Company of Heroes: Eastern Front

Author Topic: New Army  (Read 7555 times)

Offline Gerrit 'Lord Rommel' G.

  • Developer
  • Poster of the Soviet Union
  • *
  • Posts: 2276
  • #RememberAdmiralAckbar
    • View Profile
Re: New Army
« Reply #15 on: September 21, 2009, 10:51:15 PM »
Fieldmarshall Rommel said about the italian army that they had good soldiers but bad officers  ;)

For EF you cant implement the italians because after 1943 their were no more italians. But their is an other "important" fact...do you want to play a map called Berlin oder Königsberg with the italian army xD Sounds crazy  ;D

When you talk about axies then focus on a nation like hungaria. I think IF ( this is a HUGH IF i think ) EF Mod would implement axies-troups hungaria would be the best because they fight till the end and they had same interesting tanks, sturmgeschütze and other weapons.

But i say again that the Wehrmacht has so much more you can add in CoH like the Ferdiandt, the Brummbär, MG34, magnetic mines, StuKa and so on! You dont need a new nation. Look at all the ideas here in the forum. Enough space for a new german army!
« Last Edit: September 21, 2009, 10:54:12 PM by Lord Rommel »
May the force be with you.

Offline ForceMultiplier

  • Donor
  • Ingenery
  • *
  • Posts: 49
    • View Profile
Re: New Army
« Reply #16 on: September 22, 2009, 04:07:02 AM »
I tend to agree with most of what is being said about the Italian army not being suitable for a separate army in COH. Let’s face it, they lost to Greece fair and square and were pushed back by into Albania by forces significantly less equipped. See: http://en.wikipedia.org/wiki/Greco-Italian_War

The idea of an Ostheer army is really the only logical choice and I congratulate the developers on this choice. However I do share some of the questions being asked about them, as none of us want to see a re-badged wehrmacht. Provided they can make Ostheer significantly unique I think it could work nicely, perhaps it could include a mix of the eastern axis supporters in the doctrine trees. (Much like the British have Canadian influence in one of theirs). This may very well include some Italian units and hopefully German paratroopers that were used in Crete and mainland Greece.
 
Obviously the game is going to pit Ostheer against the US in somewhat historically inaccurate battles, but as someone said: ‘who cares?’ this is a game after all and keeping it dynamic/versatile will allow for lots of fun gaming. If some of the above advice regarding a dynamic Ostheer is taken into account the historical accuracy of things will become less of an issue. The US did after all fight the Germans in Italy and the British fought them in Greece.
« Last Edit: September 22, 2009, 04:08:34 AM by ForceMultiplier »

Offline Leopard_st

  • Ingenery
  • *
  • Posts: 10
    • View Profile
Re: New Army
« Reply #17 on: September 22, 2009, 03:12:18 PM »
Lord Rommel is correct .It would really pathetic to play Berlin map with Italians
« Last Edit: September 22, 2009, 03:50:23 PM by Leopard_st »

Offline ablecoh

  • Ingenery
  • *
  • Posts: 2
    • View Profile
Re: New Army
« Reply #18 on: September 25, 2009, 04:58:37 AM »
is there a squad that just has ppsh-41s and is there tank traps
In 20 Min's on COH, on river valley i cant make a defense that most people cant bet with the germans but with the new Russian bunkers i can make an even better one. if you want to try to bet my defense my user name on COH is Ablecoh just like this one. lol by the way am going to die on my b-day ^_^

Offline WartyX

  • Developer
  • Poster of the Soviet Union
  • *
  • Posts: 2172
  • Dave got trolled! Trololol!
    • View Profile
    • Eastern Front @ Twitter
Re: New Army
« Reply #19 on: September 25, 2009, 08:49:00 AM »
Ingenery have just SMGs. In large groups with the Sturmovie Ingenery upgrade, they are indominitable.