Company of Heroes: Eastern Front

Author Topic: Unit suggestion thread:  (Read 552923 times)

Offline SSgtTherrien

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Re: Unit suggestion thread:
« Reply #480 on: September 24, 2010, 11:51:06 PM »
Hi,  the GebirgsJaeger was a group of soldiers, the "mountain hunters" or, more accuratley, mountain infantry. On the eastern front they were used very extensively by the germans, they are one major faction that characterises the eastern front. I realize "ostheer" is not a unit. The Gebirgsjaeger, Gebirgs Artillerie, (german spelligns, or close too) Field guns, snipers MG gunners, and most of all, infantry, under supplied, under manned, minimal moralled, but fighting for survival, not for Hitler, that is what their war became after the fall of Stalingrad and the massive advance of the Red Army. I'm telling you, read "Sniper on the Eastern Front" by Albrecht Wacker. It gives some great insight into the conditions these troops were in.

Offline Blackbishop

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Re: Unit suggestion thread:
« Reply #481 on: September 25, 2010, 12:58:23 AM »
I imagine using GebirgsJaegers and/or Alpinis over a snowy map 8). That should be a winner.
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Offline Loupblanc

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Re: Unit suggestion thread:
« Reply #482 on: September 25, 2010, 04:41:36 AM »

 There's a mod with an axis donkey with 2 rocket launchers
 and a 2x Panzershrek launcher. I'm not joking.

 And, yes, the donkey walks just fine ! ;)
You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity

Offline Blackbishop

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Re: Unit suggestion thread:
« Reply #483 on: September 25, 2010, 04:47:28 AM »

 There's a mod with an axis donkey with 2 rocket launchers
 and a 2x Panzershrek launcher. I'm not joking.

 And, yes, the donkey walks just fine ! ;)
The Eselschreck is on Relic original files. It was matter of time that someone used it :D. It's the first time I heard that someone use it ;D.
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Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline SSgtTherrien

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Re: Unit suggestion thread:
« Reply #484 on: September 25, 2010, 09:00:31 PM »
The Gebirgsjaeger were not just mountain troops. Look into it. Seriosuly, i hope they consider this. Grey uniforms, Eidelweiss tin badges on their caps. 
     Field guns, lots of them at first, but limited so that they have to rely on other methods. Bundeled grenades, almost no halftracks. They shot for the gas cans on the back of russian tanks, a lucky shot could cause the gas to leak into and over the engine, catching fire and stopping the tank. Hero Sergeants and officers, high HP, raises morale automatically. But htey cost a LOT of manpower (NOT popcap). Make every unit tough, but costly, simulating limited reinforcements as Wermacht intelegence fails. Special runners, cthey mark a unit, then run back to home in retreat mode, making this unit visible (enemy unit) until it is destroyed.
       Special from command tree: grant medals, iron crosses, knights crosses, raises the general stats of the soldier, and minutely for any units within range, limited number of medals available. permanant effect. "Mich oder Dich" (me or you) raises the attack and defense of units to unbelievable levels, after this runs out they imediatly retreat, a fight for survival.  A special unit could be a hero sniper, you mark some prepared positions of his, he moves in between them almost impossible to be seen. "justified actions"-  Soldiers fight against horrible attrocities commited by the Red Army (remember most soldiers had NO idea about the 'Camps').  Soldiers defend areas fiercly as the war nears their homes.  "Close quarters" Soldiers fight with their usual Karabiner's and MP-40's unless upgraded with unscoped G-43s (selbsladtgeweher model 43) or STG 44s. when they are point blank will unleash hell with shovels, knives, bayonetts, making them deadly in close quarters.  "Trench Warfare" Systems of trenches can be dug, like a double wall of sandbags, when placed inside them units will not leave until ordered but they will move within the sandbags to as close to other areas as possible.  "Fur Die Reich"  Soldiers retreating will place landmines automatically with this ability active. They will place with no ammo cost, but the mines will be 1/4 as effective, and damaging to BOTH sides, as not every soldier was aware of the mine fields other retrteatting units placed.

Offline Aouch

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Re: Unit suggestion thread:
« Reply #485 on: September 26, 2010, 12:43:39 PM »
Seriously, what's the point in creating a unit like the Gebirgsjäger you suggested?
You basicly said they're uber in close range, uber in long range (sniper), uber against tanks (disable them) and have their field guns for artillery support.  ;D
In my opinion, if the Gebirgsjäger are actually added, it should be a small infantry unit (3-4 men) which is good for long-range anti-infantry combat. Armed with scoped K98k or G43. However, they suck at close range. But I would like it even more, if this role is being taken by a foreign unit like Romanian Mountaineers or Italian Alpini. (Label them "Foreign Mountaineers" or "Southern Mountain Specialists" to avoid ppl bitching about "why isn't my country in!!111".)
No point in making nearly the complete Ostheer into a Gebirgsjäger-Korps.


Now, to my suggestion:
I know there were already suggestions to make the Ostheer mobile by giving them special halftrack-conversions to beware the recrewing-bug SU is suffering under.
For example the SdKfz 10 is the Ostheer's standard troop-transporter.
SdKfz 10/4 or /5 with 2cm FlaK38 as AA and AI-weapon, while SdKfz 10/5 with 5cm PaK38 as AT-weapon.
This vehicles where in most cases unarmored and therefore are a simple target for every attacker (take into account the PE uses the armored SdKfz 250). Of course, this would balance the mobility of the halftracks, however, they could be even faster destroyed than the paper-armor SdKfz 250 and 251.

