I think if there was a way to determined HOW badly you lost compared to a slight lost this would be more interesting. IF you lose completely, then you lose more territory or whatever. If you are slaughtered or leave the game, you lose more. Or you could look at the match's Kills. Either war, it will make the people least inclined to leave the match early as they have a chance to come back as just a slight lost.
Will there be matches when like 2 soviet divisions attack one singel german? So there will be a 1vs2 game? I mean. Its upp to the commander of each side how many divisions he want to attack with right? XDMight be heavy unbalancded but hey, if the german commander doesnt help another division as backup. There is really only one guy to blaim?
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?
reporting to the Oberkommando de Whermact, (hope i said that right) will there be pre-games to find out different players seating in the tourney and basically how well they play so that high command (as it were) could decide when to play them?
Would be cool if we can order attacks on some maps/places but the enemy would not know who is attacking where, they would only be told to arrange defenses on the maps that is attacked. This would make it possible to send fake attacks / decoys on some maps to spread out the enemys defenses/players so they wont know where the elite attack will be.