Company of Heroes: Eastern Front

Author Topic: [1.510] Sublime Balance Concerns  (Read 16539 times)

Offline Pac-Fish

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Re: [1.510] Sublime Balance Concerns
« Reply #30 on: September 28, 2011, 12:42:53 AM »
Nope, was reported and fixed :).

So what are sturm engineers currently armed with ???. Im confuzled :P

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Offline Blackbishop

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Re: [1.510] Sublime Balance Concerns
« Reply #31 on: September 28, 2011, 01:16:43 AM »
BTW what happens to the mine sweeper when 2 flamers are purchased ??? Does it get replaced or what? IMHO I still think regular SU engineers should get a minesweeper :-\

DP-28? I remember that in 1.3 and 1.4 version, sturmovie gets DP-28 instead of minesweeper, of course when you upgrade them with double flames. I don't know how is in 1.5.

Nope, was reported and fixed :).

Confused in what part ??? The equipment of Sturmovies is three PPSH-41 and one minesweeper as usual and you can see it ingame.
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Offline Pac-Fish

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Re: [1.510] Sublime Balance Concerns
« Reply #32 on: September 28, 2011, 01:19:16 AM »
Oh ok :P. Dzierzan's post confused me. My bad :-[ Can you remind me again why SU engineer cant use minesweeper :P

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Offline Blackbishop

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Re: [1.510] Sublime Balance Concerns
« Reply #33 on: September 28, 2011, 06:07:01 AM »
Eh... is "design decision" a valid answer? :P

I think would be redundant. But perhaps something can be done.
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Re: [1.510] Sublime Balance Concerns
« Reply #34 on: September 28, 2011, 06:59:40 AM »
Can you remind me again why SU engineer cant use minesweeper :P

Because conscripts want to have a chance to show their devotion to their motherland.

Offline aBandit

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Re: [1.510] Sublime Balance Concerns
« Reply #35 on: September 28, 2011, 11:50:34 AM »
Yauz, as i remembered corretly we played against each other on moscow map.

as to your remarks regarding RU V PE, as i remember in game we were almost even in the beginning, and then jou brought out your mortar truck. your effective use of the damn thing started to push me back and i couldn't capture any territory.

i think as the the game stands it is totally fair... the reasoning:

1. building cost for mortar truck is 20 fuel (i think since not big on pe)
2. mortar truck cost is 40 fuel.
thus 60 fuel total

3. i personally don't use tank hunter- which to make playable cost 35 fuel. and obviously effective use with mortar truck with a few pe squads will destroy any attempt to destroy the mortar truck. (with its speed it can just charge back to its base)

4. for me the most effective way to make the mortar truck obsolete is to build T70's. which cost 145 fuel just to build the first one!
(55 fuel tank hall + 55 fuel light tank upgrade + 35 fuel for the actual tank)

so for me if the pe player can get 2 mortar truck's on early to choke all the fuel points the came is basically over....




Offline neox88

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Re: [1.510] Sublime Balance Concerns
« Reply #36 on: September 28, 2011, 09:36:25 PM »

3. i personally don't use tank hunter


biggest mistake vs pe is that one.. i made it myself a few times..tank hunters are the best way to deal vs pe, they just rip apart theire light vehicles   ;)

Offline Dann88

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Re: [1.510] Sublime Balance Concerns
« Reply #37 on: September 28, 2011, 09:45:14 PM »
@neox88: I'm sorry but did you play against Yauz's PE as Soviet? Talking easier than doing.
When I played with Killar, I had to make a painful choice, use conscripts or spend precious amu and fuel to detect mines, in the end conscripts are chosen :(
So should the ingernery have earlier mine detectors?
I'm drunk now, I'm outranked you in philosophy.

Offline Blackbishop

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Re: [1.510] Sublime Balance Concerns
« Reply #38 on: September 28, 2011, 10:11:32 PM »
@stavka88
@neox88 is right, TH would helped him more.
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Re: [1.510] Sublime Balance Concerns
« Reply #39 on: September 28, 2011, 11:38:16 PM »
Yauz, as i remembered corretly we played against each other on moscow map.

What???  When was this?  I don't think we ever played, mate.  Whats your in-game name?  Mine is SublimeYauz and only SublimeYauz.  I don't recall having played a PvP game on Moscow since patch 1.31...  I also don't see what the mortar halftrack has to do with anything mentioned in my balance concerns / proposed solutions.

Offline Pac-Fish

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Re: [1.510] Sublime Balance Concerns
« Reply #40 on: September 28, 2011, 11:54:00 PM »
I think it was part of his arguement that Soviet dont need nerf :P.

If Im correct (yes I read the whole thing :P) he argues that SU vs PE is a fair fight if you use your MHT correctly to counter SU. He also says that you can use T-70 to counter a MHT. But you can use a Marder to silence it and it cost a significant amount of fuel to get to :P

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Offline aBandit

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Re: [1.510] Sublime Balance Concerns
« Reply #41 on: September 29, 2011, 06:11:49 AM »
Yea, we played... i think your exams are making you suffer of short term memory :) in-game name: aBandit, you hosted a map and i suggested you to change it to moscow, which you did. It was like 3 or 4 days ago.

your claims that conscripts over power pe in 1v1 is not completely valid (its what i think), all you have to do is hold them(conscripts) in check for a while until you get MHT. For we all know what happens when a mortar round explodes next to them = pink mist

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Re: [1.510] Sublime Balance Concerns
« Reply #42 on: September 29, 2011, 06:24:45 AM »
Yea, we played... i think your exams are making you suffer of short term memory :)

haha perhaps you're right...they've been going on non-stop for the last 2 weeks...I've been cooped up in my damn house studying lately, but its finally over.
« Last Edit: September 29, 2011, 06:37:28 AM by Yauz »

Offline aBandit

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Re: [1.510] Sublime Balance Concerns
« Reply #43 on: September 29, 2011, 06:46:21 AM »
i know what you mean, i study Law and its basically hours on end sitting in a chair developing back spasms...

we'll have that rematch!

Offline neox88

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Re: [1.510] Sublime Balance Concerns
« Reply #44 on: September 29, 2011, 12:29:36 PM »
@neox88: I'm sorry but did you play against Yauz's PE as Soviet? Talking easier than doing.

yes i did actually, he was pe and i was soviet, last week ago, irc. and that is why i m saying how much important are tank hunters vs pe. i made a mistake, i was too slow, then he brought in light vehicles, and he torn apart my conscripts and strelkys, and Yauz won, fair and square.  :-\ but man i m glad that he won, cause i learned a lot from that defeat.. i m a much better player since then  :)