Company of Heroes: Eastern Front

Author Topic: Realistic Damage Possible?  (Read 8182 times)

Offline BurroDiablo

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Re: Realistic Damage Possible?
« Reply #15 on: January 09, 2012, 11:11:28 PM »
Sure, but MoW really isn't as fun in gameplay.

Its all subjective, both games can be equally enjoyable or frustrating, I guess it depends on ones own personal experience.

Offline Dann88

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Re: Realistic Damage Possible?
« Reply #16 on: January 10, 2012, 12:38:11 AM »
Err okay, I'm not insulting anyone, REALLY. The way you playing game or most activities in you life actually affected by mimic, most girls who call themself fans of Bieber is an example, they just mimic each other :P So that's my point, I cannot hate anyone who like "that" realistic. 
Beside, I think MoW did good. The point is both CoH and Mow are games, they're already show the realistic when soldiers on each side fire the other and "realistic" being modified to make it more sense in the game's environment. God, I feel like I'm... It's deja vu :P We talked about this before, didnt we?
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Offline stealthattack1

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Re: Realistic Damage Possible?
« Reply #17 on: January 10, 2012, 02:35:13 AM »
i get your point, but not how it relates to justin bieber.


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Offline Pac-Fish

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Re: Realistic Damage Possible?
« Reply #18 on: January 10, 2012, 02:39:05 AM »
i get your point, but not how it relates to justin bieber.

Not sure XD

You could always make things more realistic by strengthening damamge but GREATLY decresing accuracy. B/C quite honestly as scary as the MG42 was, at long range it wasn't so hot  :P. Ever experience recoil? And sound shattering bullets :P

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Offline neosdark

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Re: Realistic Damage Possible?
« Reply #19 on: January 10, 2012, 02:59:40 AM »
Fish ever use a M2 Browning on a tripod mount? The recoil is absolutely nothing if compared to you holding it up by your hands, likewise the MG42 has great accuracy at all ranges when in a tripod because that thing severely reduces recoil . The bipod LMG-42 isn't quite as efficient because there are fewer points of contact with the ground and its also much less rigid, but it does still work

Offline Pac-Fish

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Re: Realistic Damage Possible?
« Reply #20 on: January 10, 2012, 03:04:21 AM »
Fish ever use a M2 Browning on a tripod mount? The recoil is absolutely nothing if compared to you holding it up by your hands, likewise the MG42 has great accuracy at all ranges when in a tripod because that thing severely reduces recoil . The bipod LMG-42 isn't quite as efficient because there are fewer points of contact with the ground and its also much less rigid, but it does still work

In all honesty I haven't fired these weapons. And I was thinking of a MG42 with a bipod. Not that humongeous hulking 40 pound tripod :P(IIRC it actually weighs that much). And even if there isn't alot of recoil th sound of an MG42 firing can still damage your ears :'(

And I didnt know the MG42 w/ a bipod was still accurate at long range :-X

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Offline neosdark

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Re: Realistic Damage Possible?
« Reply #21 on: January 10, 2012, 03:31:39 AM »
Most machine gunners stuffed their ears with cotton, which is why you can sometimes hear one type of German Soldier (Grenadiers or Tank Commanders, I think) even say "Hold on let me take the cotton out of my ears"

Offline Pac-Fish

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Re: Realistic Damage Possible?
« Reply #22 on: January 10, 2012, 03:33:46 AM »
I think the PaK crew used to say that. I know there are ear plugs but I never see soldiers wearing them :P

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Offline Walentin 'Walki' L.

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Re: Realistic Damage Possible?
« Reply #23 on: January 10, 2012, 07:50:03 AM »
I usually play mow to practice my micro cause you have to control every unit on your own.
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Offline Tankbuster

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Re: Realistic Damage Possible?
« Reply #24 on: January 10, 2012, 04:28:47 PM »
Dann88: Do not post offensive or insulting posts, nobody is waiting for someone to make a pointless reply to their topic, no matter what it is about. Nothing about this question is stupid, nor it being a demand.

Besides, if you balance is well, it is very well possible to create a more lethal weapon system which wouldn't make the game a total slaughter or make tank x ruling the battlefield.

However as Burro said, EF isn't a normal mod, we try to be an unofficial expansion pack, which adds the soviets and soon ostheer on a vCoH way with vCoH balance.

So it means that when you are finished with OH and have released and balanced everything, there may be a Realistic Damage (Mini)mod for EF?
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Re: Realistic Damage Possible?
« Reply #25 on: January 10, 2012, 04:32:26 PM »
lol you have any idea how long that takes?

But about your question: Play N44 mod they have soviets with BK damage system. Why should EF have it in addition?

Offline cephalos

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Re: Realistic Damage Possible?
« Reply #26 on: January 10, 2012, 04:33:47 PM »
lol you have any idea how long that takes?

But about your question: Play N44 mod they have soviets with BK damage system. Why should EF have it in addition?

and moreover - who would left playing vEF except us?

Offline Tankbuster

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Re: Realistic Damage Possible?
« Reply #27 on: January 10, 2012, 04:36:46 PM »
lol you have any idea how long that takes?

But about your question: Play N44 mod they have soviets with BK damage system. Why should EF have it in addition?
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Offline Pac-Fish

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Re: Realistic Damage Possible?
« Reply #28 on: January 11, 2012, 02:19:01 AM »
lol you have any idea how long that takes?

But about your question: Play N44 mod they have soviets with BK damage system. Why should EF have it in addition?

and moreover - who would left playing vEF except us?

Im sure there would be lots of ppl who would still play EF :P

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Offline cephalos

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Re: Realistic Damage Possible?
« Reply #29 on: January 11, 2012, 08:38:38 AM »
Ppl whine mostly about:
1. Make realistic damage!
2. Ruskies aren't balanced?
3. When Ostheer will be done?
4 Add Maus.

So basically most of the compstomper noobs would leave vEF and play all the time the rdEF (realisticdamage EF) like it happens in BK. Not to mention that recent BK mod patch was total failure and even my patinece have run out. After that only few players who care about good, balanced and challenging PvP matches ( even from time to time like me) would stay with vEF we know and love. And it would be even harder to find players for one game. Most of the new players often plays dozens of compstomps, then thinks "I might try playing PvP" and runs into, for example, the Sublime team or GodlikeDennis with Killar and obviously get slaughtered due to their lack of experience. And they start whine about inbalance and stuff and return to timeless compstomping. Only very few players carry on and increase their skills. Realistic Damage EF would kill this mod. Don't even think of doing so.