Now, for the suggestions... I agree with Killar and in fact at some point in the EF team some Devs proposed something along these suggestions:QuoteIS-2 will be replaced with KV-85 not as a reward unitIS-3 will be replaced with IS-2 not as a reward unitRemove the Assault Gear UpgradeRemove the SU-76But at the end were denied. Now if Balancers find than some of those suggestions(the ones of the OP) would help EF, we could test them in our internal version and if they don't work we can just roll back everything.
IS-2 will be replaced with KV-85 not as a reward unitIS-3 will be replaced with IS-2 not as a reward unitRemove the Assault Gear UpgradeRemove the SU-76
I agree with none of it. The only reason to change anything would be on historical grounds for IS-2 and 3,
Lets be honest. Almost everyone goes BT. Not always but for the most part yes. IS3>KT more often than not. IS3>Tiger so blitz becomes alot less powerful, especially with the SU-85 which rips apart StuHs and does surprisingly well vs infantry. IS3 can soak up a relatively good number of 88 shots and still keep ticking. Not to mention you get Airstrikes which do multiple runs with strafes AND bombing runs. And mechanics and T-34 riders which only add to this. Its like if u have no idea what to do BT always works out.
IL-2 has been changed again to something quite spectacular. Maybe we can post a video of this. It fixes the issue of the rocket run not really hitting targets and often not even firing off.
@MBJrP36Those pilots were executed and we got new ones .
Sharkey this is a lot of malarkyey. IS3 and airstrikes are "late game". CT_0 -Propaganda and CT_1 -Urban give players the opportunity to end the game in the late "mid-game" time frame.
NiKulturni.
700 fot a JagdPZIV is too high as well IMO.
IS3 has a fuel drain.
IS3 is fine. I did run some tests before, and a vet 3 IS 3 will lose to a vet3 offensive vet jagdpanther, and looses to a king tiger. I wish i documented the tests, but all in all the IS3 is fine compared to the other tanks
IS3 is fine. I did run some tests before, and a vet 3 IS 3 will lose to a vet3 offensive vet jagdpanther, and looses to a king tiger.
changing the cost, the cap, (one in this case), or the CP cost are all effective if not all inclusive balancing tools.