Company of Heroes: Eastern Front

Author Topic: Eastern Front Patch 1.70  (Read 35316 times)

Offline Pac-Fish

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Re: Eastern Front Patch 1.70
« Reply #45 on: November 22, 2012, 09:09:49 PM »
I have a suggestion (not a balance or bug issue). When you click mechanics and hover over a tank, the garrison icon appears rather than the repair icon. Can you switch this and make repair the primary option? It would make things a lot easier. It would also remove the surprise you get when you see T-34s with Mechanics rushing in XD

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Offline Blackbishop

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Re: Eastern Front Patch 1.70
« Reply #46 on: November 22, 2012, 09:15:09 PM »
What you are proposing is that mechanics are not allowed to ride tanks unless the unit is at 100% HP or no ride for them at all. I don't think it has nothing wrong with it, just like trying to get a pio squad or engineer squad to repair a Halftrack, that's how all engineers work, so it is fine IMO :).
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Offline Riggsman

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Re: Eastern Front Patch 1.70
« Reply #47 on: November 22, 2012, 09:50:32 PM »
I have a suggestion (not a balance or bug issue). When you click mechanics and hover over a tank, the garrison icon appears rather than the repair icon. Can you switch this and make repair the primary option? It would make things a lot easier. It would also remove the surprise you get when you see T-34s with Mechanics rushing in XD

Instead of right clicking the Tank for repair, just use the hotkey for repair or select manually from Mechanics task bar. Otherwise they will get on the Tank. It's same if you click rep for a HalfTrack with PE squads, Instead of repairing they will get inside.

So the solution is, choose Repair icon.

Offline Alexander 'ApeMen' J.

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Re: Eastern Front Patch 1.70
« Reply #48 on: November 22, 2012, 09:54:58 PM »
btw for all of you who have still problems to download the new patch
here is a new torrent tracker http://www.file-upload.net/download-6844091/EF_Setup-1.7.0.1-_Full.exe.torrent.html



Offline Von Fisch

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Re: Eastern Front Patch 1.70
« Reply #49 on: November 23, 2012, 01:46:44 AM »
Patch downloaded, got in game with two others. Three quarters through battle and Sync! error -aaargh.

Trying another game now to see if it happens again. 

Offline Von Fisch

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Re: Eastern Front Patch 1.70
« Reply #50 on: November 23, 2012, 02:47:31 AM »
aaannd another Sync error three quarters through the battle -almost as if the 'bots were rage quitting. ...sigh.

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Re: Eastern Front Patch 1.70
« Reply #51 on: November 23, 2012, 02:52:46 AM »
uplaod your log files here so devs can look into it.

Offline GodlikeDennis

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Re: Eastern Front Patch 1.70
« Reply #52 on: November 23, 2012, 03:00:03 AM »
Was this in 1.7 or 1.701?
If you get into an argument with me, you're wrong.

Offline Diegobah

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Re: Eastern Front Patch 1.70
« Reply #53 on: November 23, 2012, 03:13:48 AM »
Was this in 1.7 or 1.701?

1.701 after patching from 1.700

I have attached the warning log with the relevant text relating to the desync.
« Last Edit: November 23, 2012, 03:18:44 AM by Diegobah »

Offline Blackbishop

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Re: Eastern Front Patch 1.70
« Reply #54 on: November 23, 2012, 06:48:33 AM »
You should upload the replay as well, otherwise we don't have a way to test it bi ourselves. Also your latest scarlog will help.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Diegobah

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Re: Eastern Front Patch 1.70
« Reply #55 on: November 23, 2012, 07:23:59 AM »
You should upload the replay as well, otherwise we don't have a way to test it bi ourselves. Also your latest scarlog will help.

Here's the scarlog. I'll see about the replay.

Thanks for continuing to support your awesome mod guys :)

Offline Diegobah

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Re: Eastern Front Patch 1.70
« Reply #56 on: November 23, 2012, 08:43:57 AM »
And here is a fresh replay with the sync-error

Associated logs attached.


Offline tintin2

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Re: Eastern Front Patch 1.70
« Reply #57 on: November 23, 2012, 12:40:02 PM »
Awesome work, the russian AI seems to be improved
Keep it up!

Offline Rikard Blixt

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Re: Eastern Front Patch 1.70
« Reply #58 on: November 23, 2012, 02:37:51 PM »
You should upload the replay as well, otherwise we don't have a way to test it bi ourselves. Also your latest scarlog will help.

Here's the scarlog. I'll see about the replay.

Thanks for continuing to support your awesome mod guys :)

Was that match a 3v3 with

Allies (zero or more AI)
Sov
Sov
Brit

Axis (you're on this team)
Wehr Human
Wehr AI
Wehr Human
« Last Edit: November 23, 2012, 02:42:11 PM by Rizz »
Valar Morghulis
Quote
[CoH:EF-Dev]Walki: BULLSHIT
[CoH:EF-Dev]Walki: I'll eat a tree if this won't work now
[CoH:EF-Dev]Rizz: ok
[CoH:EF-Dev]Rizz: I'll hold you to it
<10 minutes later>
[CoH:EF-Dev]Walki: I think I really gotta eat a tree...
[CoH:EF-Dev]Walki: got a decent one?

Offline Pac-Fish

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Re: Eastern Front Patch 1.70
« Reply #59 on: November 23, 2012, 06:02:49 PM »
Is it just me or does the Eastern Front Launcher take very long now? Before it would just take 5 seconds or so. Now Im waiting like 1-2 minutes :(

Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"