Mix obviously Mechanized assault force in early game (like PE):- infantry...And defensive force in late game with some heavy units (like Wehr):...- Bunkers and other defensive structures...
Ill also add that a light mobile MG-34 squad (no ammo cost) and late game buildable Panthet turrets on bunkers would fit this idea perfectlly.It would also cause no "no recrew bug" too.
some tanks were dead for move (over repairing, lacking good metal, no more engine, no gas moreover) so dead tank with a special different image maybe in digged ground, BUT with a valid turret
Mix obviously Mechanized assault force in early game (like PE):- infantry- halftracks- PzII, III- gunsAnd defensive force in late game with some heavy units (like Wehr):- Tiger I- Elefant- Bunkers and other defensive structures- specialized infantry (stormpioneers, gebirgsjaeger...)... just like it was in actual WW2-EF history
Agreed. I think it would make for an interesting twist to be slightly mechanized early in the game, and turn a little more defensive later.