Company of Heroes: Eastern Front

Author Topic: Eastern Front 1.50 Patch  (Read 39451 times)

Offline Loupblanc

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Re: Eastern Front 1.50 Patch
« Reply #60 on: August 26, 2011, 11:36:07 AM »
 * 6 hr download for 246 MB... *Mutters* Lol.

 * I think I had goosebumps when I saw strelsky and Guards in the
 field would be updated when they buy their upgrades! :D
 
 * I was sad when Tank pop and cost went up :p
 It's hard to maintain soviet flavor and uniqueness while keeping
 them balanced, I suppose.

 * Removed Molotov from commander :p Now it's even harder
 to level the guy up! Seriously, it's - REALLY - hard for me to
 level up the commander :p Can't he receive other's around him's
 xp? (Like Brits and PE). Please?

 * *NEGATIVE* Zeal aura around Sturmengineers? ;)
 You did not explain this, but I guess it's about bullets bouncing
 BACK from them, hitting friendlies? (Shouldn't it affect enemies,
 too?)

 * Just made IS2 harder to use, now. Yay. I feel vindicated ;)
 Although, er, even with the pop cost brought up? How about
 you buff the thing a little, now?
 : Small detail : Americans can crush Tank traps early (Crocodile)
 Wehr with Panther, PE with Engineer Tiger. ... Why can't Soviets
 crush Tank traps earlier? (Ding! Just thought of KV-1, lol).
 (Personally, I'd prefer KV to be a replacement of IS, not T34).
 (Just easier to get early) :)

 : Other thing : Sherman 105 is in EVERY way... better than
 Crocodile :p Seriously. AND it hurts tanks. I'd rather Jumbo Sherman
 and 105 be swapped. (Jumbo being the US IS2)(Cost appropriate),
 and 105 replacing the Callioppe, but removing the bulldozer upgrade)

  Jumbo Sherman is a crusher. Tank spec of USA doesn't NEED it.
 As they have the Pershing. Would be way more appropriate as
 replacement for Crocodile (Just way more expensive)

 Thoughts?
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Offline Mr.ious.Q

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Re: Eastern Front 1.50 Patch
« Reply #61 on: August 26, 2011, 01:06:56 PM »
Guys can i ask what does "Rubar" mean ? :D
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Offline Alexander 'ApeMen' J.

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Re: Eastern Front 1.50 Patch
« Reply #62 on: August 26, 2011, 01:10:08 PM »
Guys can i ask what does "Rubar" mean ? :D

Rubar = Repaired Up Beyond All Recognition



Offline Mr.ious.Q

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Re: Eastern Front 1.50 Patch
« Reply #63 on: August 26, 2011, 01:15:39 PM »
  :o ;D

Post Merge: August 26, 2011, 02:51:27 PM
Uh guys, i think we need another hotfix patch because my Mech squad when i called them in and they walked through my friendly AI Mustering camp, it explode and cause the AI could'nt build any kind of building and they just kept producing ingenery and CS. Seriously need help.
« Last Edit: August 26, 2011, 02:51:27 PM by Mr.Q »
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Offline Gogo

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Re: Eastern Front 1.50 Patch
« Reply #64 on: August 26, 2011, 03:27:28 PM »
I am having lot's of problems with the patch,i was reading here and seems no 1 has the same problem as me
Okay when i start loading the map and when it finishes load it takes me to the opposing frong loading screen and then to the main menu
And after the 4th try,about to finish loading the map,screen wen't purple.
Any help  :-\ ?

Offline Dzierzan

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Re: Eastern Front 1.50 Patch
« Reply #65 on: August 26, 2011, 03:30:43 PM »
Download hotfix? 1.5.0.1

Offline GodlikeDennis

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Re: Eastern Front 1.50 Patch
« Reply #66 on: August 26, 2011, 03:36:29 PM »
The negative group zeal applied to Sturmovie is the same penalty that piospam has. The more Sturmovie squads there are in the same place (blobbed) the more damage they take. It's a measure to prevent spamming and blobbing of Sturmovie.
If you get into an argument with me, you're wrong.

Offline Gogo

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Re: Eastern Front 1.50 Patch
« Reply #67 on: August 26, 2011, 03:42:41 PM »
Download hotfix? 1.5.0.1
Allready did :)
Dosen't work.

Offline Desert_Fox

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Re: Eastern Front 1.50 Patch
« Reply #68 on: August 26, 2011, 04:28:35 PM »
I've just tried some skirmishes for see the new Russian design..I like it!  :D

Offline Mr.ious.Q

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Re: Eastern Front 1.50 Patch
« Reply #69 on: August 26, 2011, 07:05:13 PM »
Uhm guys the Mech squad can only build the 37mm AA gun and the 85mm in the challenge mode ? Or they can build in Skirmish too ?
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Offline Crinkle

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Re: Eastern Front 1.50 Patch
« Reply #70 on: August 26, 2011, 07:20:16 PM »
when i first updated to 1.5 it didnt work but then i checked for updates again and it said something about a fix for dev mode?  after that was installed it worked fine. just wondering, did anyone else have this problem?

also, is it intentional that the new zis 3 replacement has indicated range over the entire battle when deploying and a significantly smaller  range when in use?

either way, Great patch guys and i love the new victory music for the soviets.  ;D

Offline Desert_Fox

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Re: Eastern Front 1.50 Patch
« Reply #71 on: August 26, 2011, 07:26:11 PM »
Uhm guys the Mech squad can only build the 37mm AA gun and the 85mm in the challenge mode ? Or they can build in Skirmish too ?

Only in FM.

Offline Otto Halfhand

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Re: Eastern Front 1.50 Patch
« Reply #72 on: August 26, 2011, 07:37:55 PM »
Hi guys, I am downloading the incremental patch 1.4 to 1.5 at present. Should I also D/L the 1.501 when I'm finished?
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Offline Rikard Blixt

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Re: Eastern Front 1.50 Patch
« Reply #73 on: August 26, 2011, 07:44:09 PM »
Hi guys, I am downloading the incremental patch 1.4 to 1.5 at present. Should I also D/L the 1.501 when I'm finished?

Yes, it's like 200kb.
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Quote
[CoH:EF-Dev]Walki: BULLSHIT
[CoH:EF-Dev]Walki: I'll eat a tree if this won't work now
[CoH:EF-Dev]Rizz: ok
[CoH:EF-Dev]Rizz: I'll hold you to it
<10 minutes later>
[CoH:EF-Dev]Walki: I think I really gotta eat a tree...
[CoH:EF-Dev]Walki: got a decent one?

Offline Tankbuster

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Re: Eastern Front 1.50 Patch
« Reply #74 on: August 26, 2011, 08:02:36 PM »
Downloading now. I read that  you guys added the 85 mm gun. YES I finally get to see the gun in 3D. The last time I saw this gun in a game was in CC3.
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