Company of Heroes: Eastern Front

Author Topic: Medicstation for the Ostheer  (Read 6370 times)

Offline Weste

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Medicstation for the Ostheer
« on: August 23, 2009, 09:47:27 PM »
Cause German troops are expensive to train, strong and important, the Ostheer needs a good medical care.


But the German army was allways on the move forward, thats why there are no/less military hospitals.

For this they settle down many Mobile Army Surgical Hospitals (M.A.S.H.) (in german: "Verwundetensammelstelle").

Cause it needs mobility, an Opel Blitz 2,5t could excellent handle with this task.

Its like an british HQ-Truck. It settle down with tent and medical stuff near the frontline and 3 Medics jump out and searches for seriously injured people.
A passive ability is that it heals every infantery-unit nearby.
The costs for this is constant 1 Ammonition per Minute
(for every station 1 ammunition per Minute) even when no unit gets healed.

Hope u like this Idea and implement it =)

Greetings,
Weste

Offline vengefulnoob

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Re: Medicstation for the Ostheer
« Reply #1 on: August 23, 2009, 10:29:40 PM »
The soviets have a medic truck...

Maybe you could have a controlable medic squad with no weapons, who can upgrade buildings to field hospitals, like the us barracks...
Za Chest Gvardii!

Offline Weste

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Re: Medicstation for the Ostheer
« Reply #2 on: August 23, 2009, 10:59:57 PM »
ahh, okay - I missed that point -.-


So then I got a got Alternative:

U can research the Ability:
"Comradeship engages"

That means, when ur troops got casualties, then the surviving men rescue their wounded comrades and carry them to the HQ, where they become the typical zombies.
To order this, u can implement a secound Retreat-Button, like the Brits got (Escape to Captain...).
When u now order the "Comradeship engages"-ability, the retreat-speed gets reduced. Everybody can carry 1 wounded comrade. When there are more survived then injured, the guys without a mate on his back help carrying the others.

So, for example:
The Retreatspeed ist only 0,6 with one guy carrying one comrade.
Now there are two, who carrying one comrade so the retreatpeed only got decreased to 0,75. (just for example, the real balance can get later =) )


Hope u like this way ^^
« Last Edit: August 25, 2009, 12:52:18 PM by Weste »

nbeerbower

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Re: Medicstation for the Ostheer
« Reply #3 on: August 25, 2009, 06:21:35 AM »
I think this would be a good idea.

It's just a mobile medic station that can move and dig in like British HQ trucks. It should just triage, but you could heal units too with an upgrade or an ability or something.

I think it's OK because all the Soviet Truck does is heal, and it can't dig in right?

EDIT: Just noticed you already mentioned the healing upgrade, I think it should be a bit different/more expensive though.
« Last Edit: August 25, 2009, 06:23:22 AM by nbeerbower »