Company of Heroes: Eastern Front

Author Topic: Airborne = Useless  (Read 26079 times)

Offline Pac-Fish

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Re: Airborne = Useless
« Reply #60 on: February 29, 2012, 09:11:01 PM »
No no no. Regular tank traps and Wehr Dragons teeth do NOT provide cover. HOWEVER PE Road Blocks are uncrushable, provide green cover, take a while to destroy, enable PG to also build wire, and any PG squad can build it. They can be useful if used right :P

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Offline Monos

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Re: Airborne = Useless
« Reply #61 on: February 29, 2012, 09:51:05 PM »
Ah, PE roadblocks.. They like sandbags. :P

Offline Trooper425

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Re: Airborne = Useless
« Reply #62 on: February 29, 2012, 10:09:12 PM »
@Monos: They're actually much better. Sandbags are crushable, and only provide light (yellow cover).

I've found that comps like to frag wire/tank traps to get through. They're really not the best tool for area denial, more like a "slow the enemy down for your guns" tool.
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Offline Cranialwizard

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Re: Airborne = Useless
« Reply #63 on: February 29, 2012, 11:04:38 PM »
@Monos: They're actually much better. Sandbags are crushable, and only provide light (yellow cover).

I've found that comps like to frag wire/tank traps to get through. They're really not the best tool for area denial, more like a "slow the enemy down for your guns" tool.

In PVP it's 100% easier to cut because the enemy can just see if you attacking it and then will deploy reinforcements.

We're off topic gang. We can move this to American tactics or get back to the airborne discussion
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Offline Pac-Fish

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Re: Airborne = Useless
« Reply #64 on: February 29, 2012, 11:46:37 PM »
LOL I like your new avatar :P. No more Italian mob boss? ;) Would that happen to be the icon for the foreign reinforcement troops?

Can you explain the Strafing Run for Airborne doctrine. I heard the latest vCOh patch made it weird and by bunchong you troops you actually take less dmg overall :-X

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Offline GodlikeDennis

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Re: Airborne = Useless
« Reply #65 on: March 01, 2012, 12:56:22 AM »
Strafing run used to do more damage to singular units. Bunched units took less damage. Now it has been reversed so blobs take more damage.
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Offline Cranialwizard

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Re: Airborne = Useless
« Reply #66 on: March 01, 2012, 01:22:51 AM »
LOL I like your new avatar :P. No more Italian mob boss? ;) Would that happen to be the icon for the foreign reinforcement troops?

Vito may be making a return. I'll see how I like this :)
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Offline Monos

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Re: Airborne = Useless
« Reply #67 on: March 01, 2012, 11:13:53 AM »
Strafingrun was crazy against blobbed units. Blobbing vs airborne is not a good idea, took out this one guys whole army with one run ;D

And CranialWiz ... Your not at scary without the vito pic  ;)



Offline Tankbuster

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Re: Airborne = Useless
« Reply #68 on: March 01, 2012, 12:08:32 PM »
@Monos: They're actually much better. Sandbags are crushable, and only provide light (yellow cover).


Pardon me but I think sandbags provide green cover
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Offline Hendrik 'DarcReaver' S.

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Re: Airborne = Useless
« Reply #69 on: March 01, 2012, 01:59:16 PM »
Yep, sandbags give green cover.

Abuse is abuse and has to go.

Offline Monos

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Re: Airborne = Useless
« Reply #70 on: March 01, 2012, 04:37:12 PM »
Yep, sandbags give green cover.

lol yeah, used sandbags quite some.
Roadblocks are just sandbags with Tanktraps in them.

:)

Airborne aren't as stupid as i first thought. Used bombingrun to destroy some tanks the other day.
Maby it's expensive since you can use "Drop supply" ability to get extra munies.




And Manpower blitz of the germans ain't too bad of an ability is it?

It gives you 900MP and 3 mins with 50% ... 3 mins of resourses is about 810 depending on upkeep.

900 + 405 = 60% more resourses on the same three min.. Though you lose 125 munitions. But most often i'm low on manpower not munition. Or am i totally wrong?

When you need 2 stormtroopersquads and a tiger fast.. You can just use some of those 250 munis you have and use the rest on weapons for the troopers.
« Last Edit: March 01, 2012, 04:44:27 PM by Monos »

Offline Walentin 'Walki' L.

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Re: Airborne = Useless
« Reply #71 on: March 01, 2012, 05:02:30 PM »
As blitzkrieg doc has no artillery ability it does have something to spend ammo on :P. Also ressource blitz is a really powerful ability which allows you to trade ammo for manpower... it can be compared with the red tide ability.
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Offline Monos

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Re: Airborne = Useless
« Reply #72 on: March 01, 2012, 08:39:09 PM »
Thats what i'm saying, almost in the same words. But why do people on GameReplays say that it's useless along with blitzkrieg ability? Don't they all have their usefullness and strategies they can be implemented on?

O_o The MPblitz and blitzkrieg abilities is nice in my eyes.

They gladly pay for flankspeed on other units, but when you can speed up your entire army it's not cool? whaddup with that.


Blitzkrieg assault taken from company of heroes wiki:
"This ability will give every single unit you have on the field a firing and running/speed bonus. ...  The Blitzkrieg assault also gives a great suppression resistance along with heavy crush on your tanks."
« Last Edit: March 01, 2012, 08:46:27 PM by Monos »

Offline Walentin 'Walki' L.

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Re: Airborne = Useless
« Reply #73 on: March 01, 2012, 08:55:16 PM »
Blitzkrieg assault taken from company of heroes wiki:
"This ability will give every single unit you have on the field a firing and running/speed bonus. ...  The Blitzkrieg assault also gives a great suppression resistance along with heavy crush on your tanks."

Your units also cap faster. Btw don't forget that the Blitz doc has the Assault nades ability which is quiet abusive :P.
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Offline Monos

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Re: Airborne = Useless
« Reply #74 on: March 01, 2012, 08:58:50 PM »
Your units also cap faster.

Nice!



Btw don't forget that the Blitz doc has the Assault nades ability which is quiet abusive :P.

For what? Making squads retreat? :P




[[I like advanced warning ability from defence Doc Nobody can enter your sectors unseen. =D (except snipers)]]
« Last Edit: March 01, 2012, 09:01:04 PM by Monos »