Company of Heroes: Eastern Front

Author Topic: [1.520] List of known issues  (Read 45576 times)

Offline Juzemeen

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Re: [1.501] List of known issues
« Reply #45 on: August 30, 2011, 05:43:17 PM »
Maybe an bug thats already known but the trets of SU-76 dont move is this an problem that isn't fixable, and did u already knew of the bug?

And is this with more tanks in the mod?

Offline Blackbishop

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Re: [1.501] List of known issues
« Reply #46 on: August 30, 2011, 05:52:43 PM »
Quote
Maybe an bug thats already known but the trets of SU-76 dont move is this an problem that isn't fixable, and did u already knew of the bug?
I'm sure it's fixable, but will stay as it atm. When the soviets models start to be reworked we are going to check it.

Quote
And is this with more tanks in the mod?
Don't know, why it would? Have you find more tanks with this problem?
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Offline Juzemeen

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Re: [1.501] List of known issues
« Reply #47 on: August 30, 2011, 10:37:37 PM »
didn't looked at it but it catched my eye by coincidence. I will take a look maybe it was an temporally bug I don't know but I will check it out.

P.S. sorry if I write some words wrong.

Offline Blackbishop

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Re: [1.501] List of known issues
« Reply #48 on: August 30, 2011, 10:51:40 PM »
I haven't looked at SU76 tracks, but if you saw that tracks don't move, they surely don't move and should be treated as a bug, however our modeler BurroDiablo is focusing on Ostheer so, Soviet modeling comes after that, let alone we only have Tiger helping us with the animations as well besides he's working on his own mod.
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Offline Juzemeen

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Re: [1.501] List of known issues
« Reply #49 on: August 30, 2011, 10:59:49 PM »
Oke, Its not an big deal to me but I just want to mention it so it won't be overlooked. My opionion everything needs to be as perfect as it can be even if it takes much more time than it's intended to.

btw can't wait for the Ostheers.

If I was good at modeling and animating I have helped with AL the spare time I've got but I think I'm pretty bad at it ;D. Never tried it bye theway

Offline DrRockzo1986

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Re: [1.501] List of known issues
« Reply #50 on: August 31, 2011, 01:40:22 AM »
just a couple of things real quick about the SAS recon jeep. First the jeep with the vickers has no firing sound. Second, for some reason I couldn't repair them with sappers when both jeeps were intact, but could if one was destroyed.

Post Merge: August 31, 2011, 03:47:47 AM
Sorry I forgot but the Bren on the other jeep has no firing sound as well
« Last Edit: August 31, 2011, 03:47:47 AM by DrRockzo1986 »
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Offline Blackbishop

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Re: [1.501] List of known issues
« Reply #51 on: August 31, 2011, 06:25:36 PM »
When the Red Army Mustering Tent is build, Strelky description says:

Requires: All Soviet Support Barrack upgrade needed

But with only one upgrade I can deploy Strelky.

I don't know if it's a bug or a description error.
That's an italian translation bug pal ;).

In the english line says:

Quote
Any Support Barracks upgrade.

but in the italian line says:
Quote
Tutti gli upgrade della Caserma di Supporto Sovietica.

Any =/= All, hence Tutti = All

@DrRockzo1986
Hopefully something can be done :).
« Last Edit: August 31, 2011, 06:27:51 PM by blackbishop »
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Offline Desert_Fox

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Re: [1.501] List of known issues
« Reply #52 on: August 31, 2011, 06:32:47 PM »
When the Red Army Mustering Tent is build, Strelky description says:

Requires: All Soviet Support Barrack upgrade needed

But with only one upgrade I can deploy Strelky.

I don't know if it's a bug or a description error.
That's an italian translation bug pal ;).

In the english line says:

Quote
Any Support Barracks upgrade.

but in the italian line says:
Quote
Tutti gli upgrade della Caserma di Supporto Sovietica.

Any =/= All, hence Tutti = All

Ok, all clear.

Any means:

Tutti = All

but sometimes

Qualsiasi = whichever

I'm going to correct. Thanks. :)
PS I'll send you a PM when it's done.

Offline DrRockzo1986

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Re: [1.501] List of known issues
« Reply #53 on: September 01, 2011, 07:10:38 AM »
Lol I know Im on here alot with the stuff I find, sorry :-[. But I was playing as the RMC with Commando Doc and noticed that the Commados (Regular Commandos, HMG, Mortar, and PIAT) cant retreat to the Captain. Have they always been like this? I cant remember.
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Offline Pantherturm

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Re: [1.501] List of known issues
« Reply #54 on: September 02, 2011, 08:19:34 PM »
Shouldn't Jagdpanzer's skin match the one on the side skirts?Not that is necessary, i'm just saying... Here's tha pic...

Offline Blackbishop

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Re: [1.501] List of known issues
« Reply #55 on: September 02, 2011, 08:27:39 PM »
@Pantherturm
The jagdpanzer skirts should not be on release at all, meaning that will be removed on the next release.
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Offline Baralhaum

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Re: [1.501] List of known issues
« Reply #56 on: September 03, 2011, 04:17:33 AM »
Sorry about my poor english.

Relic bug: when the PE have Defensive Operations, you can see where his Mortar Halftrack and ATHT are in his base, trough the fog of war, because of a small turning cilinder above then. I hope this can be fixed, thanks.

Offline Pantherturm

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Re: [1.501] List of known issues
« Reply #57 on: September 04, 2011, 12:53:52 AM »
I was playing PE(TD) against AI British(RE) 1v1 and during the game they parked their field support truck and instantly two sappers squads came up. I'm not sure if it's known issue though but it's definitely relic's bug.

Offline DrRockzo1986

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Re: [1.501] List of known issues
« Reply #58 on: September 05, 2011, 11:12:01 PM »
The white ring around an unmanned MG remained on the field after I recrewed the MG
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Offline Strawberry_Lisa

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Re: [1.501] List of known issues
« Reply #59 on: September 06, 2011, 07:50:52 AM »
When a VET 1 guard picks up a DP-28 this happens :)
Atleast for me
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