Company of Heroes: Eastern Front

Author Topic: Ability suggestion thread:  (Read 178463 times)

Offline IJoe

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Re: Ability suggestion thread:
« Reply #165 on: December 19, 2010, 09:07:26 PM »
when u read my text u see that i dont want to have a concentration camp but u think it must be there
How about concentration camps?

Post Merge: December 19, 2010, 09:02:46 PM
i'm not a nazi i've just read books where u see that a mine detector 42 is part of heeresgruppe mitte/bock

Using human beings to sweep mines (though historically accurate, and not only for fascist regime) is just as inhuman as all the rest of atrocities, which took place during that war. Representing such things in any game is mentally ill without any exception.

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Offline Blackbishop

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Re: Ability suggestion thread:
« Reply #166 on: December 19, 2010, 09:10:32 PM »
Chill out comrades. It's just an idea, a weird one btw, but you don't need to begin a flame war.

No dogs, no pow to "defuse" mines and no concentration camps will be "featured" in the Ostheer. In the same way that soviets aren't shot by their commissar while retreating(not an accurate fact but works as example).

Deleted a couple of innecessary posts.
« Last Edit: December 19, 2010, 09:13:04 PM by blackbishop »
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Offline 57Panzerbrigade

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Re: Ability suggestion thread:
« Reply #167 on: December 19, 2010, 09:14:47 PM »
i feel sorry
It was wrong of me to submit such an idea
I did not want to offend some point or disgust, I thought since it is historically accurate in such a thinking game but then had themselves admit it's wrong to make something like a game I want to apologize again because it is inhuman and circumstances not in a eatern front mod or other public and unpublic heard
« Last Edit: December 19, 2010, 09:19:24 PM by 57Panzerbrigade »

Offline Pauly3

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Re: Ability suggestion thread:
« Reply #168 on: December 20, 2010, 12:57:32 AM »
actually this is a pretty nice and neat forum
so no hard feelings i guess
boT: i hope we will see a small artillery in the ostheer
something thats fills the gap between a mortar and a howitzer, i have a weird feeling this is going to be included.... ;)
"But risk has always been an inescapable part of warfare."
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Offline Blackbishop

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Re: Ability suggestion thread:
« Reply #169 on: December 20, 2010, 12:59:49 AM »
actually this is a pretty nice and neat forum
so no hard feelings i guess
boT: i hope we will see a small artillery in the ostheer
something thats fills the gap between a mortar and a howitzer, i have a weird feeling this is going to be included.... ;)
hohohoho you can bet it ;).
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Aouch

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Re: Ability suggestion thread:
« Reply #170 on: December 20, 2010, 02:53:44 AM »
How about just calling it by its name? Luvly 7.5cm IG18.
Wait... That thing had already been made by someone for CoH, am I right? Therefore no fumbling with animations, because  it already has some?!  ;)
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Offline BurroDiablo

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Re: Ability suggestion thread:
« Reply #171 on: December 20, 2010, 06:11:16 AM »
Somebody has been stalking Dragon... :P

Offline Blackbishop

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Re: Ability suggestion thread:
« Reply #172 on: December 20, 2010, 06:25:13 AM »
Somebody has been stalking Dragon... :P
lol ;D
Mors Indecepta

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Offline Pauly3

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Re: Ability suggestion thread:
« Reply #173 on: December 20, 2010, 11:47:16 PM »
Ha, I guessed right
my studys of your art have payed off!
"But risk has always been an inescapable part of warfare."
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Offline nitro

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Re: Ability suggestion thread:
« Reply #174 on: December 21, 2010, 06:49:01 PM »
I would like to ask whether it is already Osther completed, and if not when is the expected date of completion

thanks

Offline Blackbishop

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Re: Ability suggestion thread:
« Reply #175 on: December 21, 2010, 07:49:31 PM »
Release Date for the Ostheer: TBA.
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Offline IJoe

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Re: Ability suggestion thread:
« Reply #176 on: December 21, 2010, 10:45:12 PM »
I'd like to make a suggestion:
I think that sniper ace's vet 3 ability is incredibly weak, basically it isn't worth vet 3. It is also a bit boring (no offence) at the time.
So, why not make an exception to soviet abilities doctrine, and make it active per pay (not munition though, it's abused heavily enough), but actually powerful. Simply make it mid to short range deadly anti infantry rapid fire.
If I just said something stupid or outraging, you're welcome to stone me  ;)

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Offline Aouch

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Re: Ability suggestion thread:
« Reply #177 on: December 22, 2010, 10:41:26 AM »
OK...

*picks up a stone and throw it towards IJoe*

This is the Ostheer ability thread, therefore stay away with this kind of suggestions.  ;D
Actually it's not a bad idea, but I think it makes the soviet sniper too effective. After all, AFAIK there's no real multipurpose unit in CoH.
Giving the sniper an ability to go berzerk in close combat would IMHO turn him into such a unit.
After all MP40-Volks should easily make mincemeat of him and not vice-versa.
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Obstheer FTW!

Offline IJoe

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Re: Ability suggestion thread:
« Reply #178 on: December 22, 2010, 10:52:43 AM »
*"matrix" dodge*

You could set some limitations:
1. available only if stationary (and uncloaked of course)
2. takes 2-3 seconds after the cloak is gone to start shooting
3. takes 3-4 seconds after the shooting to cloak again
This way the ability wouldn't abuse enemy infantry too heavily.
And you shouldn't really forget, I'm suggesting paid (and expensive) activation for an expensive call-in unit, which is also one-at-a-time type, and a vet 3 one.

Yeah, I'm sorry I picked the wrong thread, but keep writing here, 'till the bitter end (or 'till the moderator comes and moves it all to some other thread)  ;D
« Last Edit: December 22, 2010, 11:14:21 AM by IJoe »

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Offline Raider217

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Re: Ability suggestion thread:
« Reply #179 on: December 22, 2010, 02:26:19 PM »
Yeah, I'm sorry I picked the wrong thread, but keep writing here, 'till the bitter end (or 'till the moderator comes and moves it all to some other thread)  ;D

Yeah cept theres no "Ability suggestion" thread or "Suggested fixes for Abilities" thread in Soviet suggestion forum. Which is trouble some as theres nowhere for people to properly suggest fixes for abilities like GOW (which hopefully wont be neccessary after 1.30) etc. Resulting in it spilling into incorrect topics.

Speaking of which hasnt the changelog for it been open to the donators forum for like a week or two???
« Last Edit: December 22, 2010, 02:30:38 PM by Raider217 »