Company of Heroes: Eastern Front

Author Topic: Application - Balancer, Designer and "Bug Fixer"  (Read 5325 times)

Offline Kiraye

  • Ingenery
  • *
  • Posts: 5
    • View Profile
Application - Balancer, Designer and "Bug Fixer"
« on: February 15, 2012, 07:21:49 PM »
Name: Kiraye
Age:24
Contact info:
    email: kiralyg3@freemail.hu
    xfire: kiraye

What you think you can contribute to our mod:

-More than 100+ bugfixes already in my pocket on vCoH factions
-Excellent ability to tune statistics for balanced gameplay.
-Great knowledge about the game statistics and mechanics
-A bit of experience in creating icons for abilities, units etc.
-I am good at creating new abilities, upgrades etc.


How active you think you can be:
-Several hours or more

Previous work:
Balance Mod 1.01

Here's a list of bugs that I have fixed:
http://www.filedropper.com/bugs_3 [nofollow]

Examples of your work:
Here's my Rank icons for the Soviets:
http://www.filedropper.com/sovieticons [nofollow]

Other notes:
Question: If I happen to make a mod where EF content is present (Russian faction with its unit models) then permission is needed or crediting without permission will suffice?
« Last Edit: March 03, 2012, 03:54:48 PM by Kiraye »

Offline Blackbishop

  • Administrator
  • Poster of the Soviet Union
  • *
  • Posts: 12053
  • Community Manager, Programmer and Kicker
    • View Profile
Re: Application - Balancer, Designer and "Bug Fixer"
« Reply #1 on: February 17, 2012, 12:34:16 AM »
Hi Kiraye,

At the moment we don't give permission to use our soviet models to anyone, but maybe when we release the new models that will change.

Atm we require balancers, so I will ask you a couple of things about that topic.

In your opinion, What do you think about the current soviet faction?

Is there something that bothers you and how would you fix it?


Also, I would like to request a replay(either from EF 1.6.0.1 or vCoH - but would be appreciated if it is from EF ^^), to see how you perform in a live game. The replay will be analyzed by our current balance team. Remember you need to have good knowledge about soviets too ;).

Thanks for applying.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Kiraye

  • Ingenery
  • *
  • Posts: 5
    • View Profile
Re: Application - Balancer, Designer and "Bug Fixer"
« Reply #2 on: February 20, 2012, 08:12:28 PM »
In your opinion, What do you think about the current soviet faction?

At first glance the Soviets seem to be "the jack of all trades, master of none", with the Brit style emplacements, the selectable Command squad aura bonuses which are global, the single squad veterancy (US) and so on which are too much and over complicates them. I am not saying that variety is bad but the so many copy-cat functionalities pressured in one faction are not very entertaining.
I will go deeper in this subject to thoroughly investigate how should the Soviets be improved without much redesign.

Is there something that bothers you and how would you fix it?

Well my specialty is vCoH bug fixing. What is the Dev teams opinion of vCoH bugs? I heard that the EF team doesn't want to mess with balance of Relic factions towards each other so attribute modification to lessen gimmicky or certain elements of Relic factions are out of the question I presume but what about small bugs like casualties detecting Camouflaged units etc, oversights like Axis Flak88's automatically receiving Vehicle Cover (detailed list of these type of issues are in the previous post's attachment) and how about some extra features which makes gameplay more comfortable like rotatable buildings or Hold Fire function for AT Guns?

The reason I asked that question is because I have a Soviet faction in my pocket with some unique, simplified structure 95% ready, but later on that matter.
Heres a 2v2 AT replay (yeah I know 1v1 would be better with EF, I tend to forget to save replays but I hope its content will compensate :))
http://www.gamereplays.org/companyofheroes/replays.php?game=25&show=details&id=234436 [nofollow]

Offline Blackbishop

  • Administrator
  • Poster of the Soviet Union
  • *
  • Posts: 12053
  • Community Manager, Programmer and Kicker
    • View Profile
Re: Application - Balancer, Designer and "Bug Fixer"
« Reply #3 on: February 21, 2012, 06:30:42 PM »
Thanks for your application, I will submit it to our internal balance section.

