Company of Heroes: Eastern Front

Author Topic: Leutnant Gottlieb is Still Useless  (Read 6566 times)

Offline Pac-Fish

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Re: Leutnant Gottlieb is Still Useless
« Reply #15 on: December 28, 2012, 12:04:36 AM »
@132: Not every unit has to have the ability to tackle every situation. By giving the LUFTWAFFE officer offensive capabilities you change it from a support role to an offensive role (a crappy one but an offensive role nevertheless). If you don't like the current construct of the Wehr officer then too bad because a reward unit is supposed to be similar in that its role is similar (in this case support) to a vanilla unit but offer something slightly unique. In this case his unique ability is air strikes.

The goal of EF rewards is not to be "popular", its to offer variety to gameplay that would otherwise be repetitive.

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Offline krupp steel

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Re: Leutnant Gottlieb is Still Useless
« Reply #16 on: December 28, 2012, 01:27:53 AM »
So due to the vCoH Wehr officer being UP, the reward unit still has to be UP too?

It also doesn't seem to do very well at supporting, nothing compared to Brit LTs or even a captain.  To make it effective supporting troops you must have a high income in munitions.  If it were up to me I would sacrifice a few of the Luftwaffe Officers abilities and give it a few abilities from the Tales of Valor Opertaion Assault Officer ( Inspired Command, Propaganda Cloak, etc) of course with a munitions price though much more useful and a whole ton less situational abilities.  And my suggestion for assault rifle is more for so that it can defend itself against a engineer squad, or maybe scare away a few low health squads here and there.
« Last Edit: December 28, 2012, 03:04:52 AM by 132 »
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Offline Walentin 'Walki' L.

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Re: Leutnant Gottlieb is Still Useless
« Reply #17 on: December 28, 2012, 12:37:42 PM »
I think you see the Leutnant from the wrong view here! It's basicly just there to increase production. It's a support unit, wait it's not even a support unit, it's a base unit supposed to stay at base and boost production :P. The Luftwaffe officer however gets an at least a little better ability regarding to close range support.
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Offline BffWithDEATH

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Re: Leutnant Gottlieb is Still Useless
« Reply #18 on: December 28, 2012, 02:54:47 PM »
im too lazy to read this.
but basically the primary use i find for the officer is nothing todo with actual combat but rather indirect support by boosting the speed of production buildings like often when i bring him out is to quickly burst out a tank cluster.
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Offline Walentin 'Walki' L.

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Re: Leutnant Gottlieb is Still Useless
« Reply #19 on: December 28, 2012, 03:28:27 PM »
im too lazy to read this.
but basically the primary use i find for the officer is nothing todo with actual combat but rather indirect support by boosting the speed of production buildings like often when i bring him out is to quickly burst out a tank cluster.

Yes, otherwise he would have had an aura like the brit officer.
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Offline krupp steel

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Re: Leutnant Gottlieb is Still Useless
« Reply #20 on: December 28, 2012, 06:05:51 PM »
It's a support unit, wait it's not even a support unit, it's a base unit supposed to stay at base and boost production :P.
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Offline Otto Halfhand

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Re: Leutnant Gottlieb is Still Useless
« Reply #21 on: December 29, 2012, 06:57:15 AM »
If we are to consider LWO to be a base/support squad wouldn't it be nice if his production abilities were somewhat different then the WO? The ME262 bombing run is fine, (Irksome as it is that this bit of Historical Relevance made it into the Mod). IDK about the propaganda ability. I'm not even sure what "weakening an enemy squad for a short time" means. I would much rather weaken the enemy squad with an MP40, personally.

What kind of production ability would be different enough and useful enough to justify the use of LWO as a reward unit? I know the Devs don't like to clone or copy abilities. It seems that here is an opportunity to come up with a new production ability that is in keeping with the high standards of the EF_Mod.
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Offline Sommarkatze

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Re: Leutnant Gottlieb is Still Useless
« Reply #22 on: December 29, 2012, 07:41:41 PM »
First of. Yes, give the luftwaffe officer a cape. Second, nerf the luftwaffe officer so he wont have as much health as the WH one. Third, give him the abilety to pick up weapons just like the British lieutenant for example.

Everybody happy.

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Offline Pac-Fish

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Re: Leutnant Gottlieb is Still Useless
« Reply #23 on: December 29, 2012, 09:56:45 PM »
I think Officer can pick up weapons Sommar. I may be mistaken. I havent tried it yet. I think he can but his weapon slot is like 1 or something

And yeah, he needs a cape :D

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Offline Otto Halfhand

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Re: Leutnant Gottlieb is Still Useless
« Reply #24 on: December 29, 2012, 10:53:44 PM »
Why does the Leutenant need a cape? I hear what your saying but I do not understand. ???
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Offline krupp steel

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Re: Leutnant Gottlieb is Still Useless
« Reply #25 on: December 29, 2012, 11:04:12 PM »
I think Officer can pick up weapons Sommar. I may be mistaken. I havent tried it yet. I think he can but his weapon slot is like 1 or something

And yeah, he needs a cape :D
I have tried on both officers and they still can't pick up any weapons (I found a 1-slot BAR but still the officer is still determined to kill with his weak Luger)
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Offline Walentin 'Walki' L.

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Re: Leutnant Gottlieb is Still Useless
« Reply #26 on: December 30, 2012, 01:13:14 PM »
He can't pick up anything expect for allied supply crates. AH yes sure he can. He is able to man a flak vierling on his own. I've done that already :P.
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Offline Otto Halfhand

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Re: Leutnant Gottlieb is Still Useless
« Reply #27 on: December 30, 2012, 02:26:50 PM »
Have you tried a Flak 88? And when manning Flak how is his performance. KCHs improve the performance of most weapons systems do they not?

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Offline Walentin 'Walki' L.

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Re: Leutnant Gottlieb is Still Useless
« Reply #28 on: December 30, 2012, 02:45:36 PM »
Have you tried a Flak 88? And when manning Flak how is his performance. KCHs improve the performance of most weapons systems do they not?

I doubt he'll be able to man it cause it needs at least a gunner and a loader. Flak 38 Vierling only needs one gunner (the others are decoration :P). It doesn't increase the performance KCH is just an expensive way to crew a Flak88. The only thing that stays is the health I think. The vet and elite armour just vanishes.
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Offline krupp steel

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Re: Leutnant Gottlieb is Still Useless
« Reply #29 on: February 03, 2013, 08:39:23 PM »
Get vet 3 infantry and get vet 3 support and have your KCH man a MG42 HMG and they are the toughest MG unit in game.
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