Company of Heroes: Eastern Front

Author Topic: Soviet Infantry  (Read 10806 times)

Offline Wekwekboris

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Re: Soviet Infantry
« Reply #15 on: December 26, 2012, 03:25:36 AM »
I use Sturmovies since they can repair tanks and my strategy focuses on vehicles. Default Ingenery drops fast but when they get thier Assault Gear they can take on Grens, Panzer Grens and Volks. They dont really die as fast but maybe because of the body armor? And 2 Tank Guards + 4 Assault Sturmovies + IS-2 and 1 SU-85 makes my day  :)

Offline Otto Halfhand

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Re: Soviet Infantry
« Reply #16 on: December 27, 2012, 02:32:42 PM »
I'm glad that the conscript upgrade is actually worthwhile now.  Before it was doctorinal and overpriced 50 munitions.  Now it's just 30 (10 munitions a rifle) plus extra accuracy so atleast then they can stand up to volks or MGs a lot better, though become more of a combat unit than a cannon fodder

They still work best in the urban warfare doctrine though imo, For the Motherland! with a wall of conscripts in front of yours guards/tanks is always a sight to see. I call em soviet minesweepers myself. This upgrade just helps them contribute to the killing if they survive the charge, which is always nice.
An infantry charge with FTML is fun no matter what kind of infantry is involved. I think conscripts need a better buff in Urban now. Double ROKs for Ingeneri, Incendiaries for Strelky, Stielgranadien for Partizans; The Conscripts should get something in the infantry doctrine.

I use Sturmovies since they can repair tanks and my strategy focuses on vehicles. Default Ingenery drops fast but when they get thier Assault Gear they can take on Grens, Panzer Grens and Volks. They dont really die as fast but maybe because of the body armor? And 2 Tank Guards + 4 Assault Sturmovies + IS-2 and 1 SU-85 makes my day  :)
I disagree that Stormovie can stand up to Volks/MP40/cover. Mine get eaten all the time by this combo.
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Offline krupp steel

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Re: Soviet Infantry
« Reply #17 on: December 27, 2012, 05:24:00 PM »
Mp40 volks destroy anything that charges them.  I had 2 PPSH Strelky (one was vet2 and the other vet 3) use the red banner ability, charged straight at them, and the vet 3 squad died so quickly at a cost of one unvetted mp49 volks.
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Offline Dreamerbg

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Re: Soviet Infantry
« Reply #18 on: December 27, 2012, 05:55:26 PM »
 Charging to infantry in cover (or not) with SMG weapon is always a bad idea. 
Especially against MP40 Volks with Strelky - better stay at mid range. Vokls can be beaten with Consctripts even  ;D

Offline Otto Halfhand

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Re: Soviet Infantry
« Reply #19 on: December 27, 2012, 06:47:54 PM »
Sadly I have lost Vetted stormovie to MP40/Volks when the Stormovie started in cover and Volks didn't. I can accept that one type of infantry is buufed against another type, but if the volks are buffed against all Heavy infantry (SMGs), something is not right.
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Offline Dreamerbg

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Re: Soviet Infantry
« Reply #20 on: December 27, 2012, 06:57:34 PM »
Dont know they are buffed or no, but according my exp they are really good only in close range.
And in general - attacking a squad who is staying at one place is bad idea, no matter if this squad is RB Strelky , KCH, BAR rifles, MP40 Volks or else.

Offline Sapp_CZ

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Re: Soviet Infantry
« Reply #21 on: January 11, 2013, 01:38:28 AM »
I got issue with infantry´s damage too. Conscripts i get as firs infantry unit/meat shield, but some of other actually bugs me, like my squad of strelka´s in good cover (green shield) getting wiped out by squad of un-upgraded Volks standing in middle of road or squad of flamethrower wielding Pioneers wiping out 4 of my squads (RB Strelka, Ingenery, Guards - both without upgrades and Sniper - shot once, missed and got cooked) without losing single man. PDTR soldiers are same, i know that they are mobile and you cant expect same damage from anti-tank rifle as from Panzershreck or real canon, but i feel they're basically waste of space, since to take down even Panzer Elite Scout car in reasonable time, you´d need at least 4 upgraded squads (didn't try, just estimating from my experience), considering enemy wouldn't repair it or shoot out your soldiers. That and critically low damage of IS-2 are actually only things bugging me on otherwise perfect mod (even though finding way to make this work with Blitzkrieg would make me ecstatic :) ).
« Last Edit: January 11, 2013, 01:43:20 AM by Sapp_CZ »

Offline krupp steel

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Re: Soviet Infantry
« Reply #22 on: January 11, 2013, 01:49:52 AM »
How do you think I felt when 3 upgraded Cons lost to a FG42 Falschrimjager squad in cover.  Those squads just decimate infantry.
« Last Edit: January 11, 2013, 02:51:47 AM by 132 »
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Offline Otto Halfhand

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Re: Soviet Infantry
« Reply #23 on: January 11, 2013, 03:24:45 AM »
@132: Did you get close enough to throw a molotov at the Falls?
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Offline SovietVictory1945

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Re: Soviet Infantry
« Reply #24 on: January 25, 2013, 11:11:40 PM »
aside from minor things my major beef is the 4 man guard squad. too small i still believe 5 mans the way to go. i dont see any big advantages gained for the cost. all things considered u get a bigger impact from resources spent elsewere most likely at that part of the game

call me crazy but thats my 2 cents
« Last Edit: January 25, 2013, 11:14:50 PM by SovietVictory1945 »

Offline Wekwekboris

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Re: Soviet Infantry
« Reply #25 on: January 26, 2013, 08:00:43 AM »
Guards even with the recent nerf decimates enemy infantry. 5 People in a squad is too much. @132 Them Conscripts are not really that good against elite german paras  :P

Offline krupp steel

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Re: Soviet Infantry
« Reply #26 on: February 03, 2013, 08:37:30 PM »
call me crazy but thats my 2 cents
I'm afraid you are crazy.
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Offline Xenobane

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Re: Soviet Infantry
« Reply #27 on: February 05, 2013, 11:56:58 AM »
I have noticed in my recent matches (against AI) that Stug IV is very effective against SU infantry. Even one of this scored multiple hits on my Strelky squad, not to mention Cons which gets decimated by it. I don't think that it was so accurate against American Riflemen...

Offline krupp steel

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Re: Soviet Infantry
« Reply #28 on: February 06, 2013, 04:16:35 AM »
Well stug is good vs infantry, even though its not as good as a PIV it's still decently good against them, like a panther or hetzer.
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Offline Dot.Shadow

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Re: Soviet Infantry
« Reply #29 on: February 23, 2013, 05:59:00 PM »
Move the double ROKS to the conscripts? Would actually make the conscripts scary when flanking, and it would make the ROKS dual worth getting again. Anyone who puts that many munitions into a Ingenery squad must be drunk to justify putting that much resources into something which dies due to a light breeze.