Company of Heroes: Eastern Front

Author Topic: Russian Gameplay  (Read 4219 times)

Offline ford_prefect

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Russian Gameplay
« on: September 20, 2009, 04:41:35 AM »
Will the Soviet Union be able to secure points?? It would make sense that they would, because of the amount of recourse in eastern Europe.

Offline BurroDiablo

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Re: Russian Gameplay
« Reply #1 on: September 20, 2009, 05:03:08 AM »
Not at the moment. We've discussed it briefly, but haven't settled on a way to secure resources.

Offline ford_prefect

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Re: Russian Gameplay
« Reply #2 on: September 20, 2009, 06:37:08 AM »
Not at the moment. We've discussed it briefly, but haven't settled on a way to secure resources.
Ah i see well it is one of those finishing touches things well i hope you do

Offline groundfire

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Re: Russian Gameplay
« Reply #3 on: September 21, 2009, 02:26:57 AM »
so wait? How is Russia supposed to maintain map control if soviet infantry cant capture points? Capture fuel and muni points, etc.?

Offline Commissar Haxte

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Re: Russian Gameplay
« Reply #4 on: September 21, 2009, 07:07:16 AM »
i think they can capture but i dont think they can put observation posts on there points
Weep for him, for his faith was not sufficient. Rejoice for yourselves, for my faith is bottomless! Forward, for the Emperor!
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Offline ford_prefect

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Re: Russian Gameplay
« Reply #5 on: September 22, 2009, 05:04:58 AM »
so wait? How is Russia supposed to maintain map control if soviet infantry cant capture points? Capture fuel and muni points, etc.?
I mean put observation posts on the points

Offline groundfire

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Re: Russian Gameplay
« Reply #6 on: September 22, 2009, 06:01:40 PM »
kk, that clears things up.

Offline UeArtemis

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Re: Russian Gameplay
« Reply #7 on: October 01, 2009, 12:17:28 AM »
How will Soviets detect snipers?
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Re: Russian Gameplay
« Reply #8 on: October 01, 2009, 03:03:05 AM »
How will Soviets detect snipers?

T-70s and other snipers probably.

Offline ford_prefect

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Re: Russian Gameplay
« Reply #9 on: October 01, 2009, 11:42:20 PM »
I relay do think they should be able to secure points it would only make sense

Offline Commissar Haxte

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Re: Russian Gameplay
« Reply #10 on: October 04, 2009, 04:23:45 AM »
personnally i think its fine they can not secure points for one during this time of the war the russians were constantly steamrolling the Germans they didnt really care about securing territory. the only time i really recall them really stopping is when crossing the vistula river the assault engineers after breaking through would use the germans own trenches to fend off the enemies till the tankovy divisions could exploit the gap

P.S. also i think the soviets detect snipers by using command squads and spotter teams (obvious) any way i dont think snipers will be that much of a problem as what would they use them for? killing 8 man conscripts or 7 man strelkovy squads? unlikely.
Weep for him, for his faith was not sufficient. Rejoice for yourselves, for my faith is bottomless! Forward, for the Emperor!
- Commissar Krieglust, rallying a squad after the summary execution of their commanding officer

Offline akn102991

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Re: Russian Gameplay
« Reply #11 on: October 11, 2009, 08:03:21 AM »
personnally i think its fine they can not secure points for one during this time of the war the russians were constantly steamrolling the Germans they didnt really care about securing territory. the only time i really recall them really stopping is when crossing the vistula river the assault engineers after breaking through would use the germans own trenches to fend off the enemies till the tankovy divisions could exploit the gap

P.S. also i think the soviets detect snipers by using command squads and spotter teams (obvious) any way i dont think snipers will be that much of a problem as what would they use them for? killing 8 man conscripts or 7 man strelkovy squads? unlikely.

I'd say conscripts are the best sniper spotters.   ;)

That just adds to the really interesting and unique playstyle of the Russians as displayed so far.  With such little value of human life, the use of the conscript as just cannon fodder sounds like a fun strategy to explore.

And on the topic of securing points, I'm fine (so far) that they are unable to do so.  If there is a balance issue that could potentially be resolved through the resource gain from OPs, then sure, I'd be all for OPs.  But as of now... so far so good.