Company of Heroes: Eastern Front
Home
Forum
Calendar
Members
Members
View the memberlist
Search For Members
Guest
Login
Register
Search
go
Company of Heroes: Eastern Front
»
Announcements (Read-Only)
»
Announcements
»
Eastern Front Patch 1.11
« previous
next »
Print
Pages:
1
2
3
[
4
]
5
6
7
Author
Topic: Eastern Front Patch 1.11 (Read 38345 times)
George
Ingenery
Posts: 2
Re: Eastern Front Patch 1.11
«
Reply #45 on:
May 31, 2010, 07:16:35 PM »
ef is sucks
Your grasp of the English language also sucks.
-WartyX
«
Last Edit: May 31, 2010, 07:58:22 PM by WartyX
»
Logged
Zerstörer
Developer
Mr. Spam
Posts: 1829
Listen up knuckleheads!
Re: Eastern Front Patch 1.11
«
Reply #46 on:
May 31, 2010, 07:24:28 PM »
Nothing like an enlightened opinion by someone who is regarded so highly by so many...
You sir are a certified numbnuts! Crawl back under your rock and troll elsewhere.
«
Last Edit: May 31, 2010, 07:27:01 PM by Zerstörer
»
Logged
R.I.P MrScruff - A genuine Good Guy and great artist
R.I.P Loran Korn - A very brave and talented guy
RAP NEWS
http://thejuicemedia.com/?ref=nf
Venoxxis
Commissar
Posts: 392
Keep cool.
Re: Eastern Front Patch 1.11
«
Reply #47 on:
May 31, 2010, 09:50:37 PM »
Yea, finally, we got that CoH expansion.
And yes, i call it expansion, now, finally.
The soviets became really well done now, this way they got
millions of differnet strategies.
Playing against them was just THAT HUGE fun, that i just
want to play again and again. This is a
freaking
expansion
,
now
,
finally.
Will always follow this outstanding good work.
Regards,
-V-
Logged
Akalonor
Major
Posts: 776
Re: Eastern Front Patch 1.11
«
Reply #48 on:
May 31, 2010, 10:10:42 PM »
Quote from: George on May 31, 2010, 07:16:35 PM
ef is sucks
Your grasp of the English language also sucks.
-WartyX
Nice one Wartyx
, But I agree the Soviets finally do feel like a Relic made expansion but better. cheers!
Logged
Molly: " It's our rock garden"
Dwight: "What are you farming, Bullcrap?"
You Are a Rebel Spy and a traitor to the Empire!
~Darth Vader
Any typos found may be given to Seeme.
regz321
Ingenery
Posts: 12
Re: Eastern Front Patch 1.11
«
Reply #49 on:
June 01, 2010, 11:36:29 AM »
Eastern Front crashed when doing 2v2 on Lyon, why cant you get more than one firebase? also the population needs to be changed to 7 or 8 population cap for them.
Logged
Inventor of "Random Word Game"
chisadc
Ingenery
Posts: 1
Re: Eastern Front Patch 1.11
«
Reply #50 on:
June 01, 2010, 06:45:35 PM »
When i check for updates on the easten front launcher it says "A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed to respond " which means i cannot get the 1.11 patch
Logged
Velamox
Ingenery
Posts: 4
Re: Eastern Front Patch 1.11
«
Reply #51 on:
June 02, 2010, 08:12:38 PM »
This mod is the best thing that could happen to CoH. I´ve been playing it since it was first released. Love the maps and to kill commies hehe
One question: Must I uninstall EF in order to play the 1.1.1.1 version? Or should I just install the patch over the existing EF that I play? I am asking because I read someone say that I should do that.
Congratulations on all the effort, we sure do appreciate it!
Cheers and beers from Brazil!
Logged
WartyX
Developer
Poster of the Soviet Union
Posts: 2172
Dave got trolled! Trololol!
Re: Eastern Front Patch 1.11
«
Reply #52 on:
June 02, 2010, 08:39:25 PM »
Just install 1.10 over your previous install.
Logged
regz321
Ingenery
Posts: 12
Re: Eastern Front Patch 1.11
«
Reply #53 on:
June 04, 2010, 08:02:09 AM »
"The 'key' feature of Retreat, in which players can call back infantry to their HQ in an automated process, is not available to the Soviet side. This Feature is to be integrated in the near future" (
http://en.wikipedia.org/wiki/Company_of_Heroes:_Eastern_Front
[nofollow]
)
Seriously Retreat will ruin the Soviet faction
Retreating with a spam restocking then attacking again
You die if you retreat
Follow Easter Front somebody fix that on the wiki
Also why do the conscripts with no guns charge, it should be the ones with guns charge and when one guy with a gun dies the other guy spawns with one
Maybe a new unit introducing the maxim machine gun maybe
Logged
Inventor of "Random Word Game"
Dominic 'Dragon' Cassidy
Administrator
Mr. Spam
Posts: 1890
Re: Eastern Front Patch 1.11
«
Reply #54 on:
June 05, 2010, 03:25:27 AM »
Sorry dude, but this is why we're doing it.
http://easternfront.org/forums/index.php?topic=3293.0
Logged
Cassidy Motto -> Frangas non flectes.....You can break me, but I'll never bend.
regz321
Ingenery
Posts: 12
Re: Eastern Front Patch 1.11
«
Reply #55 on:
June 05, 2010, 04:17:01 AM »
EF Crashed On Leningrad, cause was unknown
Logged
Inventor of "Random Word Game"
My Name Is Ante
Guard
Posts: 103
Please, my name is Ante not Dante
Re: Eastern Front Patch 1.11
«
Reply #56 on:
June 05, 2010, 02:07:38 PM »
In my opinion, Retreat will not break the game, it is the vet that will make it not unique...
Though I will still play EF and I believe the Devs will do something to keep them unique...
Logged
I am sorry for my bad
Shortleged1
Ingenery
Posts: 9
Re: Eastern Front Patch 1.11
«
Reply #57 on:
June 05, 2010, 10:14:06 PM »
New issues,
1. Light Armor upgrade unlocks all but T-34
2. Mortar barrage available even without upgrade from barracks
3. Why 1 firebase?! so inaccurate, make a second for 2x price or something
4. t-34 & su-85 stats do not upgrade with tank upgrade from barracks
5. Noticed the infantry can crawl fast when pinned at least the Russians did on a bunch of levels
6. Statistics within your stats tab disappeared
7. Play a skirmish with a friend against comps and it will give you a "basic match" win or loss
8. Why can the Russian infantry pick up hand weapons but not weapon crew stuff...mortar, AT gun, MG?
9. When you build a firebase the second one you hold over the map says "requires firebase"
10. I haven't found a 10th yet
«
Last Edit: June 05, 2010, 10:17:05 PM by Shortleged1
»
Logged
Keep on with the Keep on
Starwolf1991
Ingenery
Posts: 14
Re: Eastern Front Patch 1.11
«
Reply #58 on:
June 06, 2010, 03:50:20 PM »
So, if I understand it right based on this poll thing, the relic factions are staying and the Soviets are gaining retreat?
Thank goodness for that!
Logged
sovietwarmachine
Ingenery
Posts: 19
Re: Eastern Front Patch 1.11
«
Reply #59 on:
June 09, 2010, 03:28:04 AM »
whats with the LL sherman turret? and why do the NKDV conscirpts still have a cap even with the increased pop cap? other wise it is a great improvment guys keep up the good work.
Logged
Print
Pages:
1
2
3
[
4
]
5
6
7
« previous
next »
Company of Heroes: Eastern Front
»
Announcements (Read-Only)
»
Announcements
»
Eastern Front Patch 1.11