Company of Heroes: Eastern Front

Author Topic: Unit suggestion thread:  (Read 423930 times)

Offline Griptonix

  • Guard
  • ***
  • Posts: 100
  • Vorwarts nach Osten!
    • View Profile
Re: Unit suggestion thread:
« Reply #360 on: July 08, 2010, 12:05:45 AM »
Just wanted to wish the EF community a Happy 4th of July!!

Also.....
I was thinking:

Can the Ostheer get for T1 or T2 units...a support Grenadier squad??

K98 Specialists (or another name):
---4 Grenadiers, seasoned and expert with the K98
---Armed with with K98s only, and as veterancy progresses, they recieve an accuracy & damage bonus. And maybe a critical hit bonus too. No health upgrades.
---Cannot have any other upgrades, except "improved sights" or "K98 Scopes"  (improving accuracy and range). No PanzerFaust.
--- Fantastic on long range, but downright terrible in close combat.....Ideal for placing into buildings or supporting tanks...also a great flank defense.
---Grenades or Build sandbags ability
---Moves quickly
---Once Vet 3 is achieved they gain an extra squad member OR gains the ability to sprint OR cloak (or all 3 ;P.....jk)
---280-300 MP cost
---4 Pop cap


I like this idea. I think that would be a great way of including foreign units or the SS.
"This Goddam forum smells like Volksgrenadiers!"
1st SS Division Leibstandarte SS A. H.

Offline Aouch

  • Commissar
  • ****
  • Posts: 268
    • View Profile
Re: Unit suggestion thread:
« Reply #361 on: July 08, 2010, 12:03:05 PM »
I really enjoy Werwolf's ideas.
Especially I like the "Waffen-Grenadiers" and the "Kübelwagen-Officer-unit". Both of them are interesting and cool, however, I think you did add a bit too much abilities and upgrades.

Waffen-Grens for example shouldn't be able to build defenses, after all that should be the role of normal infantry or pioneers.

PzKpfW. II (Ausf. C) is also interesting, it should act similiar to the SdKfz. 234/1 (with 20mm cannon).
However, it should be no match for Stuarts, Greyhounds or T70, since those tanks have real guns.
PzKpfW. III should fill the gap between those smaller tanks  and the medium tanks like Sherman and Pz4. Probably like the Cromwell tank, however, not that fast.
In memoriam MrScruff
The Wehrmacht in the East

Obstheer FTW!

Offline Werwolf

  • Guard
  • ***
  • Posts: 224
  • "Vorwärts, Sturmsoldaten! Für Das Vaterland!"
    • View Profile
Re: Unit suggestion thread:
« Reply #362 on: July 08, 2010, 05:04:20 PM »
I really enjoy Werwolf's ideas.
Especially I like the "Waffen-Grenadiers" and the "Kübelwagen-Officer-unit". Both of them are interesting and cool, however, I think you did add a bit too much abilities and upgrades.

Waffen-Grens for example shouldn't be able to build defenses, after all that should be the role of normal infantry or pioneers.

PzKpfW. II (Ausf. C) is also interesting, it should act similiar to the SdKfz. 234/1 (with 20mm cannon).
However, it should be no match for Stuarts, Greyhounds or T70, since those tanks have real guns.
PzKpfW. III should fill the gap between those smaller tanks  and the medium tanks like Sherman and Pz4. Probably like the Cromwell tank, however, not that fast.
Hehe... I just thought Waffen-Grens would be standard, flexible infantry like Pz.Grens...but you're right, maybe all the defense- and base-building abilities should be given to the Sturmpioniere...although it would be nice to retain the ability to construct trenches on the field, since Waffen-Grens generally did a lot of the hard work by themselves (Pionier units were not always available) ;D I have a mobile workshop unit in the other thread, you might want to take a look at it  ;)

I'll just leave it to the devs which upgrades and abilities they would want to keep...for now, I'm just putting all of 'em out there hehe
« Last Edit: July 08, 2010, 05:06:16 PM by Werwolf »

Wunderwaffen Doctrine: What technology created for us, we drive it towards the enemy.

