When Wehrmacht AI use terror doctrine, could you let them use fire storm and V1 in blob of infantry? Most of the time I only see AI use fire storm on MG nests. And about 280mm rocket barrage of Wehr's defend doctrine, AI just use it in random locations of the map. The Allies AI (except Soviet) rarely use their arty too.And can the AI use multi-doctrines at the same time? It could be great
Sometimes, Soviet and Wehr AI call arty to location that nobody are in there (like call GOW to a farm house or 280mm rocket barrage to a tree) it's weird. Also, units like mortars, nebels are usually slow to respond to the situations, I realized that they barrage a location that my units was there 1, 2 minutes ago even 4, 5 minutes ago. But nebels work best when they burn my base to ash or mortars kill my squads if they stand for more than 10 secs. So Otto I think it's best if the expert (maybe hard too) AI should bombard player's base any chance they have. Adjacent base area bombardment could be great but the AI should use no-warning arties when they do that.
About bombarding base i often see nebels bombarding my base or similar, abilities like V1 i think they can't be cast on base or they can maybe.
Not about what you guys are talking about but I have a request:Depending on how much fuel the US AI has, can they just be made to skip to T3? I know the US AI goes in a linear tech pattern (t1,t2,supply yard, t3) so can that be changed? The US AI will be behind Wehr AI as they will have vehicles much faster while the US AI is still fooling around with MGs. I think it would improve gameplay. Maybe US gets t3 based on fuel and amount of infantry enemy has.
I dont think thats a bug. I think it just spams them cause when it runs out of popcap, it can still make conscripts.