Company of Heroes: Eastern Front

Author Topic: Unit - Reward suggestions thread:  (Read 284971 times)

Offline Red_Stinger

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Re: Unit - Reward suggestions thread:
« Reply #180 on: November 16, 2010, 09:34:41 PM »
wow calme down its a topic about soviet reward unit not about noble soviet sacrificing their noble live to definitly liberate europe from nazis...
And anyway, every infantry are good vs tanks if in a proper environment... Plus dev stated many times that "realistic" things are irrelevant to the mod. If soviets marines are added, it will be in a balanced way!
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Offline Newbie.

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Re: Unit - Reward suggestions thread:
« Reply #181 on: November 16, 2010, 09:42:57 PM »
wow calme down its a topic about soviet reward unit not about noble soviet sacrificing their noble live to definitly liberate europe from nazis...
And anyway, every infantry are good vs tanks if in a proper environment... Plus dev stated many times that "realistic" things are irrelevant to the mod. If soviets marines are added, it will be in a balanced way!

+FKIN-1

Offline IJoe

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Re: Unit - Reward suggestions thread:
« Reply #182 on: November 16, 2010, 10:03:28 PM »
Since when did marines fight (and were good at it) heavy armor?
Its like suggesting an anti tank officer.  ::)
Not funny! AT ALL !!!
Sure its funny, no mather how many Soviets will die to prove me wrong. Marines are well trained, light infantry, not anti armor infantry. Its also funny that you dont understand that.

"Marines are well trained, light infantry,..." so are rangers, however in this game they are somewhat as meat tanks.
And about that "joke" of yours, I don't give a crap what is in-game, but darkening the memory of heroes of our (my) people makes you a little different from a lowly animal (say a swine).
Show some respect, and don't take it out of the game into real life, which you, apparently, know little about.

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Offline Blackbishop

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Re: Unit - Reward suggestions thread:
« Reply #183 on: November 16, 2010, 10:24:34 PM »
[...]
I didn't say anything about muni cost, because I don't see it that way. All their abilities should be charge-free on munitions, just add an upgrade (or use the one that is already in the armory) to activate 'em.
But even with that muni cost on, which I think would be way too OP ('cause in that case you should cut on a cool-down time). you still can do it. Why? - because it's a reward unit
I mean, you are free to use it or not. If you're talking multilayer, then too the use of a reward unit is a subject of arrangements and rules.
You are wrong with that... if you replace a unit with the wrong one you'll unbalance the game.

What is that particularly wrong about my suggestion, may you thoroughly explain, if you don't mind.
I'm proposing an anti-light armour unit to be replaced by anti-heavy armour one, adding also an ability to throw AP grenade (which molotov in this game is). Cool-down for molotovs could be increased comparatively to that of penal squads.
Let's see, Tank Hunters are dedicated AT, if you replace that for a T2 guards squad, you no longer will have a reliable AT infantry. Just an Infantry squad with AT ability available, lets say every 2~3 minutes.

Marines fits as guard's replacements or even to Strelky more than TH one.

And you are wrong with this as well:
Quote
because it's a reward unit
I mean, you are free to use it or not. If you're talking multilayer, then too the use of a reward unit is a subject of arrangements and rules.

I don't want to replace tank hunters just to use marines. I would ask to replace something else. The fact that is a reward unit doesn't mean that you put it and that's all... if you like it good and if not don't use it; you need to look what are you replacing... it should has sense and for me it hasn't.

You can see an example of this case with Hotchiss to Pz IV or Stags & Roos to Cromwells.

Also there's no need to be patriotic and insult other users.

P.S. Btw rangers aren't AI infantry until you give them thompsons.
« Last Edit: November 16, 2010, 10:26:40 PM by blackbishop »
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Offline IJoe

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Re: Unit - Reward suggestions thread:
« Reply #184 on: November 16, 2010, 10:52:20 PM »
@blackbishop

Well, it's just an idea. After all, you've mentioned yourself that some of vanila RU are not matching your concept.
Besides I thought of AT grenades as of a global upgrade (instead of additional PTRD one).
Anyway, thanks for a discussion, and still hope you'll find a place for NI as a soviet reward unit. :)

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Offline Blackbishop

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Re: Unit - Reward suggestions thread:
« Reply #185 on: November 16, 2010, 11:06:10 PM »
@blackbishop

Well, it's just an idea. After all, you've mentioned yourself that some of vanila RU are not matching your concept.
Besides I thought of AT grenades as of a global upgrade (instead of additional PTRD one).
Anyway, thanks for a discussion, and still hope you'll find a place for NI as a soviet reward unit. :)
You can be sure about it ;).
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Offline Pauly3

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Re: Unit - Reward suggestions thread:
« Reply #186 on: November 16, 2010, 11:12:41 PM »
funny that people keep confusing an unrealistic game like CoH with real life. Ever seen how an M8 kites Panzergrenadiers? I doubt that ever happened in RL. Anyone renember Psychopath? he was from rumania and keept ranting about rumanian troops....

