Company of Heroes: Eastern Front

Author Topic: Remanning equipment as Soviets  (Read 7924 times)

Offline Waphlez

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Remanning equipment as Soviets
« on: January 25, 2010, 02:30:56 AM »
I really love this mod, but I don't like how the Soviets can't reman equipment such as mortars and AT guns. I know that allowing squads such as conscripts can make replacing equipment too cheap to be fair, but I was thinking of allowing Ingenery to reman heavy mortars and AT guns.

This would consume the squad as Soviet equipment has 4+ squad sizes which equals 150mp, which I think is fair and balanced. It also makes sense, since Ingenery probably could use such equipment compared to your standard conscript. If Volksgrenadiers can use mortars and AT guns, Ingenery should be able too. I also realize that maybe the Soviets shouldn't be allowed to reman enemy equipment since they wouldn't consume the squad.

Offline thebomb

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Re: Remanning equipment as Soviets
« Reply #1 on: January 25, 2010, 03:43:01 AM »
Soviets can't recrew heavy weapons because it will crash the game.

Offline diilontgrady

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Re: Remanning equipment as Soviets
« Reply #2 on: January 26, 2010, 01:49:29 AM »
that would be so cool if they could!!!!

Offline Voop_Bakon

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Re: Remanning equipment as Soviets
« Reply #3 on: January 26, 2010, 03:23:44 AM »
No, i refuse to let them have that stupid mortar twice

Offline diilontgrady

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Re: Remanning equipment as Soviets
« Reply #4 on: January 26, 2010, 05:11:33 AM »
awwww are you scared? :P

Offline Voop_Bakon

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Re: Remanning equipment as Soviets
« Reply #5 on: January 26, 2010, 06:52:08 AM »
So, i just want it for my self

Offline kabak

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Re: Remanning equipment as Soviets
« Reply #6 on: January 26, 2010, 10:07:07 AM »
It's understandable why Soviet army can't occupy enemy equipment, but why Soviet army can't occupy there own free equipment: Mortars, AT ?

Offline Bjassie

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Re: Remanning equipment as Soviets
« Reply #7 on: January 26, 2010, 10:46:06 AM »
I find it very annoying when my mortars or AT guns or the arty emplacements or left unmanned in some way, and that I can't re-man and have to buy them all over again. Especially when your in the heat of a battle and need the mp.

Hopefully this will be changed soon.

Offline Saavedra

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Re: Remanning equipment as Soviets
« Reply #8 on: January 26, 2010, 10:52:55 AM »
The Soviets can´t recrew heavy weapons because there are problems with CoH´s programming.

Also, the Soviet heavy weapons are cheap enough to be spammed.

Offline Bjassie

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Re: Remanning equipment as Soviets
« Reply #9 on: January 26, 2010, 12:33:52 PM »
hmmm kind of true but 350 mp for a mortar is not nothing. And when your arty emplacement is unmanned you have to build another one. Eventhough it only cost 300mp.
But hopefully they will fix it. So that you can re-man your own weapons and arty emplacements. If the EF team ever intented that the soviets could re-man their own weapons.

Offline BurroDiablo

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Re: Remanning equipment as Soviets
« Reply #10 on: January 26, 2010, 01:50:51 PM »
We really want to fix the Recrewing crash, if we don't the Ostheer will have no recrewing either (pretty freaking lame). Unfortunately, it requires some technical support from Relic themselves, and that could take time. They've already helped us once (with patch 2.601), but we can't guarantee they'll help us again. We sent them a rather large email regarding the issue.
« Last Edit: January 26, 2010, 01:54:03 PM by BurroDiablo »

Offline Bjassie

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Re: Remanning equipment as Soviets
« Reply #11 on: January 26, 2010, 04:19:09 PM »
Hopefuly they will. well relic already announced your mod on their site so....c'mon relic can do a small favor....hopefully


Offline diilontgrady

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Re: Remanning equipment as Soviets
« Reply #12 on: January 26, 2010, 04:56:22 PM »
ya hopefully they will the soviets need it....

Offline Aouch

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Re: Remanning equipment as Soviets
« Reply #13 on: January 26, 2010, 10:28:39 PM »
If the soviets could recrew their own heavy equipment, the cost should rise noticeable. At least 450mp for mortar and around 400 for arty-emplacements.
Right now, it's the only real thing which gives the soviets a kind of disadvantage to the other factions and save a last bit of balance.
In memoriam MrScruff
The Wehrmacht in the East

Obstheer FTW!

Offline Waphlez

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Re: Remanning equipment as Soviets
« Reply #14 on: January 27, 2010, 03:52:47 AM »
If the soviets could recrew their own heavy equipment, the cost should rise noticeable. At least 450mp for mortar and around 400 for arty-emplacements.
Right now, it's the only real thing which gives the soviets a kind of disadvantage to the other factions and save a last bit of balance.

Arty emplacements are already 100 fuel, and are pretty inaccurate, they shouldn't be changed, if anything its accuracy should be increased.

Most of us can agree that the mortar is overpowered, but I don't think raising MP cost or leaving it impossible to reman is the answer. I think the mortar should be 325 mp tops and just nerfed. Keep the same long range it currently has and change the power to something about the same as the other mortars. Maybe add a special ability that allows the mortar to fire an HE barrage, which is basically what a heavy mortar barrage currently is. Give it a 3 minute cooldown.