When this mod gets the Single Play Campaign mode on line it will be possible to use and select specific Commanders for use by the AI. Guderian, Manstein Zhukov Timoshenko ... even Vinegear Joe Stillwell could be programmed. The programming isn't hard. The hard part is in determining what aspects of a particular commanders military abilities or style should be included in the AI. That's where you come in. Select one or two (preferably one axis one Soviet), Commanders you would like to fight against in a campaign setting. include with your selection the characteristic You believe constitute that commanders game profile. These parameters include but are not limited to Aggressiveness, initiative, quartermaster skills, political skills, Operational Approach, etc. I will compile the information and work from there. From a practical approach the choices you will have for SP_Campaign mode will be Normal, Hard, Commander 1, Commander 2.
I am willing to bet CoH2 will not provide this sort of feature.