Company of Heroes: Eastern Front

Author Topic: Calliope OMG  (Read 23548 times)

Offline Monos

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Calliope OMG
« on: March 04, 2012, 09:57:03 PM »
Oh my god... The CalliOP is the most OP unit ever. Just faced one for the first time and omg omg omg.

500-200 VP, i had the whole map as PE.. I had all 3 Vp's, i had won all battles and didn't want to basestomp him cus thats just.. low..

What happenes, he makes rifles with bars, sits in his base, does nothing.. I'm waiting to win. Then i hear a noise, BAM he has called in a calliope. I thought it wasn't that strong but OMG!

It took out a Bergertiger in one volley. WTF is that? Now i don't know if it's been rebalanced in EF cus this was normal TOV 602, but hell. No other artillery in the game is that strong. He won the game.. De stroyed my base with calliop'es, he destroyed my panther battlegroup, with calliopes in close range. He destroyed my infantry with calliopes. He didn't use any other unit and he won the game. 0-80

Hummels are supposed to be strong, but they got no dmg nor hit-chance compaired to these darn vehicles. The most OP unit in the game must be the Calliope. Thats the reason everybody on shoutcasts go Armor doc as US..

And god my opponent was the worst ever. It was one of his first times playing. He did everything wrong but still i couldn't win.
He blobbed all his riflemen, i had my men scattered in different greencovers on langress right side. This was his first good attack of the whole game. 15 min into the game and his first attack. I was ready for him and chewed him up BUT!

He got XP because of his soldiers died. And he killed all my PG's, in 1 calliope strike. And i had 7 squads.. When i saw the rockets i hit retreat, but he killed them all.. And all my vehicles. After that i decided to kill the darn thing with panthers. Since he had nothing else than Bars and Calliopes.. i got close, pointet at it, fired.. But he got anotherone then..

And guess what he did, he callioped my panthers, leaving them both at 20% health.. 2 stickis on each, and they gone.

Your crazy lucky when your hummel hits a vehicle, but the calliope spread is so tight it allways hits, nomatter if you try to drive away\towards\to the side.

He went out with his blob, beeing artilleried by my hummels when he tried to cap shit, but when the first shell lands you just retreat, since it's a long time til the next one comes.


So the question is:
Is the Calliope the biggest game-changer\n00bs win their first game ever unit?

Offline Cranialwizard

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Re: Calliope OMG
« Reply #1 on: March 04, 2012, 10:01:23 PM »
I think he just outplayed you. Replay or it didn't happen I think.
"Balancers are 10 a penny"

Offline Monos

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Re: Calliope OMG
« Reply #2 on: March 04, 2012, 10:03:40 PM »
I think he just outplayed you. Replay or it didn't happen I think.

Yeah, he camped in his base until he had enuff fuel on his +5 (or 10) next to his base on langres, then he got bars, sendt them to die, time after time. Then he got calliope, capped the points of the map 1 by 1.. And.. yeah, i couldn't stop him because the calliopes destroy all my stuff.

End screen =

Him,
- Kills: 91
- Losses: 209
Me:
- Kills: 188
- Losses: 92

Now this was because he suicided all his stuff all game to get Experiance.


Vehicles produced for him was 10, he lost 7. (most of them halftracks, dunno why he got so many of them)
For me it was 17 produced and 22 lost. All killed by calliopes.

« Last Edit: March 04, 2012, 10:08:40 PM by Monos »

Offline Cranialwizard

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Re: Calliope OMG
« Reply #3 on: March 04, 2012, 10:04:36 PM »
"Balancers are 10 a penny"

Offline Pac-Fish

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Re: Calliope OMG
« Reply #4 on: March 04, 2012, 10:09:24 PM »
Ummm it sounds like you should have just base rushed him ::) Even if you didn't want to because its "low" (which it really isn't) you should have sent your Panthers to elliminate his Calliope. There is no way 2 full health Panthers both get reduced to 20% health unless they had been previously damaged(well, maybe). It sounds like he had no AT (armor doctrine + no fuel) so really I dont think you can blame Calliopes for losing. They are powerful but not the way you are describing it. They should NOT kill a tank in one barrage (unless your bergre was repairing, which makes it take 10x damage).

