Company of Heroes: Eastern Front

Author Topic: 1.501 Russia VS. PE  (Read 10229 times)

Killar

  • Guest
Re: 1.501 Russia VS. PE
« Reply #30 on: September 16, 2011, 12:45:16 PM »
Again:

Tankhunters were already adjusted for good. Tested already and works very well now.

Even in the current patch tank hunters die like flies when engaging G43 and STG44 Squads

Offline donthateme

  • Beta Testers
  • Major
  • *
  • Posts: 580
  • The Great War 1918 Mod.
    • View Profile
Re: 1.501 Russia VS. PE
« Reply #31 on: September 16, 2011, 02:07:11 PM »
They don't deserve a performance buff either.  IMO they were perfectly fine.  If you buff them they will be too strong now...  WTF did you guys do?

i know they were already changed killar, just wanted to respond to yauz's statement....



Even in the current patch tank hunters die like flies when engaging G43 and STG44 Squads

... that was the problem... they were specialist in killing tanks and sepcialist in surviving enemy inf fire (even from g43).... so totally op... lets wait and hope for more balanced anti-tank inf...
« Last Edit: September 16, 2011, 02:13:54 PM by donthateme »

Offline Joshua9

  • Donor
  • Guard
  • *
  • Posts: 125
    • View Profile
Re: 1.501 Russia VS. PE
« Reply #32 on: September 18, 2011, 09:44:50 AM »
arg....

THOUGHT I had a breakthrough....wasn't really engaging conscripts at the proper range to be killing them fast with my early infantry. was still using htem as if I were playing against US..staying long and kiting...

game still plays out the same in the end.  I don't care what gets nerfed but one of the following should be changed, in my unprofessional opinion...either tank hunters and guards lose their survivability against PE units or just get rid of the goddamn mg nest which in my opinion has no place in the russian army. their mg nest happens to have an incredibly large zone of control.  Do these have brit mg ranges? if so why?  Russians already have that cool little trick of jumping all over the place on the map, and it is VERY effective at making tank hunters and guards even more ridiculous to deal with.  Russians just  don't need static defense to hold territory, let alone the really good shit....it would be nice if I could put them on the defensive somewhere, but with a little bit of resources a huge wing of the map gets protected and I get to focus all my energy defending against overruns and flanks and hit and runs...etc. 

getting rid of mg nests is definitely my favorite option, because right now wehr seems well balanced with russia(prop war arty options still steem too powerful and prolific to me), and given that wehr already need artillery to counter blobs, russian mg nests are negligable in their effectiveness, and wouldn't be terribly missed. 

But PE doesn't have the arty, and it doesn't have the infantry superiority that it enjoys against America or Brit. It has mortar halftracks, which would work if it weren't so damn easy for tank hunters to blitz in(By themselves most of the time), take out the hapless halftrack, and then retreat to their staging point to attack from a new vector. 
As one minor annoying aside, it doesn't seem entirely right to me that the russian Major's artillery outranges the sight range of the people he is dropping it on.  Too often there's no smoke, and having absolutely no warning and not even an ominous presence lurking on the fringes of my vision to give me the presence of mind to back up, I often lose full capping squads that I had no way of knowing were in the line of fire.

Offline Mr.ious.Q

  • Allied Commander
  • Guard
  • *
  • Posts: 191
  • Yeah new upgrades
    • View Profile
Re: 1.501 Russia VS. PE
« Reply #33 on: September 18, 2011, 01:03:05 PM »
Quote
getting rid of mg nests is definitely my favorite option, because right now wehr seems well balanced with russia(prop war arty options still steem too powerful and prolific to me), and given that wehr already need artillery to counter blobs, russian mg nests are negligable in their effectiveness, and wouldn't be terribly missed
Maybe you want to replace the MG nest with the 61-k 37 mm AA gun as basic defence structure ? Maybe it can be featured in the Breakthrough doctrine and can be built with Mechs. And about the M-30, maybe it can be doctrinal ? In the Propaganda doc i think. And no defence structure for Urban Doc ?
Who am i?

Offline Cranialwizard

  • Donor
  • Poster of the Soviet Union
  • *
  • Posts: 3270
  • Unknown Soldier
    • View Profile
Re: 1.501 Russia VS. PE
« Reply #34 on: September 18, 2011, 03:35:18 PM »
Quote
getting rid of mg nests is definitely my favorite option, because right now wehr seems well balanced with russia(prop war arty options still steem too powerful and prolific to me), and given that wehr already need artillery to counter blobs, russian mg nests are negligable in their effectiveness, and wouldn't be terribly missed
Maybe you want to replace the MG nest with the 61-k 37 mm AA gun as basic defence structure ? Maybe it can be featured in the Breakthrough doctrine and can be built with Mechs. And about the M-30, maybe it can be doctrinal ? In the Propaganda doc i think. And no defence structure for Urban Doc ?

I think not.

And MG nest are rarely built in 1v1s or even 2v2s to an extent. They aren't game changing, but when you do see one it's quite a nice flavor to the mix. I never build one in competitive games and I'm sure the other balancers say the same about the MG. It looks like it's here to stay.
"Balancers are 10 a penny"

Offline Joshua9

  • Donor
  • Guard
  • *
  • Posts: 125
    • View Profile
Re: 1.501 Russia VS. PE
« Reply #35 on: September 18, 2011, 05:36:41 PM »

I know they are rarely built in competitive games by better players.  I feel like maybe that's why nobody could imagine how effective a little mg could be for russia. given how well it compliments their other tricks.  You can't just hit a russian mg by flanking it and taking it out when there are no russian infantry there to guard it...because there is never a time when there's no infantry there.  If you make a move they just waypoint retrat to the truck they have parked in the vicinity.  I f you try to park a mortar halftrack out there to take it down, its going to be Very hard to keep it alive, and the ammount of attention and time its going to take is going to be a problem.


Offline Pac-Fish

  • Axis Commander
  • Poster of the Soviet Union
  • *
  • Posts: 2494
  • Waka Waka Gluba Gulba
    • View Profile
Re: 1.501 Russia VS. PE
« Reply #36 on: September 18, 2011, 05:39:28 PM »
I should add it takes a while for a MHT to take an mg nest down. By then your enemy should have already attempted to make an effort to stop you, maybe 2  :(. They're not letting 300mp and 15 fuel go down the drain :P

Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"

Chancellor

  • Guest
Re: 1.501 Russia VS. PE
« Reply #37 on: September 18, 2011, 06:56:39 PM »
MG nests are fine.  USA and Brits have them too, and they can actually work well in some rare situations, even in competitive 1v1s / 2v2s.

I'll say this again; don't fuck with what is not broken.

Offline Cranialwizard

  • Donor
  • Poster of the Soviet Union
  • *
  • Posts: 3270
  • Unknown Soldier
    • View Profile
Re: 1.501 Russia VS. PE
« Reply #38 on: September 18, 2011, 08:23:56 PM »
I'll say this again; don't fuck with what is not broken.
"Balancers are 10 a penny"

Offline Blackbishop

  • Administrator
  • Poster of the Soviet Union
  • *
  • Posts: 12053
  • Community Manager, Programmer and Kicker
    • View Profile
Re: 1.501 Russia VS. PE
« Reply #39 on: September 18, 2011, 08:36:56 PM »
As looks like this topic is done, I'll close it.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...