Basically, were stuck until it's released, but I'm making concept art for troops, weapons etcwhen bad company 2 is released, I will adapt the mod to be a ww2 realism game. (that's right, an indie game)
You know I think ea won't bother with extra content- it's dlc only, so they'd be happy not to bother, same with an sdkas for bc2, no sdk as yet, so the project is looking to crysis 2 or torque 3d. The mod still exists on paper, but is just concepting ATM
I know, but there isn't a frostbite game with a confirmed sdk as yet, so battlefield is no usecrysis 2 on the other hand has the problem that it might not have 64 players, which is a must for this projecttorque is a nice engine, but the license is $3000, and we'd have to do a lot of work to make an indie gamea fourth option was to base it on red orchestra 2 and implement destructible scenery. Problem is it won't be as fluid as frostbite or cryengine, though it has what we needother game ideas were cod 6- no, too unrealistic, impossible first person animations Etc and very limited destructible scenery and bf2- no, too oldCan you suggest an engine or a game that supports 64 players, destructible scenery, decent graphics and does have a confirmed sdk? No... I didn't think you did...