Offline HyperSniper999

  • Major
  • *****
  • Posts: 511
  • Wehrmacht and Afrika Korps power!
    • View Profile
Re: Unit suggestion thread:
« Reply #363 on: July 09, 2010, 02:12:17 AM »
The Waffen Grenadiers, in my opinion, won't cut it for Foreign infantry, especially if they'll be speaking German/English with a German accident.
"You can close your eyes and plug your ears and be afraid and ignorant of the darker parts of history, but always know that you're the one responsible for allowing those events to happen again and with even greater consequences and not know how to end the nightmare you did upon yourself."

Offline Seeme

  • Mr. Spam
  • *
  • Posts: 1880
    • View Profile
Re: Unit suggestion thread:
« Reply #364 on: July 09, 2010, 03:06:13 AM »
I like my games in english and if we have waffen troops then it will be impossible to voice act it.
The Russians think there sooo tough, wait till the Ostheer comes...

Coh Name: Seeme

Offline Werwolf

  • Guard
  • ***
  • Posts: 224
  • "Vorwärts, Sturmsoldaten! Für Das Vaterland!"
    • View Profile
Re: Unit suggestion thread:
« Reply #365 on: July 09, 2010, 04:05:34 AM »
...then use English voice files with a faint Slavic accent or something. Most of those so-called Axis Allies were countries who eventually joined the Warsaw Pact anyway. Better yet, make it so that a different voice speaks up every time you click on the unit/make it do something (alternate it with Scandinavian accent?).

For example:

On click/given orders to move:
- "Ivan must be pissing in his pants!"(German accent)
- "I'm tired of waiting. When do we fight?" (Scandinavian accent)
- "For God and country!"(Scandinavian accent)
- "The Reich pays me better!" (Slavic accent)
- "For freedom!" (Slavic accent)
- "For the Führer!" (German accent)
- "...Remember Katyn!" (Slavic accent)
- "Our brothers are ready!" (Scandinavian accent)
- "Hmm?" (generic)
- "What do you want?" (German accent)
- "It was Kaminski's fault!" (Slavic accent)
- "It's so cold..." (German accent)
- "Not everyone can join the SS!" (German accent)
- "My honor is in loyalty!" (German accent)
- "To Victory!" (Scandinavian accent)
- "We like our new guns!" (Slavic accent)
- "No tolerance for cowardice!" (German accent)
- "Haha...look at Ivan run!" (German accent)
- "I will do my duty!" (German accent)
- "If you say so..." (Slavic accent)
- "...Do we really have to?" (Slavic accent)

On attack/attack move:
- "Feuer Frei!" (German accent)
- "Take no prisoners!" (German accent)
- "Stand still so I won't miss, Ivan!" (Scandinavian accent)
- "Now this is music to my ears!" (Scandinavian accent)
- "What a waste of bullets!" (Slavic accent)
- "Haha! Run! Run while you still can!" (Slavic accent)

When under fire/pinned:
- "I laugh in the face of death!" (Scandinavian accent)
- "...Is that the best you've got, Ivan?! Hah!" (Scandinavian accent)
- "Mein Gott! Mein Gott!" (German accent)
- "I did not sign up for this!" (Slavic accent)
- "Brothers! Stand and fight!" (German accent)
- "I'd rather die than go back!" (Slavic accent)

On death:
- "This is it, brothers!" (Scandinavian accent)
- "Take care of my family for me!" (Slavic accent)
- "I'll going to a better place..." (German accent)
- "I've...failed..." (German accent)
- "Mamaaaa...!" (Slavic accent)

Honestly, I think this is better than to make a whole crapload of units to incorporate each and every Axis/Axis-friendly/puppet nation and delay the release of the Ostheer as a consequence. Cheers.  ;D
« Last Edit: July 10, 2010, 05:34:13 AM by Werwolf »

Wunderwaffen Doctrine: What technology created for us, we drive it towards the enemy.

