Hm. My biggest beef is still munitions upkeep. It's crippling. I know Tank Hunters are for light vehicles, I don't send them after heavy tanks expecting a kill, but I like to use them in conjunction with Guards/Strelky as an assault/defense team. The Axis can roll up with 2 armored cars and laugh at me as it demolishes my tank hunters with ease, since my Guards can only threaten it after I upgrade them. It's just not a good matchup, and it's REALLY EASY for the Axis to use this strategy.
OSTHEER IS DONE WHEN IT'S DONE!
Quote from: vikingsteve on September 14, 2011, 08:29:55 AMHm. My biggest beef is still munitions upkeep. It's crippling. I know Tank Hunters are for light vehicles, I don't send them after heavy tanks expecting a kill, but I like to use them in conjunction with Guards/Strelky as an assault/defense team. The Axis can roll up with 2 armored cars and laugh at me as it demolishes my tank hunters with ease, since my Guards can only threaten it after I upgrade them. It's just not a good matchup, and it's REALLY EASY for the Axis to use this strategy. and you do it wrong. TH are so incredibly effective in close range and grouped in 2-3 squads. after upgrade they can trow AT nades, making a lot of damage. And PTRDs are really effective, believe me. I've lost many tanks to skilled TH assaults.
With the exception of the Vehicle oriented doctrine, the Red Army is weak in a 4v4 setting with either Urban Combat or Propaganda War. You'd think Propaganda War would be better, but it's not. I play against the CPU,
Quote from: cephalos on September 14, 2011, 08:34:41 AMQuote from: vikingsteve on September 14, 2011, 08:29:55 AMHm. My biggest beef is still munitions upkeep. It's crippling. I know Tank Hunters are for light vehicles, I don't send them after heavy tanks expecting a kill, but I like to use them in conjunction with Guards/Strelky as an assault/defense team. The Axis can roll up with 2 armored cars and laugh at me as it demolishes my tank hunters with ease, since my Guards can only threaten it after I upgrade them. It's just not a good matchup, and it's REALLY EASY for the Axis to use this strategy. and you do it wrong. TH are so incredibly effective in close range and grouped in 2-3 squads. after upgrade they can trow AT nades, making a lot of damage. And PTRDs are really effective, believe me. I've lost many tanks to skilled TH assaults.That defeats the purpose of going infantry though. Why should I swarm with TH when I'm an assault doctrine? Sounds like TH are OP then. I don't use grenades often, they're an unnecessary munitions expense. I have other things to reserve munitions for.And... it just hit me. How do you lose tanks to Tank Hunter squads? You don't escort your tanks?
Quote from: vikingsteve on September 14, 2011, 08:13:54 AMWith the exception of the Vehicle oriented doctrine, the Red Army is weak in a 4v4 setting with either Urban Combat or Propaganda War. You'd think Propaganda War would be better, but it's not. I play against the CPU,I stopped reading from there. You just invalidated yourself. No one bases balance over 4v4s, and certainly not over compstomps. Play 1.0 if you want to be a noob.
Here I was thinking this thread would say something like soviets have no midgame indirect fire support options from their doctrines like US and I had my counter argument ready to stomp you. Instead you come in with crap about 4v4 compstomp balance... Play against people mate, it's more fun. Trust me, you are NOT good at this game if you just play vs computers.