOO is added.
 Wespe *IS* a PzII conversion.
 
 Yup. PzIII and StuGIII are about same price
 (StuGIII is actually cheaper)
 
 PzII is cheap.
 I never said PzII had to be cheap.
 Make it an expensive conversion.
 Make the technology upgrade expensive.
 Put a cap on it.
 Make Wespe 1/2 Priests
 (3 shots instead of 6).

  I think they should be buildable as well as convertable.
 The real issue is how important we want them to be
 Artillery-wise.
You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity

Offline Newbie.

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Re: Buildable Arty for the Ostheer?
« Reply #63 on: September 16, 2010, 07:09:40 PM »
Well, if we consider the Wasp's Inportence INRL, Then..

A: Should be a Nerfed Hummel, Weaker than the current mobile arty (Hummel & Priest)
B: Most of your points.
C: Put a cap of 2.
D: Give quite long range
E: Damnage of  a 25-Pounder
F: Give it the 88mm Arty, not the 150mm.

Offline Loupblanc

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Re: Buildable Arty for the Ostheer?
« Reply #64 on: September 17, 2010, 06:28:15 PM »

 Eh. Actually, I was hoping for it to NOT be part of a doctrine.
 I'd like to use it as a kind of Stuka-HT. As for the damage/range/
 etc. That's easy.
 Priest is 105mm.
 Howitzer is 105mm.
 Wespe is 105mm.

 Give it a cap of 2, 3 or 4. Depending. Maybe 2, but with doctrine
 allowing to make more? (And to shoot more shots?) +1 to 4.
 
 Have it fire 3 times to the Priest's/Howi's 6.
 Same range, same damage.

 Priest is Sherman (8pop) to (12pop) Priest.
 Howi is 12 pop.
 
 Make the PzII (4pop) and the Wespe (6pop)
 to a logical conclusion of 3 shots per salvoe.
You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity

Offline Versedhorison

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Re: Buildable Arty for the Ostheer?
« Reply #65 on: September 21, 2010, 01:28:27 AM »
I'd like either Wesp, Nebelwerfer Halftracks or buildable emplacments. I'm not too picky really.

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Offline Loupblanc

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Re: Buildable Arty for the Ostheer?
« Reply #66 on: September 22, 2010, 07:43:52 AM »

 I'd like Wespe and Gustav ;)
 - Nebelwerfer half Track?? What's that?
 - Buildable emplacements would be nice, too.
You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity

Offline Ghost

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Re: Buildable Arty for the Ostheer?
« Reply #67 on: September 22, 2010, 10:46:43 AM »
[...]Nebelwerfer half Track?? What's that?[...]
guess he' refering the "panzerwerfer 42"
http://en.wikipedia.org/wiki/Panzerwerfer
Jagd[tiger] is a buildable replacement for the Kettenkrad... It can cloak and cap points. :P

Offline Versedhorison

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Re: Buildable Arty for the Ostheer?
« Reply #68 on: September 22, 2010, 05:09:22 PM »
[...]Nebelwerfer half Track?? What's that?[...]
guess he' refering the "panzerwerfer 42"
http://en.wikipedia.org/wiki/Panzerwerfer
Yes I was, thank you.

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Offline 250.Inf. Div.

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Re: Buildable Arty for the Ostheer?
« Reply #69 on: September 23, 2010, 11:54:03 AM »
panzerwerfer 42 "maultier" in game :P,is a good option.

Offline Seeme

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Re: Buildable Arty for the Ostheer?
« Reply #70 on: September 23, 2010, 12:56:39 PM »
Looks neat :P
The Russians think there sooo tough, wait till the Ostheer comes...

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Offline Loupblanc

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Re: Buildable Arty for the Ostheer?
« Reply #71 on: September 23, 2010, 06:46:48 PM »

 Looks great :)

 As for the PanzerWerfer? woah, it looks great.
 It's in Codename Panzer, Man of War, it'd be nice for it to be in
 COH_EF_OstHeer. I'd like to see Wespe more, though. Much more
 of them built during the war ;)
 
 Perhaps both? One buildable (Wespe)
 and one doctrinal (PanzerWerfer) ? It certainly looks doctrinal.
You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity

Offline Newbie.

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Re: Buildable Arty for the Ostheer?
« Reply #72 on: September 23, 2010, 06:52:05 PM »
Wespe, Grille, Panzerwerfer.. i like 'em all tbh. :P

Offline Loupblanc

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Re: Buildable Arty for the Ostheer?
« Reply #73 on: September 24, 2010, 09:12:40 PM »

 I'd like a truck/trailer with a moveable PAK88...
 The Germans had one in WW2/East.
 Did wonders to blow up soviet tanks en masse.
You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity

Offline Spieel

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Re: Buildable Arty for the Ostheer?
« Reply #74 on: September 25, 2010, 12:08:52 AM »

 I'd like a truck/trailer with a moveable PAK88...
 The Germans had one in WW2/East.
 Did wonders to blow up soviet tanks en masse.


That might be hard to code, think I saw somewhere that animating a trailer might be
troublesome. (think it was in a discussion for a towed pak) btw I think balance wise it
could cause some problems as well.