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Company of Heroes: Eastern Front
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Eastern Front Mod (Read-Only)
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Unit stats ingame
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Topic: Unit stats ingame (Read 32771 times)
Blackbishop
Administrator
Poster of the Soviet Union
Posts: 12053
Community Manager, Programmer and Kicker
Re: Unit stats ingame
«
Reply #30 on:
December 30, 2011, 04:01:17 AM »
Conscripts already have 1/0/0/0. But after getting the extra rifles they will get 1+N/0/0/0.
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Mors Indecepta
Might controls everything, and without strength you cannot protect anything. Let alone yourself...
Pac-Fish
Axis Commander
Poster of the Soviet Union
Posts: 2494
Waka Waka Gluba Gulba
Re: Unit stats ingame
«
Reply #31 on:
December 30, 2011, 04:24:19 AM »
whats the N stand for
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
Blackbishop
Administrator
Poster of the Soviet Union
Posts: 12053
Community Manager, Programmer and Kicker
Re: Unit stats ingame
«
Reply #32 on:
December 30, 2011, 04:31:20 AM »
In math, N is the max amount of something; in this case N =Total of rifles adquired with "For the Motherland".
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Mors Indecepta
Might controls everything, and without strength you cannot protect anything. Let alone yourself...
Pac-Fish
Axis Commander
Poster of the Soviet Union
Posts: 2494
Waka Waka Gluba Gulba
Re: Unit stats ingame
«
Reply #33 on:
December 30, 2011, 05:43:09 AM »
1+4/0/0/0
Since they gain 4 rifles and N is their max amount then this is correct yes? Seems a bit high dont you think?
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
Blackbishop
Administrator
Poster of the Soviet Union
Posts: 12053
Community Manager, Programmer and Kicker
Re: Unit stats ingame
«
Reply #34 on:
December 30, 2011, 05:52:23 AM »
Indeed, it is a bit high.
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Mors Indecepta
Might controls everything, and without strength you cannot protect anything. Let alone yourself...
Tankbuster
Allied Commander
Major
Posts: 761
I have no anti armor capability!
Re: Unit stats ingame
«
Reply #35 on:
December 30, 2011, 06:45:26 AM »
IMO it would be better with 1+2/0/0 whaddya think?
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Blackbishop
Administrator
Poster of the Soviet Union
Posts: 12053
Community Manager, Programmer and Kicker
Re: Unit stats ingame
«
Reply #36 on:
December 30, 2011, 07:12:02 AM »
Yeah, I think that should work.
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Mors Indecepta
Might controls everything, and without strength you cannot protect anything. Let alone yourself...
Pac-Fish
Axis Commander
Poster of the Soviet Union
Posts: 2494
Waka Waka Gluba Gulba
Re: Unit stats ingame
«
Reply #37 on:
December 30, 2011, 08:00:40 AM »
IMO thats still kinda high. Stelky rifles do more dmg then conscript rifles and they have 7 rifles, yet their stats are 2/0/0/0. Conscripts have weaker rifles and have 8 but they will have 1+2/0/0/0. It's kinda of like saying conscripts are stronger or at least better at killing infantry when they're probably not
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
Tankbuster
Allied Commander
Major
Posts: 761
I have no anti armor capability!
Re: Unit stats ingame
«
Reply #38 on:
December 31, 2011, 08:20:43 AM »
When you pay 50 muni for 4 rifles, it should seem that you are getting some bang for your buck.
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Blackbishop
Administrator
Poster of the Soviet Union
Posts: 12053
Community Manager, Programmer and Kicker
Re: Unit stats ingame
«
Reply #39 on:
December 31, 2011, 08:25:16 AM »
They aren't better than Strelky, so they can't get more than that.
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Mors Indecepta
Might controls everything, and without strength you cannot protect anything. Let alone yourself...
Tankbuster
Allied Commander
Major
Posts: 761
I have no anti armor capability!
Re: Unit stats ingame
«
Reply #40 on:
January 03, 2012, 06:01:49 AM »
The SU marksman when upgraded to sniper shows a +2 damage for vehicles & a +3 damage for tanks.
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Blackbishop
Administrator
Poster of the Soviet Union
Posts: 12053
Community Manager, Programmer and Kicker
Re: Unit stats ingame
«
Reply #41 on:
January 03, 2012, 06:13:51 AM »
Yeah, already pointed out and fixed, thanks
!
Updated units:
* Ingeneries & Sturmovies
* Commissar Squad
* Conscripts
* Strelky
* Guards
* Mortars
* Mechanics
* Tank Hunters
* ZiS atgs
* T70
* T90
* T-34/76
* T-34/85
* IS-2
* IS-3
* KV-1
* KV-85
«
Last Edit: January 03, 2012, 06:17:55 AM by blackbishop
»
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Mors Indecepta
Might controls everything, and without strength you cannot protect anything. Let alone yourself...
Tankbuster
Allied Commander
Major
Posts: 761
I have no anti armor capability!
Re: Unit stats ingame
«
Reply #42 on:
January 03, 2012, 07:40:51 AM »
Slightly OT but is the soviet AI not being able to move dug in AT guns fixed?
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Walentin 'Walki' L.
Developer
Poster of the Soviet Union
Posts: 3262
Creator of Things
Re: Unit stats ingame
«
Reply #43 on:
January 03, 2012, 02:12:03 PM »
yes
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predator64
Ingenery
Posts: 6
Re: Unit stats ingame
«
Reply #44 on:
January 06, 2012, 11:22:10 AM »
Is the SU-85 discussed already?If not I can give some help here...
I think SU-85 could use some identical stats from either StuG IV or M10 Tank Destroyer with some variations
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Company of Heroes: Eastern Front
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Eastern Front Mod (Read-Only)
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Unit stats ingame