I do not understand why so called non-offensive troops cannot engage in combat and get vet\
This is unrealistic when rear areas get overrun. A lowly mechanic is surely able to fabricate and use a petrol bomb.
Other supervisory squads have MP44s Sten guns etc.
Your example of LWGFs can pickup two shrecks (Wehr) and when they reach vet3 offensive will make short work of armored forces, (1.25x damage IIRC).
The forward observer is another squad that isn't supposed to engage in combat. Of course it gets sniper smoke only after it attains vet 3? I think this rather odd.
CPT also has a pistol Fishy.
[...]@GLD: It certainly makes sense to avoid balance issues with pick-up weapons. Question: Doesn't penetration effect the amount of received damage? In which case PE Vet improves the chance of penetration and since all dropped shreks become Wehr shreks; which IIRC do greater damage then PE shreks? Is the Tank Riders ability done or do you'all have additional plans for it?[...]
Just out of interest on this topic, does PE veterancy work differently in terms of attaining the rank, compared to other teams?
PE gain vet by killing; same as other factions. The unit that actually kills gets full xp value, 2nd closest unit gets 0.5 that value, 3rd closest 0.25 etc.