So, you are a new AI coder? Nice.Anyway ideas:GAI: I don't know if it's possible, but we all know that AI doesn't build sandbags, antitank barriers etc. Maybe it should? Of course in smart way.SOVA: I don't remember, but AI doesn't build emplacements like MG nest or OBR.WEA: AI builds bunkers but does not upgrade them into med bunker or repair bunker. It should but not always of course.AMA: AI does not build M3 trucks, it should build them + upgrade them into quad.That's all for now, i'll back with more ideas.
I don't think PE should not be allowed to make T1. It doesn't use it effectively.
GAI- The AI Doesn't know how to use wire-cutters correctly to get through wire or sandbags. If you wire off an area with tanktraps + wire they won't slice through it, rather they steamroll it with a heavy tank.
GAI002 - all factions build more mines then before
Also if AI could put mines at choke points it would help. ATM AI only puts mines near strategic points.
SOVA: But the OBR emplacement was something new and i have never seen that AI was building it.WEA: AI should have option to upgrade repair bunker.QuoteAlso if AI could put mines at choke points it would help. ATM AI only puts mines near strategic points.It could on the roads.
If you wire off a SP. It Drops off the AI's radar, at least until vehicles capable of crushing the wire are available.
By minefield i mean for example 5 mines in row close to each other like in line/vector but leave that for later.
You programmed the AI to make a minefield?