US: 15+50+45+30 = 140 totalWehr: 15+35+50+50+35 = 185 total
A Puma is not a tank . It can take bullet damage (although not alot ofc)
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?
Quote from: Trannyhunterx on February 29, 2012, 01:12:06 AMUS: 15+50+45+30 = 140 totalWehr: 15+35+50+50+35 = 185 totalCorrected your fuel cost to match Puma rush. Looks like you had a T2-T3 outlook but forgot the 50 cost to tech and 50 to build.
QuoteA Puma is not a tank . It can take bullet damage (although not alot ofc)thanks, for clearing that up fish, sorry for the confusion, its really an armored car
The phase bug has been overstated in this thread a little.
I suggest getting the Hellcat rather then the M10.
Yeh, tank traps are used to either close a gap like a hedge, or use it with an ATg so that they can't flank, or just make a funnel and put mines in the (hopefully) only exit. (Mind ya, there's a crapload of strategies besides what I just said, these are just the more obvious uses)As taken from TVtorpes, the computer is a cheating bastard. To provide a challenge in hard and above it gets bonus resources to burn. You'll see it crank up units like they cost nothing and the like. EF improved the AI quite a bit, but it still wouldn't be able to compete without the resources boost.
Tank traps are good for small spots like hedge groove gaps. But don't waste your time on making a lot of them. Well road blocks are fun and can be easily built and provide green cover.And the comp gets extra resources depending on the difficulty. And they get free units.