Company of Heroes: Eastern Front

Author Topic: Unit suggestion thread:  (Read 501732 times)

Offline Aouch

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Re: Unit suggestion thread:
« Reply #210 on: May 10, 2010, 08:01:04 PM »
The problem with the Flamethrower-idea HolyHappiness mentioned is that it would change the whole gameconcept and this is something EF will never ever do.  :)
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Offline Blackbishop

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Offline Paciat

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Re: Unit suggestion thread:
« Reply #213 on: May 10, 2010, 09:35:10 PM »
Welcome. This is my suggestion units to Ostheer:

1.Panzer IV Ausf. D http://ww2drawings.jexiste.fr/Files/1-Vehicles/Axis/1-Germany/02-mPanzers/PzKpfw4/PzKpfw4-Ausf.D.htm
2.Panzer II Ausf. F http://ww2drawings.jexiste.fr/Files/1-Vehicles/Axis/1-Germany/01-lePanzers/PzKpfw2/PzKpfw2-Ausf.F.htm
3.Panzer I Ausf. B http://ww2drawings.jexiste.fr/Files/1-Vehicles/Axis/1-Germany/01-lePanzers/PzKpfw1/PzKpfw1-Ausf.B.htm
4.Panzer III Ausf. F http://ww2drawings.jexiste.fr/Files/1-Vehicles/Axis/1-Germany/02-mPanzers/PzKpfw3/PzKpfw3-Ausf.F%2837mmKwK%29.htm
5.Stug III Ausf. F http://ww2drawings.jexiste.fr/Files/1-Vehicles/Axis/1-Germany/05-Sturmpanzers/StuG3/StuG3-Ausf.F.htm
I don't seee why is necessary panzer I and II, i think one of them is needed not both.
Well said.
Also a copy of a PE stubby PzIV or a PzIII with a 37mm gun are both bad ideas. A medium tank (slow) with a light tank gun will be useless in most situations and to slow for recon.

Offline WojtekK

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Re: Unit suggestion thread:
« Reply #214 on: May 10, 2010, 10:35:38 PM »
I wonder what kind of units to be if they were in the east. Especially Panzer II F. ???

Offline BDNeon

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Re: Unit suggestion thread:
« Reply #215 on: May 11, 2010, 01:49:34 AM »
My offer to donate the SDKFZ 9 model still stands...

This is an earlier WIP picture with some very rudimentary textures.

Offline Werwolf

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Re: Unit suggestion thread:
« Reply #216 on: May 11, 2010, 11:56:56 AM »
@ BDneon: looks great..it could be used to tow big infantry gun-type units (such as the 15 cm sFH. 18) ;)

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Offline Pauly3

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Re: Unit suggestion thread:
« Reply #217 on: May 11, 2010, 03:47:43 PM »
hey werwolf
it is "vorwärts sturmsoldaten! für das heimatland!"
and in most cases one would shout "vaterland" instead of "heimatland" 8)

i also like the heavy tow truck
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Offline Werwolf

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Re: Unit suggestion thread:
« Reply #218 on: May 11, 2010, 04:01:36 PM »
hey werwolf
it is "vorwärts sturmsoldaten! für das heimatland!"
and in most cases one would shout "vaterland" instead of "heimatland" 8)

i also like the heavy tow truck
hehe...quite right, thanks for the tip  ;)

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Offline cephalos

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Re: Unit suggestion thread:
« Reply #219 on: May 11, 2010, 09:35:41 PM »
Nice halfrack! Good job!
What about weapon halftrack - it could use this awesome SDKFZ 9 model. The Weapon Halftrack would drop weapons - for example you build mg42 lmg for 75 mun, then it lies on the ground and any of allied units can pick it up.
The unit should be able to build:
Mg42 lmg
MP44
MP40
Panzershrecks
and other heavy weapons ( not deployable)

Offline BDNeon

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Re: Unit suggestion thread:
« Reply #220 on: May 11, 2010, 11:17:01 PM »
That's actually a damn good idea.

I'm curious, is it even possible to code a unit to drop infantry weapons?

Offline Akalonor

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Re: Unit suggestion thread:
« Reply #221 on: May 12, 2010, 01:43:06 AM »
Its been done before in many other mods
Molly: " It's our rock garden"
Dwight: "What are you farming, Bullcrap?"

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Offline guynumber7

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Re: Unit suggestion thread:
« Reply #222 on: May 13, 2010, 06:53:34 PM »
2.8cm SPZB 41: Very high velocity at gun (so light its almosty concidered a heavy at rifle) that used the squeeze bore principle and APCNR rounds. despite its very small calibre, it was highly mobile and had extremly high penetration, and could even penetrate the IS2's rear armor, and the T34 front armor.

It could be quickly moved by 2 men like an mg or mounted on a halftrack, or even a Sdfkz 222. It woukld be expensive though because APCNR and tungsten is expensive and rare. ALso it would be near useless vs infantry. IT might have the ability to ambush too for a bonus first strike, if not mounted on avehicile.

i also put it in my concept.

Offline cephalos

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Re: Unit suggestion thread:
« Reply #223 on: May 13, 2010, 07:28:15 PM »
Nice one, mate  ;)

What about that:

MG81 - this twin-linked machinegun was firstly developed for Luftwaffe, but later it was withdrwed and used only by ground units, for instance by Volkssturm.
This Heavy Machinegun MG81 Zwilling has awesome firing rate, but its weight causes serious problems, so MG81Z is used rather in defence - as wehr MG bunker.

Cost: 200 MP, 30 Fuel, 3 pop
Build by: Ostheer construction unit
Range similiar to HMG42, but doubled firepower and suppression rate. It has alos very long reloading time.

MG81Z can be also used as heavy support team, however it's weigh and complicated reloading mechanism causes many problems.



Offline neosdark

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Re: Unit suggestion thread:
« Reply #224 on: May 13, 2010, 10:49:20 PM »
Nice one, mate  ;)

What about that:

MG81 - this twin-linked machinegun was firstly developed for Luftwaffe, but later it was withdrwed and used only by ground units, for instance by Volkssturm.
This Heavy Machinegun MG81 Zwilling has awesome firing rate, but its weight causes serious problems, so MG81Z is used rather in defence - as wehr MG bunker.

Cost: 200 MP, 30 Fuel, 3 pop
Build by: Ostheer construction unit
Range similiar to HMG42, but doubled firepower and suppression rate. It has alos very long reloading time.

MG81Z can be also used as heavy support team, however it's weigh and complicated reloading mechanism causes many problems.


That is one sexy MG. I really like your idea for a HMG but the problem would be that its a tad TOO OP. If u double even the Vickers suppression rating (which is the worst of the emplacement and support MGs if i remmeber correctly) then its near-instant suppresson. I think that would even suppress the KCH near instantly.

Perhaps we could make them a very expensive Support team or some kind of halftrack mounted suppresion unit but availible at tier 2.5 (so there would be a way to fight back against them).