Company of Heroes: Eastern Front

Author Topic: Mstow (1v1)  (Read 22011 times)

Offline cephalos

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Re: Mstow (1v1)
« Reply #30 on: October 12, 2011, 07:29:21 PM »
I was wondering, that if Flak and ammo chests would be removed, wouldn't it be a sweet new Soviet OP?  ::)

Offline Dzierzan

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Re: Mstow (1v1)
« Reply #31 on: October 12, 2011, 07:46:13 PM »
Cephalos, you're the best mapper i've ever seen. You're map looks now more promising :P. EF needs more balanced 1v1 maps.

88 looks awesome, i mean defense.

Offline stealthattack1

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Re: Mstow (1v1)
« Reply #32 on: October 12, 2011, 10:55:38 PM »
Cephalos, you're the best mapper i've ever seen.
i totally agree. i think the correct phrase is, "like a boss." this kind of stuff should be put in the Louvre for its awesomeness.


OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?

Offline Pac-Fish

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Re: Mstow (1v1)
« Reply #33 on: October 12, 2011, 11:50:26 PM »
LOL the Flak seems interesting ;D. Nice map though ;)

"Danko! Those tiger tanks are tearing us to shreads! Let's use that Flak gun against them."

"Negative! I've been given strict orders by cephalos not to touch it! You touch it and I shoot you!"

Om Nom Nom Nom
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Offline cephalos

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Re: Mstow (1v1)
« Reply #34 on: October 14, 2011, 03:33:11 PM »
Map is finished, 3 new pictures done. I'll test the map myself, find and fix some errors, then upload beta. Stay tuned.






Offline HerrVoss

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Re: Mstow (1v1)
« Reply #35 on: October 14, 2011, 04:38:56 PM »
Good job I will try it this weekend.
Ostheer is a new German faction for this mod.
It will be done when it is done.
Keep mapping and modeling.
Tell a friend about EF.

Offline Dzierzan

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Re: Mstow (1v1)
« Reply #36 on: October 14, 2011, 05:33:58 PM »
I want to play it NOW :P.

Offline stealthattack1

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Re: Mstow (1v1)
« Reply #37 on: October 14, 2011, 05:57:16 PM »
I want to play it NOW :P.
i was thinking the same thing


OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?

Offline cephalos

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Re: Mstow (1v1)
« Reply #38 on: October 14, 2011, 08:43:13 PM »
Ok, beta is up!

Download Link : http://www.mediafire.com/?456o8gfg78h6glf
Drop the file into: My Documents/My Games/Company of Heroes/ww2/scenarios and play EF.

Changes I made:
- deleted Flak position. It might look awesome, but AI behaved stupid and was blobbing inf around it, spoiling the gameplay.
- Added few small hills.
- Divided middle +5 fuel point to two +5 fuel points.
- enlarged base sectors

Few tips:
- Flak and Nashorn on this map change it to hell. Two of those and it's almost impossible to pass through.
- mobile units like ACs, Pumas or T-90 also perform well - use them to raid enemy units
- cutting off teritory is quite effective

Enjoy and don't forget to share yor thoughts or ideas about it.
Loading screen and tacmap will be provided in final version.

Offline Cranialwizard

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Re: Mstow (1v1)
« Reply #39 on: October 14, 2011, 08:59:25 PM »
Ok, beta is up!

Download Link : http://www.mediafire.com/?456o8gfg78h6glf
Drop the file into: My Documents/My Games/Company of Heroes/ww2/scenarios and play EF.

Changes I made:
- deleted Flak position. It might look awesome, but AI behaved stupid and was blobbing inf around it, spoiling the gameplay.
- Added few small hills.
- Divided middle +5 fuel point to two +5 fuel points.
- enlarged base sectors

Few tips:
- Flak and Nashorn on this map change it to hell. Two of those and it's almost impossible to pass through.
- mobile units like ACs, Pumas or T-90 also perform well - use them to raid enemy units
- cutting off teritory is quite effective

Enjoy and don't forget to share yor thoughts or ideas about it.
Loading screen and tacmap will be provided in final version.

Who cares about the AI :)

I will play this and make some suggestions concerning balance, provided it's not up to my standard when it comes to resource division. I'm sure Dennis will want to take a stab at it too.
"Balancers are 10 a penny"

Offline Dzierzan

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Re: BETA Mstow (1v1)
« Reply #40 on: October 14, 2011, 09:09:18 PM »
Quote
Who cares about the AI :)

 ::)... don't forget that not all people want to play vs other players, so AI should work on this map.

@cephalos

Great map, i've just played it. I love snown maps.

Offline stealthattack1

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Re: BETA Mstow (1v1)
« Reply #41 on: October 14, 2011, 09:09:48 PM »
awesome!! ;D im downloading now! ;D ;D


OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?

Offline Blackbishop

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Re: BETA Mstow (1v1)
« Reply #42 on: October 14, 2011, 09:13:23 PM »
@cephalos
Why don't you block that area? IIRC there should be some kind of "block" element that can be wrapped around the emplacement.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Walentin 'Walki' L.

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Re: BETA Mstow (1v1)
« Reply #43 on: October 14, 2011, 09:18:17 PM »
Use the impass tool if you didn't use it already.
I identify as a four-eyed bird man. /s

Offline cephalos

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Re: BETA Mstow (1v1)
« Reply #44 on: October 14, 2011, 09:23:51 PM »
well I did, the problem lies in the 88. There's no 'cinematic' 88 to place, so I use 88 from the objects->gameplay. And this one, though it's in impass area, it's still capturable. And AI knows it...