Company of Heroes: Eastern Front

Author Topic: Eastern Front 1.51 Patch  (Read 23661 times)

Offline Desert_Fox

  • Translator
  • Major
  • *
  • Posts: 785
    • View Profile
Re: Eastern Front 1.51 Patch
« Reply #30 on: September 09, 2011, 12:15:31 AM »
Rome - Berlin time zone  ;) (ex. Now here is 00.13).

Today I've joined in lobby but no one join in my game. I will online again tomorrow after work.  ;)

Offline Jeff 'Robotnik' W.

  • Developer
  • Mr. Spam
  • *
  • Posts: 1961
  • Forum historian
    • View Profile
Re: Eastern Front 1.51 Patch
« Reply #31 on: September 10, 2011, 04:31:52 AM »
Also one change that was forgotten to be mentioned in the changelog, regular guards and shock guards can ride tank rider T34's

Offline Mad hatters in jeans

  • Guard
  • ***
  • Posts: 184
    • View Profile
Re: Eastern Front 1.51 Patch
« Reply #32 on: September 10, 2011, 06:39:02 AM »
Also one change that was forgotten to be mentioned in the changelog, regular guards and shock guards can ride tank rider T34's
i wonder if there's an interesting adaptation to be added with that in mind.
simply have regular tanks have ability for guards to ride the tanks. maybe as doctrinal ability would fit breakthrough ?

Offline jaxjace

  • Ingenery
  • *
  • Posts: 8
    • View Profile
Re: Eastern Front 1.51 Patch
« Reply #33 on: September 10, 2011, 07:55:17 AM »
i dont have problems with that anyway. i never even bother with a command squad it requires utmost micro to vet up. its just a better than volks but less than really anything less.
"The first man gets a rifle, the second, ammunition, when the first is killed, the second takes the rifle and shoots!"

Offline yoshkine

  • Ingenery
  • *
  • Posts: 2
    • View Profile
Re: Eastern Front 1.51 Patch
« Reply #34 on: September 18, 2011, 02:45:27 PM »
Like the work and never had any problem with EF before. But now, after I installed the patch I've got an issue. When I was trying to start a game with an ai just to try the new patch out, it's loading. And smack, the game starts with an error text in the game. I still see the game, map, can click on buildings and "train" infantry. But back to the error text. It says: Executable AI error.

The same issue.

Edit: Reinstal saved me frm désespoir. Thnx for the updte. Great work!
« Last Edit: September 19, 2011, 11:31:47 PM by yoshkine »

Offline FOXYJAGER

  • Strelky
  • **
  • Posts: 57
  • Sgt Reznov"I think the Riechstag needs remodeling
    • View Profile
Re: Eastern Front 1.51 Patch
« Reply #35 on: October 02, 2011, 10:32:20 PM »
Is cranial and wartzys guide out yet because i really like to take a look at that
This game is balanced in everyway. Every Army has its strengths and weaknesses and you use your strengths to attack the enemy's weakness. If both players know this,than it turns into a game of skill.
-FOXYJAGER

Offline Cranialwizard

  • Donor
  • Poster of the Soviet Union
  • *
  • Posts: 3270
  • Unknown Soldier
    • View Profile
Re: Eastern Front 1.51 Patch
« Reply #36 on: October 02, 2011, 11:03:10 PM »
Is cranial and wartzys guide out yet because i really like to take a look at that

I don't know what warty is doing ATM but I'm pretty sure it was in it's final stages last I checked. Would you like me to write him for you?
"Balancers are 10 a penny"

Offline Alexander 'ApeMen' J.

  • Global Moderator
  • Poster of the Soviet Union
  • *
  • Posts: 4649
  • Against Jabba and what he has done!
    • View Profile
    • The StarWars Rap :D
Re: Eastern Front 1.51 Patch
« Reply #37 on: October 02, 2011, 11:18:10 PM »
yeah the guide^^
what happend to it? XD

would be nice to see it finaly ;)



Offline FOXYJAGER

  • Strelky
  • **
  • Posts: 57
  • Sgt Reznov"I think the Riechstag needs remodeling
    • View Profile
Re: Eastern Front 1.51 Patch
« Reply #38 on: October 05, 2011, 02:07:16 AM »
no its ok cranial i was just wondering wat was happening if u guys are still going to finish it.i can wait
This game is balanced in everyway. Every Army has its strengths and weaknesses and you use your strengths to attack the enemy's weakness. If both players know this,than it turns into a game of skill.
-FOXYJAGER

Offline USSRian

  • Ingenery
  • *
  • Posts: 3
    • View Profile
Re: Eastern Front 1.51 Patch
« Reply #39 on: October 08, 2011, 04:43:12 AM »
Hi,

Can I check if it is possible to include the ZiS 3 as an option in the 'customize army' instead of replacing it with the 76mm altogether?  Also, it is possible to allow a max of 3 artillery pieces to be built (similar to Katyusha limits)?  Really missed the ZiS 3 and really seemed odd that the mighty soviets only have one miserable piece of arty.

Offline ludovski

  • Ingenery
  • *
  • Posts: 3
    • View Profile
Re: Eastern Front 1.51 Patch
« Reply #40 on: October 10, 2011, 10:38:42 PM »
The better mod i ever played. THANKS GUYS !! =D

Offline Blackbishop

  • Administrator
  • Poster of the Soviet Union
  • *
  • Posts: 12053
  • Community Manager, Programmer and Kicker
    • View Profile
Re: Eastern Front 1.51 Patch
« Reply #41 on: October 10, 2011, 11:21:44 PM »
@ludovski
Thanks for your support :D!

We have some nice stuff for the next version ;D!! (Whenever is released though ^^)
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Killar

  • Guest
Re: Eastern Front 1.51 Patch
« Reply #42 on: October 10, 2011, 11:32:13 PM »
We have some nice stuff for the next version ;D!!

Well the next version will be a surprise for you. We even said it for the last version and were right  ;D

Offline Alexander 'ApeMen' J.

  • Global Moderator
  • Poster of the Soviet Union
  • *
  • Posts: 4649
  • Against Jabba and what he has done!
    • View Profile
    • The StarWars Rap :D
Re: Eastern Front 1.51 Patch
« Reply #43 on: October 11, 2011, 12:59:18 AM »
yes i think its the best EF version again^^



Offline Seeme

  • Mr. Spam
  • *
  • Posts: 1880
    • View Profile
Re: Eastern Front 1.51 Patch
« Reply #44 on: October 11, 2011, 03:11:37 AM »
I got the most excited when 1.30 came out.
The Russians think there sooo tough, wait till the Ostheer comes...

Coh Name: Seeme