Company of Heroes: Eastern Front

Author Topic: Retreating As the Soviets  (Read 9311 times)

Offline NuclearTerrorist

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Retreating As the Soviets
« on: August 30, 2009, 08:23:52 AM »
From what I have read so far, the Soviet units cannot retreat. That is indeed a good idea, but considering the nature of humans, it's simply impossible that people do not retreat under any conditions.

So, here's my alternative, Soviet squads should be able to retreat, but if they do so, they will be shot at by all other Soviet squads in range, as a primary target (meaning instead of doing what ever they were assigned to do) all the way 'till the retreating squad reaches the HQ. Once the retreating squad leaves the range of the squad now forced to shoot it, the squad that used to shoot will go back to doing whatever they were just doing, for example capturing a flag capturing a flag.

If you find that to harsh here's another variant.

It can be so that the commanding squad has an "aura" which has a certain range, which would give certain buffs, but make all the squads in range of the aura shoot the retreating squads.

Sorry if it's too hard to code, or has already been discussed

Peace out
-Nuke 8)
My grandfather has fought in WW2 for the Soviets, but was wounded before he made it to Berlin. My great grandfather took Reichstag. My great grandmother whos still alive was a front line medic, and later evacuated from Leningrad along with my Grandmother (also still alive)

Any questions?

Offline kitekatus

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Re: Retreating As the Soviets
« Reply #1 on: August 30, 2009, 09:25:26 AM »
nice, what im thinking on soviet retreat is they should be able to retreat like all other factions unless they are in range of NKVD troops.
"There are no desperate situations, there are only desperate people."
Heinz Guderian

Offline Gew00n

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Re: Retreating As the Soviets
« Reply #2 on: August 30, 2009, 11:58:51 AM »
One question, what is the point of retreating when you know that the retreating squad will be killed by your own troops, better to let them die while fighting against the enemy.

Offline BurroDiablo

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Re: Retreating As the Soviets
« Reply #3 on: August 30, 2009, 01:41:36 PM »
The Soviets have a lot of suppression breaking tactic's to counter the lack of a retreat. You can still technically retreat in the traditional sense, but you need to do it manually.

nbeerbower

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Re: Retreating As the Soviets
« Reply #4 on: August 30, 2009, 04:45:11 PM »
Yeah just break their suppression, and tell them to go to an outpost or back to HQ. Makes sense to me.

Offline hofgeneric

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Re: Retreating As the Soviets
« Reply #5 on: September 03, 2009, 06:13:56 AM »







theres no vet to try to preserve any ways so y is retreat soo big a deal, i mean hopefuly russians arent a doctrine that will have to worry about the lack of troops

Offline WartyX

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Re: Retreating As the Soviets
« Reply #6 on: September 03, 2009, 09:17:54 AM »
Soviet squads are cheaper and larger than their counterparts in other factions, so you will be unlikely to have difficulty replacing the dead anyway.

Offline Voop_Bakon

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Re: Retreating As the Soviets
« Reply #7 on: September 05, 2009, 08:28:58 PM »
Soviet squads are cheaper and larger than their counterparts in other factions, so you will be unlikely to have difficulty replacing the dead anyway.

Specifically how much cheaper  :)

Offline ford_prefect

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Re: Retreating As the Soviets
« Reply #8 on: September 20, 2009, 06:07:24 PM »
Soviet squads are cheaper and larger than their counterparts in other factions, so you will be unlikely to have difficulty replacing the dead anyway.
So we won't be able to refresh them  :o :o :o :o

nbeerbower

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Re: Retreating As the Soviets
« Reply #9 on: September 20, 2009, 06:09:59 PM »
Soviet squads are cheaper and larger than their counterparts in other factions, so you will be unlikely to have difficulty replacing the dead anyway.
So we won't be able to refresh them  :o :o :o :o

You mean reinforce? Of course you still can.

Offline ford_prefect

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Re: Retreating As the Soviets
« Reply #10 on: September 20, 2009, 08:26:05 PM »
Soviet squads are cheaper and larger than their counterparts in other factions, so you will be unlikely to have difficulty replacing the dead anyway.
So we won't be able to refresh them  :o :o :o :o

You mean reinforce? Of course you still can.
Ah OK I got scared for a second ;D

Offline akn102991

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Re: Retreating As the Soviets
« Reply #11 on: October 11, 2009, 04:54:18 PM »
Ah this answers the question I posed in another thread.  Cool.

While the idea posed by the OP is interesting, I still like the decision to have a hard-coded in NO RETREAT for the Russians.  Not only does this make them especially unique, it gives them an entirely new playstyle.  Since there isn't really a reason to keep whole squads alive (no vet (i think)), coupled with the no-retreat, this creates a strategy of just sledgehammering the enemy with men with no remorse.  Completely different from the smartly-offensive americans, the stonewall defense and armor of the wehr, and the mobility of the PE. 

I'm actually looking forward to playing Wehr vs. USSR as much as I am playing the Russians.  They seem like a worthy opponent.

Offline SavageWorld

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Re: Retreating As the Soviets
« Reply #12 on: November 09, 2009, 11:24:31 PM »
I am a big fan of the no retreat thing, but I think that the sniper Ace, the Sharpshooter Team and the commander should be able to retreat. Otherwise they will be very easy to counter with a motorbike or most other vehicles. 

Offline ford_prefect

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Re: Retreating As the Soviets
« Reply #13 on: November 10, 2009, 01:18:20 AM »
I am a big fan of the no retreat thing, but I think that the sniper Ace, the Sharpshooter Team and the commander should be able to retreat. Otherwise they will be very easy to counter with a motorbike or most other vehicles.

They wanted to allow the Russians to retreat but...........making a new faction has bugs (they just said it was the "not one step back" order)

Offline ford_prefect

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Re: Retreating As the Soviets
« Reply #14 on: November 10, 2009, 04:03:55 AM »
I am a big fan of the no retreat thing, but I think that the sniper Ace, the Sharpshooter Team and the commander should be able to retreat. Otherwise they will be very easy to counter with a motorbike or most other vehicles.

I believe no retreat was intended...

They wanted to allow the Russians to retreat but...........making a new faction has bugs (they just said it was the "not one step back" order)
no post? ok