Company of Heroes: Eastern Front

Author Topic: Ability suggestion thread:  (Read 172035 times)

Offline Raider217

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Re: Ability suggestion thread:
« Reply #210 on: March 13, 2011, 01:47:37 PM »
New ability for SdKfz. 10 (could seem slightly OP  ;))

Via doctrine you can unlock an ability for the SdKfz. 10 that makes it able to salvage enemy tanks to add them for the own forces. This ability has a big cooldown and a certain resource cost.
I post this because in 1941, there were many soviet tanks (mostly T-34s) captured by the Wehrmacht due to their own lack of (good) tanks.
Any comments?  ;D

Explained weaknesses in this suggestion before and i'll do it again imagine an OH with KT, Pershing, ISU 152, Elephant, Tiger and KV's.

Theres why it shouldnt be included.



Offline Blackbishop

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Re: Ability suggestion thread:
« Reply #211 on: March 13, 2011, 07:01:27 PM »
But not too late to suggest, eh?
If there was no need, this thread would be closed, right?
Indeed, you can suggest if you like; remember that what we post on the sneaky peaky thingy is our concept of the ostheer, in it's alpha stage... it can change if we feel will be imba or if a better idea appears.

When the Ostheer reaches it's beta stage you guys will be informed ;).
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Offline DrRockzo1986

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Ok? Air Patrol?
« Reply #212 on: June 14, 2011, 04:49:15 AM »
This is one of my lesser ideas but it would involve an ability to block allied airborne or air support from bein used during the time it is active. Ive toyed with the idea that a plane would cross over the battlefield every so often allowing allied players to shoot it down cancelling its affect. again if it hasnt been mentioned.
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Offline neosdark

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Re: Ok? Air Patrol?
« Reply #213 on: June 14, 2011, 04:53:14 AM »
Yep discussed before, sorry bro. Seriously look it up on the search bar.

EDIT: Right here http://easternfront.org/forums/index.php?topic=2955.0
« Last Edit: June 14, 2011, 04:55:20 AM by neosdark »

Offline DrRockzo1986

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Re: Ok? Air Patrol?
« Reply #214 on: June 14, 2011, 04:54:59 AM »
Damn should have gotten involved earlier
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Offline Blackbishop

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Re: Ok? Air Patrol?
« Reply #215 on: June 14, 2011, 04:55:20 AM »
Most users thought that would be OP, so was discarded.
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Offline DrRockzo1986

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Re: Ok? Air Patrol?
« Reply #216 on: June 14, 2011, 04:56:13 AM »
Forgive me Im new
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Offline Blackbishop

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Re: Ability suggestion thread:
« Reply #217 on: June 14, 2011, 05:05:39 AM »
merged.

Forgive me Im new
Oh come on, i'm not even scolding you ;D.
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Offline S1lv3rWolf

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Re: Ok? Air Patrol?
« Reply #218 on: June 16, 2011, 09:56:09 AM »
Most users thought that would be OP, so was discarded.

Makes sense, Air Patrol sounds alot of a direct counter to Airborne, not exactly something that would be seen as fit, Blackout from CoHO has the same idea in relation to blocking all abilities tho.

Offline MajorBookworm

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Elefant Pazerjager Idea
« Reply #219 on: July 05, 2011, 02:12:26 AM »
Hi all,
I know this is probably a bit late but i had an idea for how the Elefant could be implemented for the Ostheer.

Upon being called in it would be placed down on a position like the brit trucks are when they are called in. It is then immobile but has a range which could cover most of the map. It then only fires by ability, similar to artillery. When you have a target for it you select its albility and target it on the tank you want the living crap blown out of and then it fires a rapid volley of say, 3 to 4 shells at the target. it can then pack up and move to a new location. It also has a long reload time between barrages.

The basic idea is for it to be a sort of tank sniper, which is pretty much how it was used at Kursk. I was thinking it could be upgraded with a mg 42 for infantry defense or actually have a squad of infantry attached to it. the Mg would actually be albe to supress attackers so it actually does something. Anyway that my idea so some feedback would be appreiciated.

