Company of Heroes: Eastern Front

Author Topic: Company of Heroes 2  (Read 40408 times)

Offline SublimeSnugz

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Re: Company of Heroes 2
« Reply #75 on: May 23, 2012, 03:30:31 PM »
Yea im not bothered with Relic is recycleing some objects from coh1, if it saves them time and adds more variety into the game then wheres the problem?

Offline HerrVoss

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Re: Company of Heroes 2
« Reply #76 on: June 08, 2012, 07:27:29 PM »
Stalingrad will be so epic.  I can't wait for that.
Ostheer is a new German faction for this mod.
It will be done when it is done.
Keep mapping and modeling.
Tell a friend about EF.

Offline Max 'DonXavi' von B.

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Re: Company of Heroes 2
« Reply #77 on: June 18, 2012, 07:04:16 PM »
New screens:





The ice on the second one looks just epic.  :o

Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa

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Re: Company of Heroes 2
« Reply #78 on: June 18, 2012, 07:56:03 PM »
Sturmovie with double flamers? :O


To be honest its hard to tell the ingame graphics. All pics ever posted look so comic like. Defenitly some sort of loading screen or something altered by a program.

Offline Pac-Fish

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Re: Company of Heroes 2
« Reply #79 on: June 18, 2012, 08:00:22 PM »
I like the little fur hats these guys have :3

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Offline BurroDiablo

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Re: Company of Heroes 2
« Reply #80 on: June 18, 2012, 10:28:25 PM »
Hungarian PzIV? That's not a normal Balkenkreuz. I wish to fuck they'd show some different vehicles.

Offline Walentin 'Walki' L.

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Re: Company of Heroes 2
« Reply #81 on: June 19, 2012, 10:02:13 AM »
Animations haven't changed as I see. As well as the sandbags lol :P. Just the rendering seems to be better now including the alpha channel now working correctly. (Look at the window)
I identify as a four-eyed bird man. /s

Killar

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Re: Company of Heroes 2
« Reply #82 on: June 19, 2012, 01:52:43 PM »
The ice on the second one looks just epic.  :o

It instantly remembered me of Lord van Dalen xD


Hungarian PzIV? That's not a normal Balkenkreuz. I wish to fuck they'd show some different vehicles.

The Flamers on the first pic remembered me of Sturmovie double flamer squad.
« Last Edit: June 19, 2012, 01:57:50 PM by Killar »

Offline Sommarkatze

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Re: Company of Heroes 2
« Reply #83 on: June 19, 2012, 05:50:36 PM »
Hungarian PzIV? That's not a normal Balkenkreuz.

Customise skins pleaaaaaaaaaase <3

My English is kind of useless. But that because Iam swedish Wooohoooj! ;3

Offline neosdark

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Re: Company of Heroes 2
« Reply #84 on: June 19, 2012, 07:46:34 PM »
D you think it will be possibly to import all the work from EF into CoH 2? I'm asking only because some of us may not like the faction designs that Relic make.

Offline BurroDiablo

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Re: Company of Heroes 2
« Reply #85 on: June 20, 2012, 12:41:52 AM »
I guess so, considering that Relic themselves are recycling CoH1 models. The engine really hasn't changed that much from what I can see.

Offline Walentin 'Walki' L.

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Re: Company of Heroes 2
« Reply #86 on: June 20, 2012, 11:48:57 AM »
D you think it will be possibly to import all the work from EF into CoH 2? I'm asking only because some of us may not like the faction designs that Relic make.

I guess they'll still use .rgm/.rga/.rgo files so it's piece of cake.
I identify as a four-eyed bird man. /s

Offline Andreas

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Re: Company of Heroes 2
« Reply #87 on: June 20, 2012, 12:27:18 PM »
*If* it is possible to import the EF work, wouldn't it then be possible to import the british, americans wehrmacht and panzer elite?

Offline Sommarkatze

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Re: Company of Heroes 2
« Reply #88 on: June 20, 2012, 12:49:55 PM »
That would be neat! Then you dont have to spend money on expansion packs with the old factions DOWII style! :D

My English is kind of useless. But that because Iam swedish Wooohoooj! ;3

Offline Walentin 'Walki' L.

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Re: Company of Heroes 2
« Reply #89 on: June 20, 2012, 01:53:59 PM »
*If* it is possible to import the EF work, wouldn't it then be possible to import the british, americans wehrmacht and panzer elite?

Yes but that's not our work so we won't do it I guess.
I identify as a four-eyed bird man. /s