Agreed. Calliope is too good. Its arty alone makes it better than a hummel. Then add the fact that IT'S A SHERMAN and you can escape from AT fire alive and get back to your base quickly. The effect of the barrage is also too immediate. If a hummel or howie shoots, you got time, you got time... If a calliope shoots and you react instantly, all Paks in the area=decrewed and infantry take about 30-40% losses with perfect retreat. Without retreat it just pwns everything. At close range or moderately so, it will kill vehicles no sweat. It will make up its cost in about 2 minutes. Many people say that you just need to learn to play and that you should stop n00b blobbing but honestly, it doesn't take a level 20 to figure that this unit is slightly too powerful. The rocket's damage needs to be decreased and you should get some kind of warning (like fog of war view and an audio thing) around 4 seconds before it shoots. Also increase recharge time. It is a strong unit physically, no need to give it strongest arty in game as well.The ONLY remote success I've had AGAINST SINGLE CALLIOPES is grouping my people into a perpendicular line cus callie shots tend to miss only far or short of the target zone. If you got 2 calliopes, you're good as dead unless you ultra deblob and spread one unit per 3 sectors.
Please give reasonable counters to calliopes as PE or wehr that doesn't involve 2 calliopes vs the world.
I wouldn't mind playing you . Im no expert but I could try. I do agree that Calliope is probably the best artillery. BUT it is expensive, comes late, cant defend itself and has a hard cap of 2. Its those reasons why its so good.
Jesus Christ you guys act like Calliopes are and end all to any Axis game. There is such a thing as combined arms. You dont just send in units one by one in the same direction (which is what happened in the replay). You send them in an overwhleming assault and you support your units with other units.And if Calliopes were really as OP as you guys make them out to be why dont high lvl playes spam calliopes to no end? I mean stag spam I can understand but not calliope spam.I say your teching was bad because you went T2 which was fine. Then you went to T3 and got ACs while your opponent got T17s and M3s. Then instead of getting a Marder or T4 you went T1 and got increased squad size which really did not help. Then later you got T4.A Marder would have detered him from using any vehicles. That T17 was harrasing you the entire time yet you never even tried to stop it. An ATHT would have also helped since it has Focus Fire. ALso you shouldnt just get PAnthers for the sole purpose of Anyi Calliope. They are great units and should be used accordingly.And schorching the VP would have helped, trust me . Especially combined with Hummel Fire
Fishhunterx ofc
2. There are things that not even pros have discovered. When they do use them, I see that they never lose... :/In Starcraft II, ghost spam was occasionally used and was considered balanced cause not many people used it. Then one day, a top player (IMMVP)started to use them and then they got nerfed