function TacticFilter_TeamWeapon_Quick_Vehicle (squad) --Robotnik: Quick tanks should circle around and hit the rear of team weapons, especially AT guns --This Filter determines if its a team weapon, and whether the personality files allow it if (not s_personality.tankmove_tactic_strafe_weapon_teams) then return false end return SquadIsInFront (sim_squad, target_squad) end
function TacticFilter_TeamWeapon_Quick_Vehicle (squad) --Robotnik: Quick tanks should circle around and hit the rear of team weapons, especially AT guns --This Filter determines if its a team weapon, and whether the personality files allow it if (not s_personality.tankmove_tactic_strafe_weapon_teams) then return false end if (sim_squad == nil) then return false end if (target_squad == nil) then return false end return SquadIsInFront (sim_squad, target_squad) end
Jagger's will retreat as if they were snipers in combat.
I get crashes 30-40 minutes after start in skirmish mode. I found ailog files but they are empty. Please help with this problem.