New ability for SdKfz. 10 (could seem slightly OP )Via doctrine you can unlock an ability for the SdKfz. 10 that makes it able to salvage enemy tanks to add them for the own forces. This ability has a big cooldown and a certain resource cost.I post this because in 1941, there were many soviet tanks (mostly T-34s) captured by the Wehrmacht due to their own lack of (good) tanks.Any comments?
But not too late to suggest, eh?If there was no need, this thread would be closed, right?
Forgive me Im new
Most users thought that would be OP, so was discarded.
Hi all,I know this is probably a bit late but i had an idea for how the Elefant could be implemented for the Ostheer.Upon being called in it would be placed down on a position like the brit trucks are when they are called in. It is then immobile but has a range which could cover most of the map. It then only fires by ability, similar to artillery. When you have a target for it you select its albility and target it on the tank you want the living crap blown out of and then it fires a rapid volley of say, 3 to 4 shells at the target. it can then pack up and move to a new location. It also has a long reload time between barrages. The basic idea is for it to be a sort of tank sniper, which is pretty much how it was used at Kursk. I was thinking it could be upgraded with a mg 42 for infantry defense or actually have a squad of infantry attached to it. the Mg would actually be albe to supress attackers so it actually does something. Anyway that my idea so some feedback would be appreiciated. Thanks.
OSTHEER IS DONE WHEN IT'S DONE!
Quote from: MajorBookworm on July 05, 2011, 02:12:26 AMHi all,I know this is probably a bit late but i had an idea for how the Elefant could be implemented for the Ostheer.Upon being called in it would be placed down on a position like the brit trucks are when they are called in. It is then immobile but has a range which could cover most of the map. It then only fires by ability, similar to artillery. When you have a target for it you select its albility and target it on the tank you want the living crap blown out of and then it fires a rapid volley of say, 3 to 4 shells at the target. it can then pack up and move to a new location. It also has a long reload time between barrages. The basic idea is for it to be a sort of tank sniper, which is pretty much how it was used at Kursk. I was thinking it could be upgraded with a mg 42 for infantry defense or actually have a squad of infantry attached to it. the Mg would actually be albe to supress attackers so it actually does something. Anyway that my idea so some feedback would be appreiciated. Thanks. PE has already Nashorn, who fits this role perfectly.
I have a suggestion for the Ostheer;Allow their infantry to ride on the sides of their tanks. Lower their defense rating while on the sides, but maybe increase the speed of the tanks a bit while it's carrying passengers to make it an actually viable option to transport troops in such a fashion. And while they are on the side, allow them to heal slowly, as if giving them their bodies a rest while traveling to the front, or retreating from it.Also, suicide upgrades. Make it so their light vehicles can be packed with explosives so when their going to die anyways or something you can send it in and try and get an extra couple of kills out of it. Similar to the Goliath, except it can still perform it's basic functions, however if it could have transported troops, it no longer can due to the absence of space used for carrying explosives.Thoughts?