Thanks. ;)
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Offline Blackbishop

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Re: Ability suggestion thread:
« Reply #220 on: July 05, 2011, 02:16:14 AM »
Merged 8).
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Offline cephalos

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Re: Ability suggestion thread:
« Reply #221 on: July 05, 2011, 10:47:47 AM »
Hi all,
I know this is probably a bit late but i had an idea for how the Elefant could be implemented for the Ostheer.

Upon being called in it would be placed down on a position like the brit trucks are when they are called in. It is then immobile but has a range which could cover most of the map. It then only fires by ability, similar to artillery. When you have a target for it you select its albility and target it on the tank you want the living crap blown out of and then it fires a rapid volley of say, 3 to 4 shells at the target. it can then pack up and move to a new location. It also has a long reload time between barrages.

The basic idea is for it to be a sort of tank sniper, which is pretty much how it was used at Kursk. I was thinking it could be upgraded with a mg 42 for infantry defense or actually have a squad of infantry attached to it. the Mg would actually be albe to supress attackers so it actually does something. Anyway that my idea so some feedback would be appreiciated.

Thanks. ;)

PE has already Nashorn, who fits this role perfectly.

Offline Max 'DonXavi' von B.

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Re: Ability suggestion thread:
« Reply #222 on: July 05, 2011, 12:53:46 PM »
Hi all,
I know this is probably a bit late but i had an idea for how the Elefant could be implemented for the Ostheer.

Upon being called in it would be placed down on a position like the brit trucks are when they are called in. It is then immobile but has a range which could cover most of the map. It then only fires by ability, similar to artillery. When you have a target for it you select its albility and target it on the tank you want the living crap blown out of and then it fires a rapid volley of say, 3 to 4 shells at the target. it can then pack up and move to a new location. It also has a long reload time between barrages.

The basic idea is for it to be a sort of tank sniper, which is pretty much how it was used at Kursk. I was thinking it could be upgraded with a mg 42 for infantry defense or actually have a squad of infantry attached to it. the Mg would actually be albe to supress attackers so it actually does something. Anyway that my idea so some feedback would be appreiciated.

Thanks. ;)

PE has already Nashorn, who fits this role perfectly.
+1, though I like the idea with that MG upgrade. It was done to Ferdinands after Kursk, so the upgrade could be named "Elefant" because after that upgrade and some changes to armour, commandant cupola, running gear + wider tracks.
That would make the Elefant slightly better in terms of speed, sight range and armour. Maybe and upgrade that comes with modernisation. ;)

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Offline Sidewinder

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Re: Ability suggestion thread:
« Reply #223 on: July 05, 2011, 01:03:17 PM »
I have a suggestion for the Ostheer;

Allow their infantry to ride on the sides of their tanks. Lower their defense rating while on the sides, but maybe increase the speed of the tanks a bit while it's carrying passengers to make it an actually viable option to transport troops in such a fashion. And while they are on the side, allow them to heal slowly, as if giving them their bodies a rest while traveling to the front, or retreating from it.

Also, suicide upgrades. Make it so their light vehicles can be packed with explosives so when their going to die anyways or something you can send it in and try and get an extra couple of kills out of it. Similar to the Goliath, except it can still perform it's basic functions, however if it could have transported troops, it no longer can due to the absence of space used for carrying explosives.

Thoughts?
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Offline Desert_Fox

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Re: Ability suggestion thread:
« Reply #224 on: July 05, 2011, 01:55:46 PM »
I have a suggestion for the Ostheer;

Allow their infantry to ride on the sides of their tanks. Lower their defense rating while on the sides, but maybe increase the speed of the tanks a bit while it's carrying passengers to make it an actually viable option to transport troops in such a fashion. And while they are on the side, allow them to heal slowly, as if giving them their bodies a rest while traveling to the front, or retreating from it.

Also, suicide upgrades. Make it so their light vehicles can be packed with explosives so when their going to die anyways or something you can send it in and try and get an extra couple of kills out of it. Similar to the Goliath, except it can still perform it's basic functions, however if it could have transported troops, it no longer can due to the absence of space used for carrying explosives.

Thoughts?

1) Same as russians tank Guards?

2) Simply ridiculous!
« Last Edit: July 05, 2011, 01:59:17 PM by Moonwalker »