And the Guards killed a AC from sniper range . But nice shoutcast guys . I think this is one of your better ones .All the DC Comic Book Heroes decided to reside in Soviet Russia for a couple of years Just out of curiosity Snugz, why didn't you make a Panzer IV Infantry Support Tank . Im no expert but I would imagine that would have helped vs Guards. I know their AT nades are powerful but still .
Interesting replay, I can certainly see that Guards need a little work, maybe a range nerf, but that's for balancers to decide. One thing... was wondering if Yauz could disable 'Object Scarring' in options? Wasn't such a problem in this game, but the majority of custom models tend to have flickering 'burn' textures, it's kinda ugly. Overall though, great replay.
'Object Scarring' controls the burn marks that appear whenever a vehicle is hit by a shell. I have no idea why the skins flicker, might be an export problem or failing to apply a certain modifier before exporting. Some vehicles don't have it, I noticed the ISU and JPzIV don't suffer from it too bad but the T-34, IS2, T70 and T90 do. It's something I've been meaning to test for ages now, but I can never find the time to sort out my export tools. I might have to import some stuff and see what we're doing wrong before we export the rest of these vehicles.
It's minor, but it's still something that annoys the living shit out of me
Argh, forgot to save the match. Also, how come the assault ability that blitz players get is so easy to spam? I thought wehr are ammo heavy for upgrades and the like.
Unless a StuH just so happens to pop up