Company of Heroes: Eastern Front

Author Topic: Unit stats ingame  (Read 32771 times)

Offline Blackbishop

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Re: Unit stats ingame
« Reply #30 on: December 30, 2011, 04:01:17 AM »
Conscripts already have 1/0/0/0. But after getting the extra rifles they will get 1+N/0/0/0.
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Offline Pac-Fish

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Re: Unit stats ingame
« Reply #31 on: December 30, 2011, 04:24:19 AM »
whats the N stand for ???

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Offline Blackbishop

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Re: Unit stats ingame
« Reply #32 on: December 30, 2011, 04:31:20 AM »
In math, N is the max amount of something; in this case N =Total of rifles adquired with "For the Motherland".
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Offline Pac-Fish

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Re: Unit stats ingame
« Reply #33 on: December 30, 2011, 05:43:09 AM »
1+4/0/0/0  ??? Since they gain 4 rifles and N is their max amount then this is correct yes? Seems a bit high dont you think?  :P

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Offline Blackbishop

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Re: Unit stats ingame
« Reply #34 on: December 30, 2011, 05:52:23 AM »
Indeed, it is a bit high.
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Offline Tankbuster

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Re: Unit stats ingame
« Reply #35 on: December 30, 2011, 06:45:26 AM »
IMO it would be better with 1+2/0/0 whaddya think?
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Offline Blackbishop

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Re: Unit stats ingame
« Reply #36 on: December 30, 2011, 07:12:02 AM »
Yeah, I think that should work.
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Offline Pac-Fish

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Re: Unit stats ingame
« Reply #37 on: December 30, 2011, 08:00:40 AM »
IMO thats still kinda high. Stelky rifles do more dmg then conscript rifles and they have 7 rifles, yet their stats are 2/0/0/0. Conscripts have weaker rifles and have 8 but they will have 1+2/0/0/0. It's kinda of like saying conscripts are stronger or at least better at killing infantry when they're probably not  :P

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Offline Tankbuster

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Re: Unit stats ingame
« Reply #38 on: December 31, 2011, 08:20:43 AM »
When you pay 50 muni for 4 rifles, it should seem that you are getting some bang for your buck.
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Offline Blackbishop

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Re: Unit stats ingame
« Reply #39 on: December 31, 2011, 08:25:16 AM »
They aren't better than Strelky, so they can't get more than that.
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Offline Tankbuster

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Re: Unit stats ingame
« Reply #40 on: January 03, 2012, 06:01:49 AM »
The SU marksman when upgraded to sniper shows a +2 damage for vehicles & a +3 damage for tanks.
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Offline Blackbishop

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Re: Unit stats ingame
« Reply #41 on: January 03, 2012, 06:13:51 AM »
Yeah, already pointed out and fixed, thanks :D!



Updated units:

* Ingeneries & Sturmovies
* Commissar Squad
* Conscripts
* Strelky
* Guards
* Mortars
* Mechanics
* Tank Hunters
* ZiS atgs
* T70
* T90
* T-34/76
* T-34/85
* IS-2
* IS-3
* KV-1
* KV-85
« Last Edit: January 03, 2012, 06:17:55 AM by blackbishop »
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Offline Tankbuster

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Re: Unit stats ingame
« Reply #42 on: January 03, 2012, 07:40:51 AM »
Slightly OT but is the soviet AI not being able to move dug in AT guns fixed?
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Offline Walentin 'Walki' L.

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Re: Unit stats ingame
« Reply #43 on: January 03, 2012, 02:12:03 PM »
yes
I identify as a four-eyed bird man. /s

Offline predator64

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Re: Unit stats ingame
« Reply #44 on: January 06, 2012, 11:22:10 AM »
Is the SU-85 discussed already?If not I can give some help here...

I think SU-85 could use some identical stats from either StuG IV or M10 Tank Destroyer with some variations  :P