Now, many concepts seems to include the 251, but as we all now, this thing is already part of the WH. I know it was the most common IAFV, but how about the Ostheer actually get something new?

German Forces captured many French halftrack (UNIC P107) during the Western Campaign, some of them were converted by "Commando Becker", which also created the Marder-tankdestroyer-series and other improvised armor, into SPW U304(f). There were also upgunned versions with 2cm FlaK and others.
I don't know if they served on the Eastern Front, but Becker's unit, the 21st Panzerdivision served from early 1945 till the end of the war in the East.
In memoriam MrScruff
The Wehrmacht in the East

Obstheer FTW!

Offline neosdark

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Re: Unit suggestion thread:
« Reply #486 on: September 26, 2010, 08:57:54 PM »

 There's a mod with an axis donkey with 2 rocket launchers
 and a 2x Panzershrek launcher. I'm not joking.

 And, yes, the donkey walks just fine ! ;)
The Eselschreck is on Relic original files. It was matter of time that someone used it :D. It's the first time I heard that someone use it ;D.

Well i have another use for it, and if you like CoI mod u know it very well. I love this freakin Donkey, its a good sub for the PE (or as called in mod, SS) Ketten, and it can travel on the small bridges .

EDIT: perhaps we can get something like this as a Ost Recon unit  ;D

Offline cephalos

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Re: Unit suggestion thread:
« Reply #487 on: September 26, 2010, 11:32:33 PM »
 :o OMFG and I thought that they make war seriously...

Offline Spieel

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Re: Unit suggestion thread:
« Reply #488 on: September 27, 2010, 07:05:09 PM »
I actually like the idea of the Gebirgsjäger, but as a call in unit, almost like Stormtroopers or Falls. (I would like to see the Edelweiss on the uniforms). They should be infiltration troops more than front line fighters.

Offline Blackbishop

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Re: Unit suggestion thread:
« Reply #489 on: September 27, 2010, 07:34:21 PM »
I actually like the idea of the Gebirgsjäger, but as a call in unit, almost like Stormtroopers or Falls. (I would like to see the Edelweiss on the uniforms). They should be infiltration troops more than front line fighters.
Indeed.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Cozmin95

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Re: Unit suggestion thread:
« Reply #490 on: September 27, 2010, 09:09:58 PM »
Since it hasn't been officially announced like the Panzer III and Panzer II Luchs i suggest the StuG III Ausf. G and this one in particular: http://ww2drawings.jexiste.fr/Files/1-Vehicles/Axis/1-Germany/05-Sturmpanzers/StuG3/StuG3-Ausf.G.htm [nofollow]

1)Lots of them where built and a few converted from Panzer III
2)Some where used in the Eastern Front too
3)Armed with the gun in there(75 mm StuK 40 L/48)
4)It has upgrades similar to Panzer III(skirts and short barrel)
5)It is a global upgrade to allow it to be built
6)Once the upgrade is done you can either:
a)convert from Panzer III near factory but it should be faster than building an actual StuG III
b)convert from Bergepanzer III in field if it's gonna be buildable or doctrine
c)convert from Panzer III in field like an upgrade but it takes longer and it shouldn't move in that time
« Last Edit: September 27, 2010, 09:11:55 PM by Cozmin95 »

Offline Aouch

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Re: Unit suggestion thread:
« Reply #491 on: September 27, 2010, 10:12:14 PM »
@Cozmin: The whole thing was already discussed into another thread. You posted also there. It was closed because everything was mentioned and it turned into a massive spamfest. Therefore please don't start it again.  :)

@ the Gebirgsjäger: Spieel's idea sounds good.
Is it possible to remove the rider and the Wurfgerät from the donkey and us it as part of a unit? Perhaps as kinda "Re-supply"-point like PE's 251 ammunition-carrier?
In memoriam MrScruff
The Wehrmacht in the East

Obstheer FTW!

Offline Cozmin95

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Re: Unit suggestion thread:
« Reply #492 on: September 28, 2010, 08:18:48 AM »
Well you are kinda right but this time i posted like a suggestion with full detail so the devs will notice it unlike the post about medium tanks when devs stopped reading a few pages from the last post!
And i also wanted feedback on my idea mostly from devs i don't want suggestions from other users so it doesn't make another conflict on how it should be, i suggested my unit and i want to know what they think about it! :)

Offline Gerrit 'Lord Rommel' G.

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Re: Unit suggestion thread:
« Reply #493 on: September 28, 2010, 02:46:12 PM »
What should devs write as feedback for u?
We had already confirmed that Panzer III Ausf. J and Pz III Ausf. N will be part of the Ostheer.

About StuG:
We know that StuG III was an essential part of the historical Wehrmacht at the east but we had to keep gameplay in mind when we create a new faction. So when Ostheer had no place for unit x or unit y they wont be part of Ostheer. That is said but that is CoH.
U had to be wait till we present u the final Ostheer concept.
Before presentation we wont say this unit is part or isnt part.

And about the converting idea:
Out of my view this isnt a good idea!
StuGs and Panzer III were build at german by special factories.
It isnt so easy to convert a Pz III into a StuG.
If Ostheer had StuG III Ostheer should be able to produce it out of an factory and not by converting Pz III on battlefield.
May the force be with you.

Offline GodlikeDennis

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Re: Unit suggestion thread:
« Reply #494 on: September 28, 2010, 03:33:08 PM »
Would it make sense to have Panzer 3s buildable under offensive operations and Stugs during defensive? At least, assuming I have the jist of how Ostheer works right.
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