And Calliopes take 8 CPs and 650mp each which is ALOT. That means he must have killed a significant number of your units. And IDK what doctrine you picked but if he had Calliopes you should have went TD doctrine.

And again replay is needed to prove your point. And I dont understand the 2nd option to your question :P. Do you mean just counter the Calliopes?
« Last Edit: March 04, 2012, 10:20:09 PM by Trannyhunterx »

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Offline stealthattack1

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Re: Calliope OMG
« Reply #5 on: March 04, 2012, 10:28:45 PM »
calliope is definitely not OP. you got outplayed. next time, instead of building a bergertiger if you already have map control go TD doctrine, get hetzers, base rush. calliopes have been overstated in this thread. 


OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?

Offline Monos

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Re: Calliope OMG
« Reply #6 on: March 04, 2012, 10:33:50 PM »
He hit a panther in the back and got it down to 20%, also about the berger, didn't know it took 10x more dmg when repairing. Thats why it was as good as dead afterwards.

And 650MP? Hummels is 600, but they are much slower to fire and fire fewer shells. when a hummel fire you just leave the area. When a calliope fire, you are dead allready.

If he had gone Infantry tree and chosen to get the whatever-pounder artillery firebase they got available to you, it wouldn't have been the same. He wouldn't have roflstomped me like that. I've read on Gamereplays or somewhere that people claim calliope to be the most game-changing unit in the game. But i never believed it before this. No other call in the allies have could've won him the game.. PERIOD.


I allready had chosen doctrine way before any calliopes was on the field. I won every earlygame and mid-game engagement, i lost 100 men less than him in total.

I got the bergertiger to get my panthers back to life, or some of my other vehicles. As a last ditch effort.


http://www.gamereplays.org/companyofheroes/replays.php?game=25&show=details&id=256883


No calliopes = No win for him. I just gave up in the end. It got too boring.

I've played people four times his lvl, and been OUTPLAYED SOOO HARD! Even played games that has been real close. This is not like those. Not at all, this is something else. I've allways lost because they were better at the fundamentals. Not because they were better at getting calliopes.

Offline Pac-Fish

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Re: Calliope OMG
« Reply #7 on: March 04, 2012, 10:40:41 PM »
He hit a panther in the back and got it down to 20%, also about the berger, didn't know it took 10x more dmg when repairing. Thats why it was as good as dead afterwards.

And 650MP? Hummels is 600, but they are much slower to fire and fire fewer shells. when a hummel fire you just leave the area. When a calliope fire, you are dead allready.

I allready had chosen doctrine way before any calliopes was on the field. I won every earlygame and mid-game engagement, i lost 100 men less than him in total.

I got the bergertiger to get my panthers back to life, or some of my other vehicles. As a last ditch effort.

A Hummel can be devastating. Each shell does like 200 dmg (I read that on COH wiki :P) And if it is firing slow you can always use the "Rapid Fire Lock Down" ability ::)

I think there was one of your problems. You chose a doctrine too early. Wait to see what the enmey chooses first.

If you Panthers had been blown up in you opponents base then why bother getting a Bergretiger? You have zero chance of recovering it.

Calliopes are game changers but so are dual Panthers against zero AT :P

And again do you have the replay for this specific game you are talking about ?

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Offline Monos

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Re: Calliope OMG
« Reply #8 on: March 04, 2012, 10:45:02 PM »
I have allready posted the replay. And not all vehicles died in the enemy base. This panther was right outside my own base. .. or actually it was two.. They both got hit by calliope and got destroyed, though low, no other artillery got such a smooth spread and high hit chance as this one.

