Quote from: GodlikeDennis on April 07, 2012, 07:23:46 AMCS + 3con + molos/fast strelky/4th con > 4T1I don't understand this line.
CS + 3con + molos/fast strelky/4th con > 4T1
I think we have all had a chance to have our say on this suggestion. The developers can decide if they wish to consider shared vet for conscripts.
To summarize the state of Conscripts v1.6: No one is much impressed with the combat value of Conscript squads, but when fully upgraded they are comparable to their Wehr counterpart VG.For differing reasons nobody is overimpressed with v1.6 conscript vet. People are still not totally satisfied with conscript squads (8m Squads, molotovs, and shared vet issues were raised).
It seems a consensus view that improving conscripts could decrease the use of Strelky in game. Perhaps the Strelky and Conscript squads need to be a little more differentiated.
... No one is much impressed with the combat value of Conscript squads, but when fully upgraded they are comparable to their Wehr counterpart VG.For differing reasons nobody is overimpressed with v1.6 conscript vet. People are still not totally satisfied with conscript squads (8m Squads, molotovs, and shared vet issues were raised)....
If you play 5 conscripts with full rifles (urban doc), get molotovs and have an ZiS-heal-truck, they even can be used as solid main Inf, especially if they have Vet.
You must have talked with a lot peoples lol. I never heard someone complaining about Conscripts tbh. If you play them correct (use of cover and position), they are fine as they are. Note that Conscripts are not designed to be used as main Inf (cannon fodder). They just should be used as supporting-/capping unit.
Things like this sorta go through the balance team first, they consider whether to add that or not, though developers override these types of decisions when they believe it's a change for the better.
...and like the others already said conscripts were never designed to be main inf...the plan was, is and will probably ever be that main inf of soviets are strelky!...yes there are strats and ways to use cons as main inf or better use them longer in a game (eg urban doc with full rifles and 5 cons)but even if this is possible its not the idea behind them
Quote from: Cranialwizard on April 08, 2012, 05:07:29 PMQuote from: donthateme on April 08, 2012, 04:50:57 PMIf you play 5 conscripts with full rifles (urban doc), get molotovs and have an ZiS-heal-truck, they even can be used as solid main Inf, especially if they have Vet.Which is what makes Urban a very infantry oriented doctrine
Quote from: donthateme on April 08, 2012, 04:50:57 PMIf you play 5 conscripts with full rifles (urban doc), get molotovs and have an ZiS-heal-truck, they even can be used as solid main Inf, especially if they have Vet.Which is what makes Urban a very infantry oriented doctrine
[CoH:EF-Dev]Walki: BULLSHIT[CoH:EF-Dev]Walki: I'll eat a tree if this won't work now[CoH:EF-Dev]Rizz: ok[CoH:EF-Dev]Rizz: I'll hold you to it<10 minutes later>[CoH:EF-Dev]Walki: I think I really gotta eat a tree...[CoH:EF-Dev]Walki: got a decent one?