Back on topic: I support the idea of Black sea marines, just make the guard skin different (as a reward unit)
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Offline GodlikeDennis

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Re: Unit - Reward suggestions thread:
« Reply #187 on: November 17, 2010, 01:30:09 AM »
First of all, I respect what happened in real life but it has absolutely no bearing on the gameplay.

You cannot change a reliable, long ranged light AT squad for a heavy anti-inf squad with AT nades. The most logical replacement is clearly guards but it may also be worth it to replace strelky as a similar unit to a gren squad out of the box, with nades (not AT) and the option for Avtomats after red banner is upgraded. This might work well for players who prefer a more elite, lower number main infantry rather than the sheer numbers we often see at the moment.
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Offline cephalos

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Re: Unit - Reward suggestions thread:
« Reply #188 on: November 17, 2010, 12:37:29 PM »
My ideas:
KV-85 as replacement for IS-2---> to one of doctrines as call-in
Marines could replace Partisans - because they fought mostly in urban areas, like Sevastopol or Leningrad.

Offline Red_Stinger

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Re: Unit - Reward suggestions thread:
« Reply #189 on: November 17, 2010, 01:03:36 PM »
I would also like to see paratroopers as a call-in for breakthrough.

Marines replacing partisans is a good idea; different style, armament, combat fashion... yep its a good idea! And I want to keep my guards alongside with them.

Btw, it would be more logical if guards start with mosin-nagant, and replace them with SVT40 when upgrade.
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Offline Desert_Fox

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Re: Unit - Reward suggestions thread:
« Reply #190 on: November 17, 2010, 01:16:31 PM »
Btw, it would be more logical if guards start with mosin-nagant, and replace them with SVT40 when upgrade.

You have already the Riflemen that start with Mosin-Nagant (with the upgrade of PPh41 or DP28); Guards are an Elite infantry (look the cost and how many upgrade of the buildings you must do before you can deploy it) they need immediatly a good weapon.

It's like Iron Cross Knight, they can't start with Kar98.
 ;)



Offline IJoe

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Re: Unit - Reward suggestions thread:
« Reply #191 on: November 17, 2010, 04:28:11 PM »
Marines replacing partisans is a good idea; different style, armament, combat fashion... yep its a good idea! And I want to keep my guards alongside with them.

Nice idea, but what about camouflage (obviously their look doesn't appeal too much to that ability) and booby-trapping checkpoints (which, without camo, appears to be more than problematic), and also the decision has to be made on what kind of weapons should they carry, for partizans'  ones don't fit 'em very well.
« Last Edit: November 18, 2010, 06:47:00 AM by IJoe »

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Offline Aouch

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Re: Unit - Reward suggestions thread:
« Reply #192 on: November 18, 2010, 02:22:21 PM »
If the soviet MG-Team wasn't shot down, I would have suggested that USSR Marines with a Maxim-MG (or whatever communist Russia had) replace the Mortar-Team, since in soviet propaganda those men where shown as some really bad-ass badasses.

However, I think they shouldn't replace Partisans, it would have some really bad influence on gameplay. Those Marines just doesn't fit in that role and therefore the whole doctrin-idea is gone. It's the same problem as when replacing tank-hunters (which are AT) with some guys throwing nades and destroying tanks = will look stupid, since they weren't AT-infantry at all.
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Offline Blackbishop

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Re: Unit - Reward suggestions thread:
« Reply #193 on: November 18, 2010, 05:17:39 PM »
@Aouch
If you disagree with him about that I suggest to use PM instead of making this thread a flame war.
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Offline IJoe

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Re: Unit - Reward suggestions thread:
« Reply #194 on: November 19, 2010, 12:54:33 AM »
(Sorry if I insulted your country, but after all I don't have to respect someone's who doesn't respect mine.)

Jesus, help me! You, people, are so annoying!! Let it go already!!!
However, I do agree on the partisans.

will look stupid, since they weren't AT-infantry at all

Not much more stupid than stashes of fuel and ammo, scattered across the battlefield, since there weren't any such things at all.
And, after all, I didn't call, nor was suggesting them as pure AT, my idea was about more or less all-around unit, replacing PTRD teams on the terms of the reward unit.
Relent...
« Last Edit: November 19, 2010, 01:42:35 AM by IJoe »

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