I've watched replay twice again, and all i see is that it's close, i'm in the lead, i'm doing best.. Until calliope comes and wins.

I was slowing his capping down with Bobytraps, how could i guess he would bring that stuff into the game. Now as i know i'll allways wait ready to choose TD against calliopes.

Offline Pac-Fish

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Re: Calliope OMG
« Reply #9 on: March 04, 2012, 11:10:26 PM »
My bad. I shall watch the replay later ;)

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Offline jdogg

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Re: Calliope OMG
« Reply #10 on: March 04, 2012, 11:29:16 PM »
all i have to say is that in no way is the calliope a gamewinner, a good piece of arty, but unless you really dont know how to deal with any form of arty its not a gamechanger its a support unit. PE inherently has a lack of long range arty which is why it may have came as such a shock to you. but from personal experience theres been many a game i lost with multiple calliopes at my disposal. and in almost any circumstance arty will decimate infantry cover or no cover.

In addition based on your other topics I.E. airborne = useless along with rage polls i have no choice but to really question your skills as a player since i find airborne to be one of the better us doctrines to go with.
« Last Edit: March 04, 2012, 11:33:48 PM by jdogg »

Offline cephalos

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Re: Calliope OMG
« Reply #11 on: March 04, 2012, 11:32:51 PM »
double shreck squad in IHT and raid them. That's my counter  ;)

Offline Monos

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Re: Calliope OMG
« Reply #12 on: March 04, 2012, 11:39:53 PM »
Seems like somebody disagrees:

http://www.gamereplays.org/community/index.php?showtopic=702650



"The key is to compare it against other on field artillery, without a doubt, best artillery in the game at the moment."

Even here people claim that Calliope is hardest to counter + best artillery in the game.
And with so many rockets firing so fast it hits really good too.

Now to state facts, even a King Tiger is a support unit, you can't win the game with only a King Tiger. But nobody has ONLY Calliopes. In the end i had 2 hummels, which mostly missed their targets due to their few shells and long fire time, and superduper slow speed. Calliope is fast, fires fast, hits hard, hits huge areas. Hummels don't. They can counter-fire at hummels, hummels can't counterfire back. Same with all stationary arty, priest and yeah.. Thats all.

Calliope the best. Hands down.
double shreck squad in IHT and raid them. That's my counter  ;)

I tried to have shreksquad in an IHT, but i didn't get close to their base, and if i had. He would probably barrage me killing those units too.

Offline bopokippo

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Re: Calliope OMG
« Reply #13 on: March 05, 2012, 01:19:16 AM »
Agreed. Calliope is too good. Its arty alone makes it better than a hummel. Then add the fact that IT'S A SHERMAN and you can escape from AT fire alive and get back to your base quickly. The effect of the barrage is also too immediate. If a hummel or howie shoots, you got time, you got time... If a calliope shoots and you react instantly, all Paks in the area=decrewed and infantry take about 30-40% losses with perfect retreat. Without retreat it just pwns everything. At close range or moderately so, it will kill vehicles no sweat. It will make up its cost in about 2 minutes. Many people say that you just need to learn to play and that you should stop n00b blobbing but honestly, it doesn't take a level 20 to figure that this unit is slightly too powerful. The rocket's damage needs to be decreased and you should get some kind of warning (like fog of war view and an audio thing) around 4 seconds before it shoots. Also increase recharge time. It is a strong unit physically, no need to give it strongest arty in game as well.

The ONLY remote success I've had AGAINST SINGLE CALLIOPES is grouping my people into a perpendicular line cus callie shots tend to miss only far or short of the target zone. If you got 2 calliopes, you're good as dead unless you ultra deblob and spread one unit per 3 sectors.

Offline bopokippo

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Re: Calliope OMG
« Reply #14 on: March 05, 2012, 01:21:36 AM »
Please give reasonable counters to calliopes as PE or wehr that doesn't involve 2 calliopes vs the world.