I'll let you know the answer.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Blackbishop

  • Administrator
  • Poster of the Soviet Union
  • *
  • Posts: 12053
  • Community Manager, Programmer and Kicker
    • View Profile
Re: Application - Balancer, Designer and "Bug Fixer"
« Reply #4 on: February 23, 2012, 12:12:44 AM »
Btw, do you have a 1vs1 replay?
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Kiraye

  • Ingenery
  • *
  • Posts: 5
    • View Profile
Re: Application - Balancer, Designer and "Bug Fixer"
« Reply #5 on: February 23, 2012, 07:35:48 PM »

Offline Blackbishop

  • Administrator
  • Poster of the Soviet Union
  • *
  • Posts: 12053
  • Community Manager, Programmer and Kicker
    • View Profile
Re: Application - Balancer, Designer and "Bug Fixer"
« Reply #6 on: February 29, 2012, 12:54:33 AM »
About your application, at the moment we don't need more coders, we have enough :). For the Balancer position, our Balancers insist they need someone who knows to play with Soviets and they told me you need to give me an EF replay and not a CoH one(sorry about it).

I was reading your list of bugs fixed(quite interesting) and about these ones:

Quote
•   King Tiger gun will not animate properly after repaired. (with Celestial’s fix)
[...]
•   Marder III gun will not animate properly after repair.
I have used Celéstial fix and it didn't work, have you confirmed it worked? What did you do?

About this one:
Quote
•   Sniper skips cooldown after reload.
I have noticed it but don't know how to fix it :-\.

These are interesting bugs I haven't noticed :).
Quote
•   Demo Charges are not able to target Road Blocks.
•   Hetzer upkeep value messed up. (is 1.0752 rather than the standard 10.752 mp/min)
•   Hellcat collision size are not in line with its current model size.
•   APCR is not applying to rebuilt Jagdpanthers, Panthers, Hetzers ATHT’s and Marders.
•   Rifle Grenade min and max damage are switched.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Kiraye

  • Ingenery
  • *
  • Posts: 5
    • View Profile
Re: Application - Balancer, Designer and "Bug Fixer"
« Reply #7 on: February 29, 2012, 06:13:02 PM »
Then an 1v1 EF replay they shall have :)

Quote
I have used Celéstial fix and it didn't work, have you confirmed it worked? What did you do?
Tested it today again and it works properly, the hardpoint requirement is taken out, but because it was almost more than a year and I don't remember exactly how I made it work back then I include a link of a tiger_ace ebps file and you can copy it from the action_apply_ext. If I remember correctly Celestials fix (or was someone elses and Celestial helped I don't know) was aimed at the engine slit's animation problem after a critical but I didn't see this fixed in the EF files, the ebps file contains that too if you want to fix that too (King Tiger and PE HT's had this problem)
http://www.filedropper.com/showdownload.php/tigerace_2 [nofollow]

I upgraded various mechanics like Lethal Dosage's Stationary Gun Reinforcement (Flak 88, etc) method, Snipers receiving Heroic critical on retreat (and on retreat only) etc.

Sniper: Increasing the reload time to match the cooldown time is a simple and direct way to fix it. You can add a 0.6 reload time modifier at vet 3 to make it in line with the cooldown bonus. I adjusted the US Snipers reload time too because I have a suspicion that it has the same glitch (not tested it but highly propable, but less obvious because the Springfield has a bit higher reload).

Offline Blackbishop

  • Administrator
  • Poster of the Soviet Union
  • *
  • Posts: 12053
  • Community Manager, Programmer and Kicker
    • View Profile
Re: Application - Balancer, Designer and "Bug Fixer"
« Reply #8 on: February 29, 2012, 07:36:37 PM »
Yeah, I read Celéstial fix, is to look if the main gun critical is not present and restore the main gun state. But I tested that in our internal version and didn't work :-\... however I think I have fixed it for the next patch by adding a missing condition on the model RGO.

About the engine slits, I think we can use your knowledge(files XD) to fix it, thanks.

Looking forward for your replay ;D!
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Blackbishop

  • Administrator
  • Poster of the Soviet Union
  • *
  • Posts: 12053
  • Community Manager, Programmer and Kicker
    • View Profile
Re: Application - Balancer, Designer and "Bug Fixer"
« Reply #9 on: February 29, 2012, 08:36:49 PM »
Btw, you know what?

Let's forget this replay thingy. What about if you request a match with either Killar or Donthateme in order to accelerate the process, in that way they can see for themselves how do you play instead of watching the replay and then asking for a match to test you ;D.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Kiraye

  • Ingenery
  • *
  • Posts: 5
    • View Profile
Re: Application - Balancer, Designer and "Bug Fixer"
« Reply #10 on: March 01, 2012, 06:48:51 PM »
I sent Killar a pm.