Company of Heroes: Eastern Front

Author Topic: New German Units  (Read 61620 times)

Offline kitekatus

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Re: New German Units
« Reply #75 on: September 07, 2009, 06:03:48 PM »
what do u guys think about ability for finnish ski troops to booby trap buildings and strategic points?
"There are no desperate situations, there are only desperate people."
Heinz Guderian

Offline Gerrit 'Lord Rommel' G.

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Re: New German Units
« Reply #76 on: September 07, 2009, 06:27:49 PM »
i thought their will be ONLY german units in the ostheer?
so why do you talk about finnish ski soldiers  ???
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Offline BurroDiablo

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Re: New German Units
« Reply #77 on: September 07, 2009, 06:33:28 PM »
Ski troops? Surely not :P We couldn't make them Ski for a start, and on non-snow maps they'd just look ridiculous.
If we're including any Finns (and thats a big IF... although there is increasing demand for and I'd hate to dissapoint but its not up to me) I'm in favour of having the Finnish Jalkavaki as a call in squad. Elite troops that can build defences, similar to the Luftwaffe ground forces.

Offline Polkovnik_Petr

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Re: New German Units
« Reply #78 on: September 08, 2009, 04:28:55 AM »
I found some pretty unique German vehicles for the Ostheer:

http://en.wikipedia.org/wiki/Kugelblitz

http://en.wikipedia.org/wiki/Heuschrecke

http://en.wikipedia.org/wiki/Panzer_I

http://en.wikipedia.org/wiki/Marder_II

They would add some variety from the other German factions.

Offline FriendlyFire

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Re: New German Units
« Reply #79 on: September 08, 2009, 05:37:14 AM »
The main reason I want the Russians is because I want NEW UNITS, So when you the Developers for this amazing game start choosing vehicles for the Ostheer please, PLEASE dont use the same units as in Wer and PE, aka Panthers, shreks, MP44s,
btw, Nice Ideas for new German vehicles, Here's afew ideas, some from other mods,

88mm Pak 43 In a Bunker,
http://www.moddb.com/mods/nhcmod/images/88mm-pak-43#imagebox

German Sd. Kfz. 251/22 Hanomag with PaK 40 Anti-Tank Gun,
yea, Its a PE Light-AT Halftrack on steroids, but it looks 100% Badass


German - 2cm Flak 30 Light Anti-Aircraft Gun, Remember saving Private Ryan?





Offline MrScruff

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Re: New German Units
« Reply #80 on: September 08, 2009, 05:54:13 AM »


Offline hofgeneric

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Re: New German Units
« Reply #81 on: September 08, 2009, 06:42:27 AM »
the uber at halfy thing would make for a nice AT vehichle seeing as you guys did want to add something like that if i recall from earlier with your questions on hetzer or marder 3, and besides this thing looks 100% bad ass

Offline BurroDiablo

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Re: New German Units
« Reply #82 on: September 08, 2009, 08:58:47 AM »
I like the Heuschrecke... shame only 10 prototypes were ever made. Not that it would stop us, we already have a prototype T-90 for the Soviets. Could be a call in vehicle, similar to the StuH (since they both seem to have 105mm guns).
« Last Edit: September 08, 2009, 09:00:34 AM by BurroDiablo »

Offline Gerrit 'Lord Rommel' G.

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Re: New German Units
« Reply #83 on: September 08, 2009, 01:07:18 PM »
The main reason I want the Russians is because I want NEW UNITS, So when you the Developers for this amazing game start choosing vehicles for the Ostheer please, PLEASE dont use the same units as in Wer and PE, aka Panthers, shreks, MP44s,
btw, Nice Ideas for new German vehicles, Here's afew ideas, some from other mods,

An eastern front without the Panther? Without Panzerschreck? I think this is a problem because both weaponsystems were very important for the easter front.
What would be a battle of kursk without the Panther? ;)

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Offline BurroDiablo

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Re: New German Units
« Reply #84 on: September 08, 2009, 02:18:25 PM »
We'll probably make new skins and variations for the Panthers, PanzerIV, Shreks and stuff that are currently in game. I'm in favour of adding new units and weapons, but currently there's not much else that's fresh (not like the Jagdpanzer, Sturmtiger, Maultier, etc that have been done by other mods)  other than early war Tanks, the 300mm Nebelwerfer/Raketenwerfer, and maybe the MG-34.

And don't even start to think about suggesting the Maus... dunno how many times that's been mentioned. Too many.
« Last Edit: September 08, 2009, 02:25:07 PM by BurroDiablo »

Offline Gerrit 'Lord Rommel' G.

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Re: New German Units
« Reply #85 on: September 08, 2009, 03:15:06 PM »
What is with the Nashorn? The StuG III? Panzer III? And so on ^^ I think that their are a lot of tanks for the german ostheer, but some of the old tanks should be inclouded too.
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Offline bastex

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Re: New German Units
« Reply #86 on: September 08, 2009, 04:13:36 PM »
i came whit the maus >< and now i have a new idea :the Bergepanther. that could tow tanks out of the battle line and repair the (not make a scrap 1 to a new tank but just fix em)
yes .... im sorry ><
bcouse i was  born as a complete utter bastard

Offline scyflex

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Re: New German Units
« Reply #87 on: September 08, 2009, 06:49:32 PM »
what about the ratte tank????

Huge fortress tank.

Landkreuzer P. 1000 Ratte
« Last Edit: September 08, 2009, 06:56:01 PM by scyflex »

Offline Juju369

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Re: New German Units
« Reply #88 on: September 08, 2009, 06:58:36 PM »
Quote
So when you the Developers for this amazing game start choosing vehicles for the Ostheer please, PLEASE dont use the same units as in Wer and PE, aka Panthers, shreks, MP44s,
btw

+1

Panzer II and II will be nice. Keep only the Panzer IV. A common tank beetween german factions it's nice.

Offline FriendlyFire

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Re: New German Units
« Reply #89 on: September 08, 2009, 09:25:39 PM »


Damn, you guys are quick on the draw,

ok, seeing another Pz4, or Panther is not a total loss, less time to bring the army into action, ;D

Still, bending the rules is fine by me,


Still dont want to add the italian army?




« Last Edit: September 08, 2009, 09:29:14 PM by FriendlyFire »