I think the issue here is the balancers have said they are removing THs, but they have not told the public what exactly will change. I know they said Strelky are getting buffed, but what is that buff?
I know the balance team and the devs like to keep things hush hush and closed doors, but given the nature of this mod, and how much they interact with the community, I really do not see the point of such secrecy. If anything it will lead to healthy debate rather than raging every time a patch comes out.
You BUFFED Strelky rifles and lowered Light Tankovy costs?!
This patch sounds terrible from what I've read but I'll reserve judgement until (if) I play beta. I have to add that hardcaps are not a way to balance. Limiting cons to 3 is reducing possible build orders. It seems to me that a lot of things are heading towards US gameplay, which is what I was trying to prevent before I left. AT + VPGS = AT + Stickies.
It seems to me that a lot of things are heading towards US gameplay, which is what I was trying to prevent before I left. AT + VPGS = AT + Stickies.
Well if you buff Strelky rifles you need to buff guard rifles since vanilla guards would end up doing less than vanilla Strelky.Quote It seems to me that a lot of things are heading towards US gameplay, which is what I was trying to prevent before I left. AT + VPGS = AT + Stickies.+99999
Quote from: 132 on February 27, 2013, 05:22:42 PMWell if you buff Strelky rifles you need to buff guard rifles since vanilla guards would end up doing less than vanilla Strelky.Quote It seems to me that a lot of things are heading towards US gameplay, which is what I was trying to prevent before I left. AT + VPGS = AT + Stickies.+99999Guards are getting their own set of changes anyways, so don't worry.