I'd love to assist you in making the beautiful models and skins a reality ingame. I'm proficient in corsix's tools from several messaround projects of my own, but if necessary I can work with the raw LUA anyhow, since I know a fair amount of java, and a bit of c++. I'm somewhat decent at object oriented programming. I have little experience to list of course. I've worked with Uscript for unreal on the Carpathian Crosses mod for Red Orchestra: Ostfront 41-45 and scripted a few weapons for them. I am no supercoder. It's not likely I can create Europe In Ruins (with SCAR, never the backend, I hate xml and javascript), but I can assist in creating doctrine trees and adding models and skins to the game once possible via converter. Most of my skill comes from messing about with projects of my own, including a rough draft if you will of an Eastern Front mod. Also, being interested in the history of the war, I know a good deal about both Soviet and German equipment.