Company of Heroes: Eastern Front

Author Topic: [OPEN BETA] The Kremlin (6) [February 22, 2013]  (Read 28837 times)

Offline Max 'DonXavi' von B.

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Re: [WIP] The Kreml (4)
« Reply #75 on: December 09, 2012, 03:55:35 PM »
Good job!

Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa

Offline beagletank

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Re: [WIP] The Kreml (4)
« Reply #76 on: January 01, 2013, 03:02:10 PM »
Happy new year everyone! :D

I have good news for you.
I finished the map today.
The ressource layout will follow in the next weeks, so I can start the beta phase.





Offline Max 'DonXavi' von B.

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Re: [WIP] The Kreml (4)
« Reply #77 on: January 01, 2013, 05:40:39 PM »
Great job! :D

Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa

Offline beagletank

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Re: [WIP] The Kreml (4)
« Reply #78 on: January 18, 2013, 10:19:30 PM »
And here we have the sector layout.
Special thanks to Killar.  :)

And yes, the map became a 3 vs 3.


Offline beagletank

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Re: [OPEN BETA] The Kremlin (6)
« Reply #79 on: January 25, 2013, 08:48:48 PM »
The beta is out!
Look at the first post.
 ;)

Offline beagletank

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Re: [OPEN BETA] The Kremlin (6) [February 22, 2013]
« Reply #80 on: February 22, 2013, 06:01:42 PM »
Update [February 22, 2013]

- removed one VP
- updated layer counts


Offline HerrVoss

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Re: [OPEN BETA] The Kremlin (6) [February 22, 2013]
« Reply #81 on: February 24, 2013, 12:56:24 AM »
Thank you beagle, had a very fun first play through.
Ostheer is a new German faction for this mod.
It will be done when it is done.
Keep mapping and modeling.
Tell a friend about EF.

Offline beagletank

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Re: [OPEN BETA] The Kremlin (6) [February 22, 2013]
« Reply #82 on: February 24, 2013, 01:21:01 PM »
Thank you too.  ;)
Did you notice any crashes?
Some people mentioned that problem.

Offline Hendrik 'DarcReaver' S.

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Re: [OPEN BETA] The Kremlin (6) [February 22, 2013]
« Reply #83 on: May 28, 2013, 03:43:46 PM »
guys. We. HAVE. To. play. this! NOW!

Abuse is abuse and has to go.

Offline ubermensche

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Re: [OPEN BETA] The Kremlin (6) [February 22, 2013]
« Reply #84 on: May 29, 2013, 03:40:11 AM »
I played for like 5-10 minutes and the game crashed. And it really sucks because it's a great map.
"These new recruits are the caca!"
"Our tanks are far better than that cheap Allied scheisse!"
"Screw this weapon, man!"

Offline Max 'DonXavi' von B.

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Re: [OPEN BETA] The Kremlin (6) [February 22, 2013]
« Reply #85 on: May 29, 2013, 12:05:00 PM »
A known issue that neither beagle (creator of this map) nor me have been able to fix yet, sorry!

Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa

Offline beagletank

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Re: [OPEN BETA] The Kremlin (6) [February 22, 2013]
« Reply #86 on: July 06, 2013, 01:16:34 PM »
Hmm, I removed some of the big objects and it still keeps crashing.
If there is anyone who has an idea, please help. The problem is really getting on my nerves.
 :(

Offline MonolithicBacon

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Re: [OPEN BETA] The Kremlin (6) [February 22, 2013]
« Reply #87 on: July 06, 2013, 01:43:01 PM »
Hmm, I removed some of the big objects and it still keeps crashing.
If there is anyone who has an idea, please help. The problem is really getting on my nerves.
 :(

I may have found the problem, but I don't think you're going to like it. Because the walls on the map itself are not support walls, they usually take up more memory to configure, as they can be completely destroyed and are at all times subject to physics changes. Even with the blocker in place, if a mortar hits the top of the wall, it could cause the memory and physics to completely overload. That being said, the render count for all areas of the wall is substantially higher than the rest of the map, and is far beyond an acceptable 400 in some places (the South Western wall reaches highs of 800, which is enough to lag my system just from looking at it).

I hope that if you remove all of the brick wall splines and test the map, it should run fine. If this is the case, the walls will have to be replaced by Support walls.

Offline beagletank

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Re: [OPEN BETA] The Kremlin (6) [February 22, 2013]
« Reply #88 on: July 06, 2013, 06:13:36 PM »
Ok, I removed the walls and now the game needs around 10 more minutes to stop.
Instead of a crash, it was a freeze now.  :-X
Anyone interested to test it on his own PC?