Offline Unr3aL

  • Strelky
  • **
  • Posts: 63
    • View Profile
Re: Unit suggestion thread:
« Reply #366 on: July 09, 2010, 04:13:23 AM »

So this is new BotB model of atht in game.

http://easternfront.org/forums/index.php?topic=2904.0 - How should look Ostheer to be original

Offline Blackbishop

  • Administrator
  • Poster of the Soviet Union
  • *
  • Posts: 12053
  • Community Manager, Programmer and Kicker
    • View Profile
Re: Unit suggestion thread:
« Reply #367 on: July 09, 2010, 04:28:43 AM »
@Unr3aL
Wow... :o!!! Nice unit!!! I like it :D!!! PE should have one of these ;D. But if ostheer has it it'd be ok :). Ostheer wouldn't be delayed by the voice act. That could be introduced later if they are in mood, have time and it isn't bugged as recrewing things 8). The soviets don't have their own "voice pack" after all.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Unr3aL

  • Strelky
  • **
  • Posts: 63
    • View Profile
Re: Unit suggestion thread:
« Reply #368 on: July 09, 2010, 04:35:39 AM »
It should Pe reward unit. For marder. And it should have ambush in cover ability.  8)

EDIT: Or it should be Ostheer main at unit, who knows.
« Last Edit: July 09, 2010, 04:39:00 AM by Unr3aL »

http://easternfront.org/forums/index.php?topic=2904.0 - How should look Ostheer to be original

Offline TheReaper

  • Guard
  • ***
  • Posts: 223
    • View Profile
Re: Unit suggestion thread:
« Reply #369 on: July 09, 2010, 09:07:52 PM »
These are some really nice Pics from the Battle of the Boulge mod. Will it be in the Ostheer?  ;D




Offline Akalonor

  • Major
  • *****
  • Posts: 776
    • View Profile
Re: Unit suggestion thread:
« Reply #370 on: July 09, 2010, 10:15:55 PM »
I hate the BotB HT's and mobile arty , the arty is just a marder that fires it normal 10 feet than spikes like a mortar, and the HT has an open top which looks awkward.
Molly: " It's our rock garden"
Dwight: "What are you farming, Bullcrap?"

You Are a Rebel Spy and a traitor to the Empire!
~Darth Vader

Any typos found may be given to Seeme.

Offline Venoxxis

  • Commissar
  • ****
  • Posts: 392
  • Keep cool.
    • View Profile
Re: Unit suggestion thread:
« Reply #371 on: July 09, 2010, 11:36:10 PM »
I hate the BotB HT's and mobile arty , the arty is just a marder that fires it normal 10 feet than spikes like a mortar, and the HT has an open top which looks awkward.

same here, its really ugly.

Offline TheReaper

  • Guard
  • ***
  • Posts: 223
    • View Profile
Re: Unit suggestion thread:
« Reply #372 on: July 10, 2010, 12:39:38 AM »
I hate the BotB HT's and mobile arty , the arty is just a marder that fires it normal 10 feet than spikes like a mortar, and the HT has an open top which looks awkward.

same here, its really ugly.

It would be a nice Artyllery, shame that PE don't have one of this. And the modellers did a wery good job.

Offline Akalonor

  • Major
  • *****
  • Posts: 776
    • View Profile
Re: Unit suggestion thread:
« Reply #373 on: July 10, 2010, 01:39:45 AM »
except the firing animation isn't really an animation.
Molly: " It's our rock garden"
Dwight: "What are you farming, Bullcrap?"

You Are a Rebel Spy and a traitor to the Empire!
~Darth Vader

Any typos found may be given to Seeme.

Offline HyperSniper999

  • Major
  • *****
  • Posts: 511
  • Wehrmacht and Afrika Korps power!
    • View Profile
Re: Unit suggestion thread:
« Reply #374 on: July 10, 2010, 01:58:59 AM »
I like my games in english and if we have waffen troops then it will be impossible to voice act it.
Really? I've been trying to figure out how to get my troops to speak German without jacking up my game.

Werwolf: Sounds interesting, but was it historical for Germans, Slavs and Scandinavians to be packed into a single squad or unit? And then we'd need to voice act unless we make mix the unit's language to Norwegian, German and Greek (Since Croatian probalbly isn't an option).
"You can close your eyes and plug your ears and be afraid and ignorant of the darker parts of history, but always know that you're the one responsible for allowing those events to happen again and with even greater consequences and not know how to end the nightmare you did upon yourself."