Company of Heroes: Eastern Front

Author Topic: Bug Report - Tiger Tank and Soviet Reinforcements  (Read 3349 times)

Offline Chompsta

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Bug Report - Tiger Tank and Soviet Reinforcements
« on: January 02, 2013, 08:23:44 AM »
Hey guys loving the mod so far!
Just have 2 bug reports that I have found so far.

1. Tiger Tank
I shot a Strelky RPG at a severely damaged Tiger Tank (into it's front armour) which blow off the main turret. However, the Tiger was still able to shoot it's main turret.
The status icon on the tank and the physical appearance both showed a broken main turret.
By severely damaged Tiger, I mean lowest health possible and a Damaged Engine.

2. I was playing as Russians on the [EF]Moscow map, I had lost all my buildings except the Tank hall and 1 MG nest.
I had no units left yet I could not call any reinforcements to repair my base, even after 5 minutes.
Once I had lost the MG nest (Which was my final building) I could call in reinforcements.
I do believe that the MG nest I reoccupied with a squad of Engineers so that might have glitched with the reinforcements.

Offline Pac-Fish

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Re: Bug Report - Tiger Tank and Soviet Reinforcements
« Reply #1 on: January 02, 2013, 09:20:22 AM »
What do u mean by an RPG? You mean the anti tank shot? If so then that is odd and shouldn't be happening AFAIK, even at 5%

ANd the reinforcement thing isnt a glitch. You only get reinforcements after every single building is destroyed

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Offline Blackbishop

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Re: Bug Report - Tiger Tank and Soviet Reinforcements
« Reply #2 on: January 02, 2013, 05:57:33 PM »
For the first one, what do you mean with "blow off the main turret"? Was the tank dead and it fired to you? Was the main gun destroyed yet it fired to you? Replay or never happened :P.

For the second one, next time don't use an engineer squad to recover such emplacement ;). That bug happens to all factions and it cannot be fixed AFAIK.
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Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Chompsta

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Re: Bug Report - Tiger Tank and Soviet Reinforcements
« Reply #3 on: January 03, 2013, 01:08:01 AM »
Yeah that anti tank shot which stuns vehicles, couldn't remember what it was called.
The tank was still alive, its main gun was destroyed, but still shooting.
I totally forgot to take a replay, I was too busy yelling at my friend because it was a load of crap lol. (I was vsing my friend in that game)

ANd the reinforcement thing isnt a glitch. You only get reinforcements after every single building is destroyed
You are meant to be able to get reinforcements after you lose your HQ and any engineers on field.
For the second one, next time don't use an engineer squad to recover such emplacement ;). That bug happens to all factions and it cannot be fixed AFAIK.
Thought it might have been that, this problems never come up for me as I'm more of a diehard German player haha.

Offline Codename "Tiger"

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Re: Bug Report - Tiger Tank and Soviet Reinforcements
« Reply #4 on: January 10, 2013, 04:17:11 PM »
i found some little bugs too.
Ive got the German version and kv2 reward unit has no description and every 5th Game i cant open minimap with "0".
And something i dont know if its right or not...both of t34 shows i can put inf in them, but i cant. I mean the Storm Doc ability
where inf can seat on tanks. And the describtion for this abitility is the old one, "call 1 t34 with "Panzerreiter" (dont know english word, may "Tankriders" ;D)

like i said, this are little Bugs, but that i cant open tactical map with"0" have to be fixed.

But finally EF is the greatest MOD for CoH!!!!!!!!!!!!!